Player Matchup

King Arthur
King Arthur
LAWilson8
King Arthur
Level 109
God Stats
5W - 4L
1,466 SR
Queue Stats
110W - 121L
1,291 Elo+
Solo
Skadi
Skadi
Panssar1Nyrkk1
Skadi
Level 87
God Stats
4W - 2L
1,778 SR
Queue Stats
171W - 188L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 45
God Stats
62W - 63L
1,401 SR
Queue Stats
92W - 112L
1,400 Elo+
Solo
Hades
Hades
acero-_-puro091
Hades
Level 88
God Stats
4W - 2L
1,250 SR
Queue Stats
101W - 92L
1,444 Elo+
Solo
Thanatos
Thanatos
xXPawelXx-
Thanatos
Level 66
God Stats
15W - 14L
1,443 SR
Queue Stats
133W - 151L
1,508 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,401 Elo+

VS

Team Averages
Level 38
1,473 SR
1,360 Elo+
Cernunnos
Cernunnos
JorgePJ02
Cernunnos
Level 46
God Stats
6W - 8L
1,601 SR
Queue Stats
76W - 94L
1,468 Elo+
Solo
Scylla
Scylla
MarVol2017
Scylla
Level 37
God Stats
17W - 18L
1,482 SR
Queue Stats
182W - 188L
1,307 Elo+
Solo
King Arthur
King Arthur
tamatao-ByMalote
King Arthur
Level 48
God Stats
0W - 2L
1,299 SR
Queue Stats
59W - 84L
1,410 Elo+
Party 1
Cerberus
Cerberus
tamatao-byuyu
Cerberus
Level 15
God Stats
9W - 5L
1,624 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 1
Lancelot
Lancelot
vuk_velko0
Lancelot
Level 44
God Stats
1W - 2L
1,361 SR
Queue Stats
5W - 23L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LAWilson8
King Arthur
14
4 / 1 / 3
8,765
626
8,621
10,050
9,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
10 / 0 / 6
8,337
596
15,399
6,640
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ze_Kalanga14
Cthulhu
11
3 / 1 / 12
7,576
541
5,228
13,951
12,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 7
8,077
577
9,356
10,964
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xXPawelXx-
Thanatos
12
9 / 0 / 5
8,478
606
7,481
10,977
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JorgePJ02
Cernunnos
10
1 / 6 / 0
6,409
458
5,311
10,234
3,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MarVol2017
Scylla
8
1 / 4 / 0
5,854
418
2,390
7,351
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
tamatao-ByMalote
King Arthur
12
1 / 4 / 0
7,019
501
5,555
17,608
14,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
tamatao-byuyu
Cerberus
8
0 / 8 / 0
5,116
365
2,498
16,095
11,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lancelot
vuk_velko0
Lancelot
9
0 / 6 / 0
6,253
447
3,399
13,111
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
28
Kills
3
3
Deaths
28
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
JorgePJ02
Cernunnos
1
6
0
0.17
W
King Arthur
LAWilson8
King Arthur
4
1
3
5.5
L
Scylla
MarVol2017
Scylla
1
4
0
0.25
W
10
0
6
13
W
Cthulhu
Ze_Kalanga14
Cthulhu
3
1
12
9
W
2
1
7
5.5
L
King Arthur
tamatao-ByMalote
King Arthur
1
4
0
0.25
L
Cerberus
tamatao-byuyu
Cerberus
0
8
0
0
L
Lancelot
vuk_velko0
Lancelot
0
6
0
0
W
Thanatos
xXPawelXx-
Thanatos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
19,153
52,582
Taken
64,399
34,235
Mitigated
36,997
21,289
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
JorgePJ02
Cernunnos
5,311
2,470
0
884
10,234
3,809
0
2,625
7,609
0
36,897
W
King Arthur
LAWilson8
King Arthur
8,621
552
0
2,271
10,050
9,903
0
42
9,952
574
65,867
L
Scylla
MarVol2017
Scylla
2,390
191
0
1,290
7,351
2,533
482
4,844
2,507
20,830
0
W
15,399
6,746
0
494
6,640
2,284
498
1,341
5,263
0
53,628
W
Cthulhu
Ze_Kalanga14
Cthulhu
5,228
269
453
3,907
13,951
12,535
427
1,319
12,596
26,368
0
W
9,356
1,116
200
5,119
10,964
5,039
644
1,758
8,880
61,372
0
L
King Arthur
tamatao-ByMalote
King Arthur
5,555
1,259
0
2,282
17,608
14,984
0
1,465
16,099
0
49,590
L
Cerberus
tamatao-byuyu
Cerberus
2,498
225
0
892
16,095
11,005
0
3,866
12,113
14,244
0
L
Lancelot
vuk_velko0
Lancelot
3,399
1,220
0
32
13,111
4,666
1,680
2,293
10,723
0
33,837
W
Thanatos
xXPawelXx-
Thanatos
7,481
1,634
0
8,845
10,977
4,474
0
296
10,641
0
51,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
30,651
368
Minions Killed
241
0
Camps Cleared
0
1,479,698
Distance Traveled
1,194,720
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,409
458
56
4
0
213,337
0
W
King Arthur
8,765
626
101
7
0
288,530
3
L
Scylla
5,854
418
36
3
0
189,120
1
W
Skadi
8,337
596
70
5
0
277,550
0
W
Cthulhu
7,576
541
41
3
0
317,644
0
W
Hades
8,077
577
88
6
0
275,596
0
L
King Arthur
7,019
501
74
5
0
281,998
0
L
Cerberus
5,116
365
19
1
0
220,407
0
L
Lancelot
6,253
447
56
4
0
289,858
0
W
Thanatos
8,478
606
68
5
0
320,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role