Player Matchup

Fenrir
Fenrir
Arlequín13
Fenrir
Level 147
God Stats
12W - 10L
1,535 SR
Queue Stats
627W - 612L
1,374 Elo+
Party 1
Charybdis
Charybdis
Clout Rep
Charybdis
Level 106
God Stats
0W - 2L
1,332 SR
Queue Stats
380W - 344L
1,547 Elo+
Solo
Ravana
Ravana
MilanCaf
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 443L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
NaerysII
Kuzenbo
Level 125
God Stats
13W - 17L
1,500 SR
Queue Stats
167W - 163L
1,437 Elo+
Party 1
Anubis
Anubis
svlntne
Anubis
Level 109
God Stats
14W - 9L
1,542 SR
Queue Stats
115W - 109L
1,473 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,466 Elo+

VS

Team Averages
Level 124
1,425 SR
1,469 Elo+
Bastet
Bastet
Litzo105
Bastet
Level 155
God Stats
33W - 38L
1,508 SR
Queue Stats
66W - 72L
1,490 Elo+
Solo
Lancelot
Lancelot
Scrubkilla1303
Lancelot
Level 142
God Stats
1W - 2L
1,236 SR
Queue Stats
51W - 43L
1,505 Elo+
Solo
Poseidon
Poseidon
SupaFlyGuyXZ
Poseidon
Level 108
God Stats
48W - 42L
1,518 SR
Queue Stats
941W - 845L
1,482 Elo+
Solo
Olorun
Olorun
wBaki-
Olorun
Level 116
God Stats
11W - 6L
1,434 SR
Queue Stats
524W - 498L
1,440 Elo+
Solo
Horus
Horus
zmankiller1
Horus
Level 101
God Stats
23W - 13L
1,428 SR
Queue Stats
358W - 379L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 4
8,414
495
8,524
14,254
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Clout Rep
Charybdis
13
0 / 4 / 3
7,408
436
8,566
16,142
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
MilanCaf
Ravana
13
1 / 4 / 2
7,853
462
6,970
10,756
9,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NaerysII
Kuzenbo
13
4 / 4 / 3
8,687
511
8,604
16,348
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
svlntne
Anubis
14
3 / 3 / 4
8,593
505
8,490
10,389
5,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Litzo105
Bastet
16
2 / 1 / 2
9,482
558
5,863
13,399
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
14
1 / 5 / 7
8,346
491
6,779
15,498
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SupaFlyGuyXZ
Poseidon
15
3 / 4 / 2
9,099
535
10,439
8,312
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
wBaki-
Olorun
15
6 / 3 / 4
9,327
549
13,814
15,358
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 9
9,382
552
10,734
17,581
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
17
17
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
4
2.5
L
Charybdis
Clout Rep
Charybdis
0
4
3
0.38
W
Bastet
Litzo105
Bastet
2
1
2
3
L
Ravana
MilanCaf
Ravana
1
4
2
0.5
L
Kuzenbo
NaerysII
Kuzenbo
4
4
3
1.38
W
Lancelot
1
5
7
0.9
W
Poseidon
SupaFlyGuyXZ
Poseidon
3
4
2
1
L
Anubis
svlntne
Anubis
3
3
4
1.67
W
Olorun
wBaki-
Olorun
6
3
4
2.67
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
47,629
67,889
Taken
70,148
47,843
Mitigated
38,464
21,171
Healing
26,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,524
2,027
0
5,506
14,254
7,427
0
3,395
10,394
826
61,778
L
Charybdis
Clout Rep
Charybdis
8,566
5,104
0
5,516
16,142
6,584
811
7,099
9,001
0
67,038
W
Bastet
Litzo105
Bastet
5,863
1,393
0
4,221
13,399
5,398
1,603
1,062
12,105
0
65,205
L
Ravana
MilanCaf
Ravana
6,970
1,207
0
1,188
10,756
9,031
0
2,337
8,163
0
48,463
L
Kuzenbo
NaerysII
Kuzenbo
8,604
2,849
0
4,339
16,348
19,215
0
6,324
9,896
25,109
0
W
Lancelot
6,779
1,464
0
500
15,498
6,727
343
4,428
11,070
0
71,893
W
Poseidon
SupaFlyGuyXZ
Poseidon
10,439
701
0
500
8,312
2,693
316
4,368
3,916
73,837
0
L
Anubis
svlntne
Anubis
8,490
604
0
4,622
10,389
5,586
0
4,307
6,041
65,022
0
W
Olorun
wBaki-
Olorun
13,814
6,053
614
7,858
15,358
8,505
486
2,281
13,021
75,834
8,310
W
10,734
6,331
3,898
9,034
17,581
15,141
608
4,701
11,724
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
45,636
431
Minions Killed
478
0
Camps Cleared
0
1,545,568
Distance Traveled
1,658,471
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,414
495
94
6
0
364,909
0
L
Charybdis
7,408
436
97
6
0
299,996
0
W
Bastet
9,482
558
111
7
0
326,247
7
L
Ravana
7,853
462
100
6
0
295,096
0
L
Kuzenbo
8,687
511
28
2
0
314,300
3
W
Lancelot
8,346
491
104
6
0
357,857
2
W
Poseidon
9,099
535
126
7
0
350,904
3
L
Anubis
8,593
505
112
7
0
271,267
0
W
Olorun
9,327
549
114
7
0
280,986
0
W
Horus
9,382
552
23
1
0
342,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role