Player Matchup

Nox
Nox
 
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SetaSouji
Cu Chulainn
Level 69
God Stats
5W - 5L
1,604 SR
Queue Stats
167W - 136L
1,564 Elo+
Solo
Ymir
Ymir
TheNewton
Ymir
Level 80
God Stats
0W - 1L
1,351 SR
Queue Stats
8W - 8L
1,510 Elo+
Solo
Medusa
Medusa
vitor1020
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,461 Elo+
Solo
Cliodhna
Cliodhna
xPeluca56
Cliodhna
Level 131
God Stats
0W - 3L
1,351 SR
Queue Stats
109W - 88L
1,541 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,515 Elo+

VS

Team Averages
Level 106
1,514 SR
1,496 Elo+
Khepri
Khepri
IKillahI
Khepri
Level 121
God Stats
31W - 24L
1,623 SR
Queue Stats
121W - 120L
1,519 Elo+
Solo
Sobek
Sobek
JumboJones
Sobek
Level 58
God Stats
3W - 4L
1,508 SR
Queue Stats
414W - 380L
1,446 Elo+
Solo
Fenrir
Fenrir
KaotixFLOW
Fenrir
Level 87
God Stats
2W - 3L
1,254 SR
Queue Stats
132W - 115L
1,519 Elo+
Solo
Heimdallr
Heimdallr
NebulaBlazer
Heimdallr
Level 108
God Stats
6W - 4L
1,474 SR
Queue Stats
71W - 60L
1,510 Elo+
Solo
Chang'e
Chang'e
OscuroGT
Chang'e
Level 157
God Stats
10W - 1L
1,712 SR
Queue Stats
546W - 507L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 5 / 2
7,498
469
6,857
9,620
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
SetaSouji
Cu Chulainn
14
1 / 1 / 0
8,635
540
8,988
14,223
12,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 4 / 0
6,017
376
2,174
10,860
8,765
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
vitor1020
Medusa
13
0 / 4 / 0
7,704
482
4,502
11,296
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
xPeluca56
Cliodhna
14
2 / 2 / 1
8,322
520
10,188
14,427
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IKillahI
Khepri
13
0 / 0 / 7
8,056
504
3,462
8,026
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
14
0 / 1 / 0
8,015
501
5,510
10,932
12,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
KaotixFLOW
Fenrir
15
6 / 4 / 6
9,066
567
10,323
19,397
11,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
NebulaBlazer
Heimdallr
15
5 / 0 / 4
9,172
573
10,248
9,062
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OscuroGT
Chang'e
16
4 / 0 / 3
9,618
601
7,868
11,975
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
2
0.4
W
Khepri
IKillahI
Khepri
0
0
7
3.5
W
Sobek
0
1
0
0
W
Fenrir
KaotixFLOW
Fenrir
6
4
6
2.25
W
Heimdallr
NebulaBlazer
Heimdallr
5
0
4
7
W
Chang'e
OscuroGT
Chang'e
4
0
3
5.5
L
Cu Chulainn
SetaSouji
Cu Chulainn
1
1
0
1
L
Ymir
0
4
0
0
L
Medusa
vitor1020
Medusa
0
4
0
0
L
Cliodhna
xPeluca56
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
37,411
60,426
Taken
59,392
35,288
Mitigated
42,454
13,279
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,857
894
0
500
9,620
4,249
0
6,178
3,442
49,567
0
W
Khepri
IKillahI
Khepri
3,462
208
0
2,774
8,026
8,270
210
1,702
6,292
29,443
0
W
Sobek
5,510
349
0
4,060
10,932
12,122
435
999
9,933
55,814
0
W
Fenrir
KaotixFLOW
Fenrir
10,323
4,196
0
3,663
19,397
11,936
18
2,056
17,225
64
79,198
W
Heimdallr
NebulaBlazer
Heimdallr
10,248
4,952
0
5,799
9,062
4,993
829
1,620
7,442
0
70,007
W
Chang'e
OscuroGT
Chang'e
7,868
662
2,463
7,898
11,975
5,133
0
4,719
7,024
83,581
0
L
Cu Chulainn
SetaSouji
Cu Chulainn
8,988
1,399
0
4,730
14,223
12,435
442
7,195
7,028
9,381
56,332
L
Ymir
2,174
465
0
0
10,860
8,765
0
868
9,992
21,605
0
L
Medusa
vitor1020
Medusa
4,502
1,898
0
3,097
11,296
4,294
0
783
10,513
0
61,520
L
Cliodhna
xPeluca56
Cliodhna
10,188
2,928
0
4,952
14,427
5,545
0
1,994
12,433
0
67,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
43,927
465
Minions Killed
457
0
Camps Cleared
0
1,512,053
Distance Traveled
1,560,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,498
469
95
6
0
258,786
1
W
Khepri
8,056
504
33
2
0
299,227
4
W
Sobek
8,015
501
88
6
0
267,781
0
W
Fenrir
9,066
567
85
5
0
351,305
0
W
Heimdallr
9,172
573
102
6
0
317,702
0
W
Chang'e
9,618
601
149
9
0
324,200
0
L
Cu Chulainn
8,635
540
117
7
0
298,444
0
L
Ymir
6,017
376
36
2
0
288,005
2
L
Medusa
7,704
482
111
7
0
323,864
0
L
Cliodhna
8,322
520
106
7
0
342,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role