Player Matchup

Hades
Hades
 
Hades
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Been_King10
Anubis
Level 66
God Stats
57W - 52L
1,502 SR
Queue Stats
273W - 286L
1,521 Elo+
Solo
Fafnir
Fafnir
SSLUDGE
Fafnir
Level 158
God Stats
3W - 6L
1,253 SR
Queue Stats
129W - 123L
1,512 Elo+
Solo
Martichoras
Martichoras
Teereexxx
Martichoras
Level 157
God Stats
58W - 52L
1,450 SR
Queue Stats
229W - 238L
1,386 Elo+
Solo
Artio
Artio
Tu_Papi_95
Artio
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,423 Elo+
Solo
Team Averages
Level 136
1,441 SR
1,468 Elo+

VS

Team Averages
Level 113
1,512 SR
1,528 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Shermanlion77
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
UnrulyD
Guan Yu
Level 106
God Stats
2W - 2L
1,795 SR
Queue Stats
242W - 232L
1,507 Elo+
Solo
Ra
Ra
beanjuice88
Ra
Level 133
God Stats
43W - 37L
1,487 SR
Queue Stats
533W - 518L
1,474 Elo+
Solo
Sol
Sol
whiteboy2408
Sol
Level 126
God Stats
0W - 3L
1,276 SR
Queue Stats
191W - 193L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 1 / 1
8,772
627
9,772
14,825
8,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
9 / 0 / 1
9,801
700
11,996
11,602
6,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
SSLUDGE
Fafnir
10
0 / 0 / 6
6,863
490
1,787
6,957
6,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
Teereexxx
Martichoras
14
8 / 1 / 1
8,494
607
12,825
7,886
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
9
1 / 2 / 5
6,599
471
1,893
9,926
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 2
6,251
447
2,978
10,927
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,272
448
4,938
11,387
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
UnrulyD
Guan Yu
13
1 / 3 / 0
7,350
525
6,494
14,352
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 0
6,251
447
4,630
10,113
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 0
6,488
463
6,976
13,564
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
4
4
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
1
3.5
L
Odin
 
Odin
0
2
2
0.5
W
Anubis
9
0
1
9.5
W
Fafnir
SSLUDGE
Fafnir
0
0
6
3
L
0
5
0
0
W
Martichoras
Teereexxx
Martichoras
8
1
1
8.5
W
Artio
1
2
5
1.75
L
Guan Yu
UnrulyD
Guan Yu
1
3
0
0.33
L
1
4
0
0.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
26,016
51,196
Taken
60,343
30,365
Mitigated
32,433
27,359
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,772
2,350
120
9,552
14,825
8,985
343
150
13,990
69,348
0
L
Odin
 
Odin
2,978
746
208
1,827
10,927
7,731
0
1,163
9,764
0
28,531
W
Anubis
11,996
256
0
7,382
11,602
6,134
0
3,317
7,925
86,240
0
W
Fafnir
SSLUDGE
Fafnir
1,787
636
0
2,637
6,957
6,253
252
2,231
4,613
20,542
0
L
4,938
1,658
0
2,283
11,387
4,402
0
5,209
6,178
0
47,678
W
Martichoras
Teereexxx
Martichoras
12,825
3,505
0
2,946
7,886
3,382
2,543
3,834
3,787
0
69,582
W
Artio
1,893
195
305
4,417
9,926
5,611
0
1,901
7,838
25,178
0
L
Guan Yu
UnrulyD
Guan Yu
6,494
1,430
0
2,685
14,352
12,493
0
9,929
4,423
0
44,892
L
4,630
113
713
4,611
10,113
3,446
0
7,642
2,471
37,680
0
L
6,976
2,805
0
4,420
13,564
4,361
140
1,526
12,038
46,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
32,612
415
Minions Killed
327
0
Camps Cleared
0
1,258,556
Distance Traveled
1,205,421
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,772
627
110
8
0
242,331
0
L
Odin
6,251
447
47
3
0
278,512
0
W
Anubis
9,801
700
137
10
0
258,133
1
W
Fafnir
6,863
490
34
2
0
251,210
2
L
Neith
6,272
448
61
4
0
252,486
0
W
Martichoras
8,494
607
97
7
0
273,503
0
W
Artio
6,599
471
37
3
0
233,379
0
L
Guan Yu
7,350
525
72
5
0
225,091
0
L
Ra
6,251
447
65
5
0
217,203
0
L
Sol
6,488
463
82
6
0
232,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role