Player Matchup

Ra
Ra
ChungyWhungyuWu
Ra
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
177W - 157L
1,560 Elo+
Solo
Fenrir
Fenrir
Hypelmao
Fenrir
Level 8
God Stats
12W - 7L
1,250 SR
Queue Stats
83W - 73L
1,357 Elo+
Party 1
Anhur
Anhur
Palmango
Anhur
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 160L
1,505 Elo+
Party 1
Ymir
Ymir
petergriefin
Ymir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 102L
1,467 Elo+
Party 1
Tyr
Tyr
zacmanx
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,591 Elo+
Solo
Team Averages
Level 57
1,450 SR
1,496 Elo+

VS

Team Averages
Level 58
1,597 SR
1,443 Elo+
Neith
Neith
DeepForever
Neith
Level 29
God Stats
21W - 22L
1,488 SR
Queue Stats
92W - 88L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gunslinger427
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Thor
Thor
NukinTURTLe
Thor
Level 91
God Stats
17W - 12L
1,565 SR
Queue Stats
129W - 102L
1,494 Elo+
Party 2
Vulcan
Vulcan
afzp71
Vulcan
Level 60
God Stats
1W - 2L
1,753 SR
Queue Stats
209W - 197L
1,522 Elo+
Solo
Horus
Horus
jrwicked
Horus
Level 72
God Stats
7W - 5L
1,679 SR
Queue Stats
108W - 110L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,422
632
1,521
3,595
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Hypelmao
Fenrir
8
1 / 1 / 0
4,370
624
559
4,921
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Palmango
Anhur
9
2 / 2 / 1
4,857
694
3,204
4,962
1,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 2
4,511
644
2,936
6,521
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
10
2 / 0 / 0
5,393
770
2,176
5,094
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
4,316
617
2,414
3,890
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Gunslinger427
Cu Chulainn
4
0 / 3 / 0
3,241
463
395
3,871
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 0 / 1
4,656
665
4,725
5,094
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
afzp71
Vulcan
8
0 / 1 / 0
4,584
655
2,245
2,530
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
jrwicked
Horus
7
1 / 1 / 3
4,312
616
2,249
4,014
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
5
5
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
2
4
1
L
Cu Chulainn
Gunslinger427
Cu Chulainn
0
3
0
0
W
Fenrir
Hypelmao
Fenrir
1
1
0
1
L
4
0
1
4.5
W
Anhur
Palmango
Anhur
2
2
1
1.25
L
Vulcan
afzp71
Vulcan
0
1
0
0
L
Horus
jrwicked
Horus
1
1
3
2.5
W
1
2
2
1
W
Tyr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,396
Damage
12,028
25,093
Taken
19,399
11,963
Mitigated
8,460
8,920
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,521
44
294
1,446
3,595
1,032
0
1,298
2,297
28,262
0
L
2,414
702
0
165
3,890
967
0
1,270
2,620
0
23,520
L
Cu Chulainn
Gunslinger427
Cu Chulainn
395
147
0
309
3,871
2,260
0
0
3,871
0
6,591
W
Fenrir
Hypelmao
Fenrir
559
0
0
968
4,921
1,647
0
323
4,598
0
24,122
L
4,725
1,439
0
1,107
5,094
1,662
0
700
4,394
0
24,109
W
Anhur
Palmango
Anhur
3,204
1,992
0
1,846
4,962
1,435
0
0
4,962
0
31,962
L
Vulcan
afzp71
Vulcan
2,245
151
0
690
2,530
812
0
1,050
1,431
31,860
0
L
Horus
jrwicked
Horus
2,249
1,129
368
1,619
4,014
2,759
0
1,398
2,616
0
11,071
W
2,936
923
0
2,076
6,521
4,155
0
624
5,897
16,241
0
W
Tyr
2,176
494
0
2,290
5,094
3,694
22
28
4,999
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
21,109
246
Minions Killed
164
0
Camps Cleared
0
792,734
Distance Traveled
711,818
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,422
632
69
10
0
168,992
0
L
Neith
4,316
617
32
5
0
126,416
0
L
Cu Chulainn
3,241
463
14
2
0
113,073
0
W
Fenrir
4,370
624
40
6
0
174,131
0
L
Thor
4,656
665
33
5
0
174,507
0
W
Anhur
4,857
694
64
9
0
143,344
0
L
Vulcan
4,584
655
67
10
0
145,867
2
L
Horus
4,312
616
18
3
0
151,955
2
W
Ymir
4,511
644
22
3
0
144,069
0
W
Tyr
5,393
770
51
7
0
162,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role