Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Insane_Gobi
Khepri
Level 123
God Stats
4W - 1L
1,514 SR
Queue Stats
328W - 330L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
Waps_SkyTmix
Ao Kuang
Level 84
God Stats
21W - 14L
1,310 SR
Queue Stats
135W - 137L
1,424 Elo+
Solo
Hercules
Hercules
Yournanonsniff
Hercules
Level 117
God Stats
3W - 1L
1,610 SR
Queue Stats
309W - 292L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
yucks_junks
Baron Samedi
Level 127
God Stats
73W - 55L
1,590 SR
Queue Stats
105W - 99L
1,521 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,452 Elo+

VS

Team Averages
Level 77
1,467 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CHE_2_3_
Anhur
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Solo
Artemis
Artemis
DoomWing25
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
JonnyI3lack
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,508 Elo+
Party 1
Fenrir
Fenrir
Son_Z_Goku
Fenrir
Level 43
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
10 / 0 / 3
9,443
726
11,229
8,320
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
11
1 / 0 / 12
7,537
580
3,199
9,128
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Waps_SkyTmix
Ao Kuang
13
4 / 2 / 2
7,510
578
4,972
12,816
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
13
3 / 0 / 2
7,859
605
4,735
11,007
11,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
yucks_junks
Baron Samedi
12
4 / 2 / 1
6,959
535
6,186
7,438
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 4 / 1
6,308
485
7,247
12,433
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
CHE_2_3_
Anhur
12
1 / 7 / 1
6,575
506
6,770
14,323
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
DoomWing25
Artemis
4
0 / 3 / 1
4,495
346
1,197
3,454
1,013
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 2
6,077
467
7,676
9,202
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Son_Z_Goku
Fenrir
3
0 / 3 / 1
4,309
331
682
4,411
1,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
4
4
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
3
11.5
L
Bastet
 
Bastet
3
4
1
0.88
L
Anhur
CHE_2_3_
Anhur
1
7
1
0.21
L
Artemis
DoomWing25
Artemis
0
3
1
0.17
W
Khepri
1
0
12
7
L
0
5
2
0.2
L
Fenrir
Son_Z_Goku
Fenrir
0
3
1
0.17
W
Ao Kuang
Waps_SkyTmix
Ao Kuang
4
2
2
2.5
W
Hercules
3
0
2
4
W
Baron Samedi
yucks_junks
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
23,572
48,709
Taken
43,823
33,706
Mitigated
15,959
15,973
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,229
6,594
0
4,645
8,320
3,836
1,979
1,256
7,064
0
73,652
L
Bastet
 
Bastet
7,247
2,543
0
1,529
12,433
4,561
9
4,297
8,082
0
33,046
L
Anhur
CHE_2_3_
Anhur
6,770
2,302
0
2,599
14,323
5,374
462
3,210
11,041
0
39,944
L
Artemis
DoomWing25
Artemis
1,197
851
0
345
3,454
1,013
0
1,590
1,864
0
7,054
W
Khepri
3,199
561
0
1,805
9,128
9,434
595
2,319
6,240
16,998
0
L
7,676
1,250
600
960
9,202
3,708
0
4,903
4,299
49,973
0
L
Fenrir
Son_Z_Goku
Fenrir
682
344
0
306
4,411
1,303
0
436
3,975
0
6,410
W
Ao Kuang
Waps_SkyTmix
Ao Kuang
4,972
1,735
0
2,413
12,816
4,951
0
1,190
11,626
55,983
0
W
Hercules
4,735
985
0
3,195
11,007
11,922
260
1,090
9,854
0
60,351
W
Baron Samedi
yucks_junks
Baron Samedi
6,186
763
802
3,113
7,438
3,563
881
1,756
5,682
39,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
27,764
400
Minions Killed
218
0
Camps Cleared
0
1,236,244
Distance Traveled
1,001,107
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,443
726
119
9
0
242,048
1
L
Bastet
6,308
485
46
4
0
286,252
0
L
Anhur
6,575
506
67
5
0
238,245
0
L
Artemis
4,495
346
14
1
0
127,160
0
W
Khepri
7,537
580
16
1
0
243,672
0
L
Ra
6,077
467
83
6
0
222,649
0
L
Fenrir
4,309
331
8
1
0
126,801
1
W
Ao Kuang
7,510
578
91
7
0
278,487
0
W
Hercules
7,859
605
114
9
0
274,978
0
W
Baron Samedi
6,959
535
60
5
0
197,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role