Player Matchup

Sun Wukong
Sun Wukong
Bâne
Sun Wukong
Level 118
God Stats
1W - 2L
1,311 SR
Queue Stats
98W - 88L
1,548 Elo+
Party 3
Chaac
Chaac
ChØnga
Chaac
Level 124
God Stats
4W - 1L
1,783 SR
Queue Stats
129W - 135L
1,487 Elo+
Party 3
Hachiman
Hachiman
GreasyRat3
Hachiman
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 104L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mmeagle124
Morgan Le Fay
Level 127
God Stats
4W - 3L
1,678 SR
Queue Stats
104W - 107L
1,499 Elo+
Party 1
Charybdis
Charybdis
yusuque7
Charybdis
Level 153
God Stats
1W - 2L
1,266 SR
Queue Stats
354W - 339L
1,428 Elo+
Solo
Team Averages
Level 122
1,507 SR
1,495 Elo+

VS

Team Averages
Level 90
1,531 SR
1,546 Elo+
Nox
Nox
AarianNGamer
Nox
Level 139
God Stats
2W - 1L
1,480 SR
Queue Stats
172W - 170L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DADMASTERZEUS
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,198 SR
Queue Stats
121W - 121L
1,440 Elo+
Solo
Medusa
Medusa
ToeSkeeter
Medusa
Level 83
God Stats
6W - 0L
1,821 SR
Queue Stats
224W - 70L
1,677 Elo+
Party 2
Sobek
Sobek
TongueShaftHRez
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
TuBrunoski
Kukulkan
Level 62
God Stats
6W - 1L
1,656 SR
Queue Stats
346W - 365L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bâne
Sun Wukong
16
3 / 8 / 6
9,902
660
13,533
23,016
27,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ChØnga
Chaac
17
4 / 7 / 5
10,566
704
15,917
24,956
25,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GreasyRat3
Hachiman
15
2 / 10 / 3
9,476
632
8,153
17,646
7,338
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
mmeagle124
Morgan Le Fay
18
3 / 9 / 4
11,505
767
13,855
18,680
11,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
yusuque7
Charybdis
15
0 / 9 / 6
9,376
625
4,594
17,789
7,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 21
11,137
742
11,407
10,450
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DADMASTERZEUS
Morgan Le Fay
20
12 / 4 / 22
13,238
883
23,357
14,897
7,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ToeSkeeter
Medusa
20
18 / 3 / 16
14,014
934
34,735
13,501
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 21
11,547
770
11,734
18,374
27,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
TuBrunoski
Kukulkan
19
2 / 4 / 26
11,278
752
13,889
13,504
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
149
12
Kills
43
43
Deaths
18
24
Assists
106
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
L
Sun Wukong
Bâne
Sun Wukong
3
8
6
0.75
L
Chaac
ChØnga
Chaac
4
7
5
0.93
W
Morgan Le Fay
DADMASTERZEUS
Morgan Le Fay
12
4
22
5.75
L
Hachiman
GreasyRat3
Hachiman
2
10
3
0.35
W
Medusa
ToeSkeeter
Medusa
18
3
16
8.67
W
6
4
21
4.13
W
Kukulkan
TuBrunoski
Kukulkan
2
4
26
3.75
L
Morgan Le Fay
mmeagle124
Morgan Le Fay
3
9
4
0.56
L
Charybdis
yusuque7
Charybdis
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,052
Damage
95,122
102,087
Taken
70,726
80,965
Mitigated
55,899
18,631
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,407
695
86
1,873
10,450
5,873
1,735
2,204
8,246
30,666
0
L
Sun Wukong
Bâne
Sun Wukong
13,533
2,064
1,146
3,738
23,016
27,901
0
12,103
10,133
0
24,337
L
Chaac
ChØnga
Chaac
15,917
1,160
494
5,189
24,956
25,912
0
11,028
12,740
296
27,322
W
Morgan Le Fay
DADMASTERZEUS
Morgan Le Fay
23,357
2,402
1,086
4,863
14,897
7,847
1,641
4,790
10,002
46,495
0
L
Hachiman
GreasyRat3
Hachiman
8,153
4,104
982
982
17,646
7,338
0
11,972
5,578
0
16,321
W
Medusa
ToeSkeeter
Medusa
34,735
18,649
1,947
3,156
13,501
7,482
4,470
1,689
11,411
0
64,315
W
11,734
534
1,724
4,536
18,374
27,336
210
3,644
13,815
17,903
0
W
Kukulkan
TuBrunoski
Kukulkan
13,889
936
1,085
2,142
13,504
7,361
1,199
2,144
11,200
35,840
0
L
Morgan Le Fay
mmeagle124
Morgan Le Fay
13,855
1,729
447
2,641
18,680
11,870
0
12,908
5,588
40,389
0
L
Charybdis
yusuque7
Charybdis
4,594
2,933
411
2,601
17,789
7,944
0
10,392
7,345
0
15,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
61,214
141
Minions Killed
189
0
Camps Cleared
0
1,221,370
Distance Traveled
1,525,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,137
742
36
2
0
281,987
0
L
Sun Wukong
9,902
660
20
1
0
282,763
0
L
Chaac
10,566
704
18
1
0
254,473
0
W
Morgan Le Fay
13,238
883
54
4
0
290,027
0
L
Hachiman
9,476
632
18
1
0
240,164
0
W
Medusa
14,014
934
54
4
0
321,071
0
W
Sobek
11,547
770
6
0
0
318,892
0
W
Kukulkan
11,278
752
39
3
0
313,907
0
L
Morgan Le Fay
11,505
767
55
4
0
232,852
0
L
Charybdis
9,376
625
30
2
0
211,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role