Player Matchup

Bellona
Bellona
Acidulous NW
Bellona
Level 125
God Stats
5W - 6L
1,144 SR
Queue Stats
72W - 80L
1,458 Elo+
Solo
Sol
Sol
Evo234_
Sol
Level 120
God Stats
5W - 9L
1,490 SR
Queue Stats
438W - 418L
1,456 Elo+
Solo
Thanatos
Thanatos
Kycharistisi
Thanatos
Level 138
God Stats
11W - 7L
1,812 SR
Queue Stats
98W - 93L
1,486 Elo+
Solo
Chang'e
Chang'e
WolfieMolfie162
Chang'e
Level 149
God Stats
12W - 4L
1,870 SR
Queue Stats
170W - 225L
1,464 Elo+
Solo
Khepri
Khepri
spooky_brackets7
Khepri
Level 69
God Stats
20W - 9L
1,609 SR
Queue Stats
235W - 232L
1,433 Elo+
Solo
Team Averages
Level 120
1,585 SR
1,459 Elo+

VS

Team Averages
Level 104
1,581 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MORSITA_98977
Ra
Level 127
God Stats
1W - 2L
1,273 SR
Queue Stats
61W - 58L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SydoNant_r
Tsukuyomi
Level 103
God Stats
2W - 2L
1,818 SR
Queue Stats
280W - 282L
1,453 Elo+
Solo
Artemis
Artemis
VeNoM LeGenDz
Artemis
Level 102
God Stats
3W - 2L
1,815 SR
Queue Stats
503W - 488L
1,493 Elo+
Solo
Susano
Susano
alexian00
Susano
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acidulous NW
Bellona
11
2 / 0 / 0
6,071
607
5,140
9,874
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
10
1 / 1 / 3
5,573
557
5,125
5,611
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Kycharistisi
Thanatos
10
5 / 0 / 5
6,322
632
7,530
8,662
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
6,021
602
4,448
5,179
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,199
520
1,747
7,240
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,984
498
2,995
3,529
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 1
5,478
548
4,095
7,175
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SydoNant_r
Tsukuyomi
10
0 / 2 / 0
5,492
549
5,575
9,954
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
8
1 / 3 / 2
5,196
520
5,473
8,369
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
alexian00
Susano
9
0 / 2 / 0
4,837
484
2,692
8,336
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Bellona
Acidulous NW
Bellona
2
0
0
2
W
Sol
1
1
3
2.5
W
Thanatos
Kycharistisi
Thanatos
5
0
5
7.5
L
2
3
1
0.83
L
Tsukuyomi
SydoNant_r
Tsukuyomi
0
2
0
0
L
Artemis
1
3
2
0.67
W
3
0
2
4
L
Susano
alexian00
Susano
0
2
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,990
Damage
20,830
36,566
Taken
37,363
19,813
Mitigated
14,530
16,072
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,995
904
0
950
3,529
1,117
62
2,055
1,474
28,485
0
W
Bellona
Acidulous NW
Bellona
5,140
1,827
0
3,414
9,874
9,419
0
188
9,646
0
38,633
W
Sol
5,125
2,587
0
2,420
5,611
1,599
981
872
4,622
42,207
0
W
Thanatos
Kycharistisi
Thanatos
7,530
2,922
0
6,142
8,662
3,134
0
1,239
7,207
0
39,529
L
4,095
682
443
1,540
7,175
4,056
38
3,495
3,632
33,883
0
L
Tsukuyomi
SydoNant_r
Tsukuyomi
5,575
1,093
0
2,803
9,954
3,694
0
0
9,954
0
39,254
L
Artemis
5,473
3,301
0
1,952
8,369
3,016
15
4,332
3,984
0
25,481
W
4,448
565
463
1,620
5,179
1,531
0
1,943
3,074
39,280
0
L
Susano
alexian00
Susano
2,692
921
0
988
8,336
2,647
0
1,337
6,999
0
32,774
W
1,747
76
0
2,013
7,240
4,130
0
2,483
4,705
11,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
25,987
290
Minions Killed
250
0
Camps Cleared
0
973,182
Distance Traveled
900,979
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,984
498
56
6
0
152,765
0
W
Bellona
6,071
607
71
7
0
191,895
4
W
Sol
5,573
557
68
7
0
188,103
2
W
Thanatos
6,322
632
48
5
0
217,465
1
L
Ra
5,478
548
64
6
0
156,993
0
L
Tsukuyomi
5,492
549
48
5
0
195,783
0
L
Artemis
5,196
520
33
3
0
164,614
2
W
Chang'e
6,021
602
82
8
0
182,467
0
L
Susano
4,837
484
49
5
0
230,824
0
W
Khepri
5,199
520
21
2
0
193,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role