Player Matchup

Cernunnos
Cernunnos
Dayfox14149
Cernunnos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,497 Elo+
Solo
Cerberus
Cerberus
GUNS GRIMI3ST
Cerberus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 43L
1,202 Elo+
Solo
Ra
Ra
LngDuck 1330
Ra
Level 44
God Stats
17W - 19L
1,431 SR
Queue Stats
391W - 380L
1,436 Elo+
Solo
Kali
Kali
Ray-O-Thunda
Kali
Level 82
God Stats
3W - 7L
1,325 SR
Queue Stats
237W - 229L
1,475 Elo+
Solo
Chaac
Chaac
SCUBBASTEVEDAMNU
Chaac
Level 109
God Stats
7W - 6L
1,426 SR
Queue Stats
171W - 175L
1,389 Elo+
Solo
Team Averages
Level 73
1,437 SR
1,400 Elo+

VS

Team Averages
Level 98
1,517 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImmortalJennTTV
Bacchus
Level 154
God Stats
121W - 85L
1,569 SR
Queue Stats
184W - 182L
1,487 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 81
God Stats
415W - 414L
1,517 SR
Queue Stats
451W - 459L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
PinheadLarry102
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,439 Elo+
Solo
Nu Wa
Nu Wa
TTVFlybyRyan
Nu Wa
Level 108
God Stats
19W - 13L
1,500 SR
Queue Stats
398W - 420L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dayfox14149
Cernunnos
12
1 / 3 / 1
7,378
492
7,342
11,598
4,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GUNS GRIMI3ST
Cerberus
11
0 / 5 / 3
7,086
472
2,796
13,821
9,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 1
8,484
566
6,112
6,810
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 1
6,859
457
5,015
12,996
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 1
8,438
563
7,814
12,346
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 0 / 2
8,207
547
6,114
7,426
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 7
7,191
479
4,558
11,466
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nisbet92
Neith
13
2 / 1 / 5
7,682
512
8,890
10,982
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
PinheadLarry102
Gilgamesh
15
2 / 0 / 1
8,180
545
7,681
12,739
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 1
8,346
556
9,929
7,825
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
15
15
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
L
Cernunnos
Dayfox14149
Cernunnos
1
3
1
0.5
L
Cerberus
GUNS GRIMI3ST
Cerberus
0
5
3
0.3
W
0
2
7
1.75
L
4
1
1
4.5
W
Neith
Nisbet92
Neith
2
1
5
4.5
W
Gilgamesh
PinheadLarry102
Gilgamesh
2
0
1
2.5
L
1
4
1
0.38
L
0
2
1
0.25
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
37,172
57,571
Taken
50,438
31,746
Mitigated
33,643
17,276
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,114
1,244
0
2,541
7,426
6,864
1,437
1,375
5,981
52,456
0
L
Cernunnos
Dayfox14149
Cernunnos
7,342
4,722
0
3,806
11,598
4,711
0
3,986
7,489
0
54,394
L
Cerberus
GUNS GRIMI3ST
Cerberus
2,796
25
1,164
2,582
13,821
9,589
0
5,007
8,571
23,734
0
W
4,558
696
0
1,156
11,466
10,582
0
3,053
8,229
15,780
0
L
6,112
703
528
2,929
6,810
2,878
484
4,451
2,324
62,116
0
W
Neith
Nisbet92
Neith
8,890
3,565
0
4,880
10,982
3,921
53
2,045
8,937
0
64,604
W
Gilgamesh
PinheadLarry102
Gilgamesh
7,681
1,970
0
4,005
12,739
9,577
0
512
11,885
0
60,110
L
5,015
2,374
0
2,857
12,996
5,561
0
4,884
7,988
0
51,158
L
7,814
1,359
0
3,410
12,346
9,007
0
1,798
9,467
0
69,838
W
9,929
1,927
0
1,063
7,825
2,699
848
2,008
5,697
61,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
39,606
430
Minions Killed
379
0
Camps Cleared
0
1,358,416
Distance Traveled
1,485,768
3
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,207
547
78
5
0
295,154
6
L
Cernunnos
7,378
492
78
5
0
266,235
2
L
Cerberus
7,086
472
65
4
0
307,947
0
W
Bacchus
7,191
479
14
1
0
322,105
5
L
Ra
8,484
566
101
7
0
279,198
0
W
Neith
7,682
512
100
7
0
263,444
8
W
Gilgamesh
8,180
545
92
6
0
306,994
7
L
Kali
6,859
457
73
5
0
228,191
1
L
Chaac
8,438
563
113
8
0
276,845
0
W
Nu Wa
8,346
556
95
6
0
298,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role