Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AnarC89
Cerberus
Level 124
God Stats
1W - 2L
1,593 SR
Queue Stats
110W - 100L
1,480 Elo+
Party 2
Lancelot
Lancelot
DodgeWithStyle
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gnutti
Ah Muzen Cab
Level 148
God Stats
3W - 4L
1,486 SR
Queue Stats
310W - 290L
1,528 Elo+
Party 2
Anhur
Anhur
MrHavoc83
Anhur
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 36L
1,335 Elo+
Party 2
Team Averages
Level 114
1,473 SR
1,475 Elo+

VS

Team Averages
Level 126
1,570 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Nanacoo
Ne Zha
Level 156
God Stats
7W - 3L
1,703 SR
Queue Stats
235W - 246L
1,478 Elo+
Solo
Agni
Agni
SavageCyborg
Agni
Level 126
God Stats
4W - 1L
1,561 SR
Queue Stats
373W - 372L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
Xavier885
Jing Wei
Level 143
God Stats
5W - 3L
1,587 SR
Queue Stats
814W - 832L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 5 / 2
7,548
686
4,907
14,751
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
AnarC89
Cerberus
15
2 / 4 / 2
7,554
687
2,338
9,969
8,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
15
2 / 6 / 2
7,692
699
3,242
13,632
12,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Gnutti
Ah Muzen Cab
16
0 / 2 / 3
7,454
678
8,975
8,088
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
MrHavoc83
Anhur
15
1 / 5 / 2
7,572
688
2,830
8,928
3,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 0 / 14
9,609
874
11,813
4,854
2,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
15
0 / 1 / 16
8,725
793
2,061
6,419
4,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Nanacoo
Ne Zha
15
3 / 2 / 13
9,464
860
12,009
9,696
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 10
10,026
911
14,728
6,982
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Xavier885
Jing Wei
17
7 / 2 / 10
10,186
926
8,271
8,279
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
6
Kills
22
22
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
2
0.4
W
Hera
 
Hera
4
0
14
11
W
Khepri
 
Khepri
0
1
16
8
L
Cerberus
AnarC89
Cerberus
2
4
2
0.75
L
Lancelot
2
6
2
0.5
L
Ah Muzen Cab
Gnutti
Ah Muzen Cab
0
2
3
0.75
L
Anhur
MrHavoc83
Anhur
1
5
2
0.4
W
Ne Zha
Nanacoo
Ne Zha
3
2
13
4.75
W
8
2
10
6.5
W
Jing Wei
Xavier885
Jing Wei
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
48,882
55,368
Taken
36,230
44,246
Mitigated
19,785
8,899
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,907
115
383
3,278
14,751
16,837
0
6,042
8,267
6,838
0
W
Hera
 
Hera
11,813
2,571
2,468
1,863
4,854
2,416
1,076
1,015
3,763
21,905
0
W
Khepri
 
Khepri
2,061
662
1,764
785
6,419
4,911
139
1,798
4,255
7,184
0
L
Cerberus
AnarC89
Cerberus
2,338
98
0
776
9,969
8,355
0
4,651
5,318
7,041
0
L
Lancelot
3,242
350
528
1,630
13,632
12,845
0
7,044
6,526
0
10,818
L
Ah Muzen Cab
Gnutti
Ah Muzen Cab
8,975
415
464
1,137
8,088
3,011
0
5,323
2,641
0
28,680
L
Anhur
MrHavoc83
Anhur
2,830
1,202
205
498
8,928
3,198
0
5,086
3,842
0
14,075
W
Ne Zha
Nanacoo
Ne Zha
12,009
2,147
1,123
2,480
9,696
5,087
767
1,437
8,031
0
28,819
W
14,728
1,108
1,304
1,343
6,982
3,221
377
1,521
5,273
25,493
0
W
Jing Wei
Xavier885
Jing Wei
8,271
6,455
769
2,271
8,279
4,150
4,829
1,631
6,294
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
48,010
98
Minions Killed
157
0
Camps Cleared
0
876,073
Distance Traveled
1,091,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,548
686
0
0
0
156,183
0
W
Hera
9,609
874
34
3
0
233,101
0
W
Khepri
8,725
793
18
2
0
215,962
0
L
Cerberus
7,554
687
18
2
0
159,385
0
L
Lancelot
7,692
699
10
1
0
182,383
0
L
Ah Muzen Cab
7,454
678
43
4
0
211,671
0
L
Anhur
7,572
688
27
2
0
166,451
0
W
Ne Zha
9,464
860
16
1
0
220,501
0
W
Agni
10,026
911
24
2
0
220,471
0
W
Jing Wei
10,186
926
65
6
0
201,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role