Player Matchup

Bakasura
Bakasura
Platinum V
Devilntor2000
Bakasura
Platinum V
Level 158
God Stats
0W - 1L
1,408 SR
Queue Stats
327W - 332L
1,808 MMR
Solo
Terra
Terra
Gold II
Ijustdie
Terra
Gold II
Level 150
God Stats
1W - 1L
1,484 SR
Queue Stats
24W - 17L
1,851 MMR
Party 2
Ishtar
Ishtar
Gold I
Rosiida
Ishtar
Gold I
Level 88
God Stats
1W - 1L
1,842 SR
Queue Stats
27W - 8L
1,933 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Smoczek3
Guan Yu
Diamond V
Level 118
God Stats
0W - 4L
1,233 SR
Queue Stats
135W - 124L
1,873 MMR
Solo
Janus
Janus
Platinum III
YunkaL
Janus
Platinum III
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 19L
1,947 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,450 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,681 SR
1,690 MMR
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
MerlinsMum
Merlin
Platinum IV
Level 39
God Stats
3W - 1L
1,823 SR
Queue Stats
25W - 14L
1,917 MMR
Party 1
Nike
Nike
Platinum IV
westonsuper23
Nike
Platinum IV
Level 139
God Stats
7W - 2L
1,897 SR
Queue Stats
90W - 80L
1,785 MMR
Solo
Sobek
Sobek
Platinum IV
ºQuuji
Sobek
Platinum IV
Level 208
God Stats
3W - 2L
1,683 SR
Queue Stats
55W - 45L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Devilntor2000
Bakasura
13
0 / 5 / 1
7,533
471
4,702
16,241
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Ijustdie
Terra
13
1 / 0 / 1
8,149
509
4,049
7,732
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Rosiida
Ishtar
13
2 / 3 / 1
7,682
480
10,034
12,287
4,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Smoczek3
Guan Yu
14
2 / 4 / 0
7,988
499
9,367
18,366
14,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
YunkaL
Janus
16
0 / 2 / 1
8,591
537
2,516
6,271
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliSurtrSusanoKuzenbo

VS

Bans
LokiRavanaAo KuangHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 1 / 2
10,094
631
6,555
10,279
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
 
Tyr
15
3 / 1 / 2
9,879
617
11,516
18,617
18,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
MerlinsMum
Merlin
15
3 / 0 / 4
9,164
573
7,855
4,975
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 3
9,103
569
8,767
14,913
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
ºQuuji
Sobek
14
2 / 1 / 6
9,078
567
5,467
16,497
17,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
2
3
W
Tyr
 
Tyr
3
1
2
4
L
Bakasura
Devilntor2000
Bakasura
0
5
1
0.1
L
Terra
Ijustdie
Terra
1
0
1
1.5
W
Merlin
MerlinsMum
Merlin
3
0
4
5
L
Ishtar
Rosiida
Ishtar
2
3
1
0.83
L
Guan Yu
Smoczek3
Guan Yu
2
4
0
0.5
L
Janus
YunkaL
Janus
0
2
1
0.25
W
4
2
3
2.75
W
Sobek
ºQuuji
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
40,160
60,897
Taken
65,281
34,618
Mitigated
48,515
15,231
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,555
5,021
0
6,966
10,279
4,153
424
794
9,115
0
93,519
W
Tyr
 
Tyr
11,516
958
0
9,317
18,617
18,471
184
29
18,442
0
79,633
L
Bakasura
Devilntor2000
Bakasura
4,702
2,927
0
2,316
16,241
6,706
0
2,764
13,477
0
45,437
L
Terra
Ijustdie
Terra
4,049
735
144
2,321
7,732
6,340
0
3,549
4,183
30,015
0
W
Merlin
MerlinsMum
Merlin
7,855
785
0
720
4,975
2,072
230
767
4,184
100,883
0
L
Ishtar
Rosiida
Ishtar
10,034
6,795
0
3,809
12,287
4,454
0
4,660
7,627
0
64,868
L
Guan Yu
Smoczek3
Guan Yu
9,367
1,339
0
5,891
18,366
14,839
0
474
17,844
0
53,587
L
Janus
YunkaL
Janus
2,516
480
0
750
6,271
2,279
58
2,061
4,210
88,487
0
W
8,767
1,283
0
1,250
14,913
6,029
0
1,803
12,087
0
81,846
W
Sobek
ºQuuji
Sobek
5,467
829
2,173
5,170
16,497
17,790
58
3,642
12,795
29,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
47,318
504
Minions Killed
606
0
Camps Cleared
0
1,717,748
Distance Traveled
1,722,592
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,094
631
165
10
0
307,156
2
W
Tyr
9,879
617
112
7
0
378,271
2
L
Bakasura
7,533
471
101
6
0
389,210
0
L
Terra
8,149
509
36
2
0
359,345
4
W
Merlin
9,164
573
193
12
0
333,644
0
L
Ishtar
7,682
480
115
7
0
268,852
0
L
Guan Yu
7,988
499
75
5
0
328,780
0
L
Janus
8,591
537
177
11
0
371,561
2
W
Nike
9,103
569
111
7
0
388,406
2
W
Sobek
9,078
567
25
2
0
315,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role