Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fofanlolpro
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Solo
Hel
Hel
Fusilon
Hel
Level 76
God Stats
5W - 7L
1,486 SR
Queue Stats
793W - 788L
1,452 Elo+
Solo
Freya
Freya
MistressKarma
Freya
Level 85
God Stats
6W - 5L
1,542 SR
Queue Stats
195W - 193L
1,508 Elo+
Solo
Serqet
Serqet
Tsonka6661
Serqet
Level 165
God Stats
2W - 1L
1,367 SR
Queue Stats
308W - 332L
1,483 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,483 Elo+

VS

Team Averages
Level 73
1,516 SR
1,355 Elo+
Artemis
Artemis
G3arZoul
Artemis
Level 140
God Stats
2W - 5L
1,565 SR
Queue Stats
621W - 642L
1,460 Elo+
Party 2
Medusa
Medusa
ImCxrnage
Medusa
Level 63
God Stats
8W - 6L
1,513 SR
Queue Stats
444W - 450L
1,454 Elo+
Party 2
Mercury
Mercury
YoloBunch
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,216 Elo+
Party 1
Yemoja
Yemoja
eakiller
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Котичек
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 4 / 17
11,611
774
24,598
18,143
10,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
20
11 / 6 / 6
13,500
900
18,996
14,575
6,569
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
20
2 / 1 / 18
11,399
760
10,403
12,214
6,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
5 / 3 / 16
11,474
765
13,879
16,815
8,342
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Tsonka6661
Serqet
17
3 / 6 / 19
10,630
709
10,237
17,876
17,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G3arZoul
Artemis
20
8 / 5 / 7
11,357
757
24,903
16,291
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ImCxrnage
Medusa
18
8 / 5 / 7
10,557
704
18,237
16,600
7,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
YoloBunch
Mercury
14
2 / 6 / 7
8,851
590
6,312
12,662
5,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
eakiller
Yemoja
18
1 / 5 / 12
9,390
626
4,707
22,478
14,921
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
15
1 / 7 / 9
9,023
602
2,986
15,925
6,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
28
Kills
20
20
Deaths
28
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
17
3.88
W
Scylla
11
6
6
2.33
W
Hel
2
1
18
11
L
Artemis
G3arZoul
Artemis
8
5
7
2.3
L
Medusa
ImCxrnage
Medusa
8
5
7
2.3
W
5
3
16
4.33
W
Serqet
Tsonka6661
Serqet
3
6
19
2.08
L
Mercury
YoloBunch
Mercury
2
6
7
0.92
L
Yemoja
eakiller
Yemoja
1
5
12
1.4
L
Jing Wei
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,113
Damage
57,145
79,623
Taken
83,956
49,605
Mitigated
42,090
38,095
Healing
26,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,598
10,664
918
3,656
18,143
10,167
1,045
1,989
15,898
0
46,026
W
Scylla
18,996
918
849
1,521
14,575
6,569
1,731
626
13,949
41,072
0
W
Hel
10,403
181
13,422
8,652
12,214
6,950
1,720
866
11,348
26,987
0
L
Artemis
G3arZoul
Artemis
24,903
8,330
1,405
1,802
16,291
7,653
0
7,858
8,433
0
47,288
L
Medusa
ImCxrnage
Medusa
18,237
6,195
2,028
1,848
16,600
7,752
0
8,668
7,208
0
32,476
W
13,879
3,468
1,996
5,529
16,815
8,342
1,814
813
16,002
30,731
0
W
Serqet
Tsonka6661
Serqet
10,237
1,572
293
1,259
17,876
17,577
1,451
496
17,180
0
16,876
L
Mercury
YoloBunch
Mercury
6,312
659
758
494
12,662
5,297
0
6,766
5,740
0
14,010
L
Yemoja
eakiller
Yemoja
4,707
1,106
11,931
5,440
22,478
14,921
0
14,477
7,616
14,834
0
L
Jing Wei
2,986
1,596
0
492
15,925
6,467
0
5,693
9,980
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,614
Gold Earned
49,178
178
Minions Killed
149
0
Camps Cleared
0
1,383,851
Distance Traveled
1,177,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,611
774
30
2
0
252,478
0
W
Scylla
13,500
900
64
4
0
273,027
0
W
Hel
11,399
760
37
2
0
335,613
0
L
Artemis
11,357
757
43
3
0
234,443
0
L
Medusa
10,557
704
29
2
0
240,769
0
W
Freya
11,474
765
29
2
0
271,797
0
W
Serqet
10,630
709
18
1
0
250,936
0
L
Mercury
8,851
590
20
1
0
273,944
0
L
Yemoja
9,390
626
19
1
0
231,207
0
L
Jing Wei
9,023
602
38
3
0
197,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role