Player Matchup

Anubis
Anubis
FruitPancake66
Anubis
Level 79
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 1
Ullr
Ullr
Watyido1882
Ullr
Level 81
God Stats
3W - 4L
1,498 SR
Queue Stats
10W - 13L
1,432 Elo+
Party 1
Surtr
Surtr
YeetusDeleetus
Surtr
Level 100
God Stats
6W - 8L
1,492 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,421 Elo+

VS

Team Averages
Level 102
1,523 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Cinnamone
Gilgamesh
Level 98
God Stats
3W - 3L
1,411 SR
Queue Stats
58W - 62L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Shivetya
Baron Samedi
Level 100
God Stats
8W - 2L
1,650 SR
Queue Stats
58W - 66L
1,481 Elo+
Party 2
Hachiman
Hachiman
Smazi
Hachiman
Level 109
God Stats
169W - 164L
1,509 SR
Queue Stats
191W - 198L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 8
12,937
761
15,467
16,320
8,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 9
12,972
763
14,542
12,411
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
4 / 3 / 9
12,287
723
11,839
20,848
17,929
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cinnamone
Gilgamesh
15
2 / 7 / 9
12,703
747
12,433
23,457
21,179
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Shivetya
Baron Samedi
17
5 / 5 / 6
13,908
818
16,544
15,820
6,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Smazi
Hachiman
15
4 / 4 / 6
13,069
769
14,151
13,508
3,578
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
11
11
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cinnamone
Gilgamesh
2
7
9
0.93
L
6
7
8
1.43
W
Baron Samedi
Shivetya
Baron Samedi
5
5
6
1.6
W
Hachiman
Smazi
Hachiman
4
4
6
1.75
L
5
1
9
9.5
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
43,128
49,579
Taken
52,785
32,296
Mitigated
31,709
14,708
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cinnamone
Gilgamesh
12,433
1,523
0
1,944
23,457
21,179
150
9,734
13,275
2,097
27,937
L
15,467
768
0
5,714
16,320
8,415
573
6,458
9,799
53,284
0
W
Baron Samedi
Shivetya
Baron Samedi
16,544
943
1,885
3,022
15,820
6,952
963
4,740
10,988
73,015
0
W
Hachiman
Smazi
Hachiman
14,151
9,351
0
2,370
13,508
3,578
1,644
3,862
9,439
0
61,418
L
14,542
4,974
0
2,181
12,411
5,952
464
3,493
8,918
0
55,637
L
11,839
2,984
0
6,813
20,848
17,929
318
8,940
11,560
3,725
37,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
39,680
183
Minions Killed
194
0
Camps Cleared
0
863,712
Distance Traveled
900,513
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,703
747
40
2
0
311,530
7
L
Anubis
12,937
761
76
4
0
235,618
3
W
Baron Samedi
13,908
818
91
5
0
293,621
5
W
Hachiman
13,069
769
63
4
0
295,362
0
L
Ullr
12,972
763
57
3
0
316,946
5
L
Surtr
12,287
723
50
3
0
311,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role