Player Matchup

Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kaakschaatser
Sun Wukong
Level 144
God Stats
2W - 3L
1,447 SR
Queue Stats
327W - 302L
1,543 Elo+
Party 2
Ne Zha
Ne Zha
Torheccc
Ne Zha
Level 123
God Stats
6W - 6L
1,495 SR
Queue Stats
87W - 83L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
pitte03
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,503 Elo+

VS

Team Averages
Level 118
1,633 SR
1,509 Elo+
Thoth
Thoth
DRLS
Thoth
Level 107
God Stats
3W - 3L
1,375 SR
Queue Stats
79W - 72L
1,498 Elo+
Solo
Serqet
Serqet
Rorojo
Serqet
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
385W - 373L
1,527 Elo+
Solo
Tyr
Tyr
frista
Tyr
Level 135
God Stats
4W - 5L
1,809 SR
Queue Stats
103W - 102L
1,452 Elo+
Solo
Chang'e
Chang'e
tehdigitalviper
Chang'e
Level 106
God Stats
2W - 0L
1,770 SR
Queue Stats
113W - 81L
1,565 Elo+
Solo
Izanami
Izanami
尔等的娇妻美妾皆为我之所骑也
Izanami
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 163L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 1 / 0
5,313
483
1,039
2,900
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
 
Hachiman
8
0 / 2 / 2
4,959
451
4,337
4,917
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kaakschaatser
Sun Wukong
11
3 / 1 / 1
6,827
621
7,237
9,557
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Torheccc
Ne Zha
10
2 / 2 / 1
5,884
535
2,405
9,358
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
pitte03
Kukulkan
9
1 / 2 / 0
5,527
502
2,124
5,730
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DRLS
Thoth
11
2 / 1 / 1
6,437
585
3,940
3,790
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Rorojo
Serqet
12
2 / 0 / 1
6,561
596
3,673
8,513
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
frista
Tyr
8
0 / 0 / 3
4,946
450
2,590
6,248
4,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 1
6,191
563
4,099
9,584
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
6,176
561
2,504
7,619
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
8
8
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
0
1
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Thoth
DRLS
Thoth
2
1
1
2.5
L
Sun Wukong
Kaakschaatser
Sun Wukong
3
1
1
3.5
W
Serqet
Rorojo
Serqet
2
0
1
2.5
L
Ne Zha
Torheccc
Ne Zha
2
2
1
1.25
W
Tyr
frista
Tyr
0
0
3
1.5
L
Kukulkan
pitte03
Kukulkan
1
2
0
0.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
16,806
32,462
Taken
35,754
13,705
Mitigated
13,991
8,207
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,039
87
732
1,506
2,900
1,338
0
0
2,900
13,392
0
L
Hachiman
 
Hachiman
4,337
2,378
0
1,042
4,917
1,471
0
582
4,293
0
25,298
W
Thoth
DRLS
Thoth
3,940
94
0
738
3,790
1,083
74
1,204
2,586
41,618
0
L
Sun Wukong
Kaakschaatser
Sun Wukong
7,237
1,864
0
3,325
9,557
5,275
0
3,613
5,944
0
49,542
W
Serqet
Rorojo
Serqet
3,673
960
0
1,000
8,513
3,156
0
848
7,665
0
50,337
L
Ne Zha
Torheccc
Ne Zha
2,405
949
0
1,352
9,358
4,004
0
1,155
7,916
0
40,392
W
Tyr
frista
Tyr
2,590
374
0
3,082
6,248
4,358
0
835
5,413
0
13,322
L
Kukulkan
pitte03
Kukulkan
2,124
304
0
250
5,730
1,617
0
2,306
2,810
32,201
0
W
4,099
555
247
4,263
9,584
2,647
0
180
9,404
37,346
0
W
2,504
1,374
0
3,122
7,619
2,747
0
1,265
6,354
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
30,311
266
Minions Killed
347
0
Camps Cleared
0
1,077,284
Distance Traveled
1,102,553
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,313
483
12
1
0
228,098
0
L
Hachiman
4,959
451
38
3
0
165,061
0
W
Thoth
6,437
585
90
8
0
199,918
0
L
Sun Wukong
6,827
621
85
8
0
225,022
4
W
Serqet
6,561
596
85
8
0
275,024
0
L
Ne Zha
5,884
535
63
6
0
230,037
0
W
Tyr
4,946
450
22
2
0
245,491
3
L
Kukulkan
5,527
502
68
6
0
229,066
0
W
Chang'e
6,191
563
69
6
0
194,509
2
W
Izanami
6,176
561
81
7
0
187,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role