Player Matchup

Surtr
Surtr
DeadKingAnubis
Surtr
Level 125
God Stats
4W - 6L
1,557 SR
Queue Stats
24W - 33L
1,335 Elo+
Party 2
Loki
Loki
Joust Tchong
Loki
Level 157
God Stats
12W - 14L
1,388 SR
Queue Stats
113W - 124L
1,490 Elo+
Solo
Scylla
Scylla
b66isjustanumber
Scylla
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Team Averages
Level 97
1,482 SR
1,441 Elo+

VS

Team Averages
Level 114
1,396 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Pehstilence
Gilgamesh
Level 120
God Stats
4W - 4L
1,452 SR
Queue Stats
23W - 19L
1,588 Elo+
Party 1
Serqet
Serqet
fafou_time
Serqet
Level 148
God Stats
0W - 1L
1,236 SR
Queue Stats
11W - 15L
1,428 Elo+
Solo
He Bo
He Bo
ocsec_
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
11,814
844
7,818
15,184
15,871
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 10
11,119
794
11,575
14,385
10,427
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 3 / 8
12,195
871
12,549
8,102
2,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pehstilence
Gilgamesh
13
4 / 3 / 3
10,504
750
8,887
14,988
16,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
fafou_time
Serqet
13
1 / 7 / 5
10,115
723
7,179
15,189
7,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
ocsec_
He Bo
12
2 / 6 / 4
9,802
700
8,848
10,384
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
3
2
10
4
L
Gilgamesh
Pehstilence
Gilgamesh
4
3
3
1.83
W
8
3
8
4
L
Serqet
fafou_time
Serqet
1
7
5
0.5
L
He Bo
ocsec_
He Bo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
24,914
37,671
Taken
40,561
29,183
Mitigated
27,727
7,472
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,818
2,034
0
2,859
15,184
15,871
199
3,700
11,089
607
44,281
W
11,575
2,129
0
2,049
14,385
10,427
190
4,667
8,444
330
38,022
L
Gilgamesh
Pehstilence
Gilgamesh
8,887
2,722
0
3,052
14,988
16,026
0
5,339
9,514
192
36,416
W
12,549
273
0
2,564
8,102
2,885
1,345
1,678
6,244
46,972
0
L
Serqet
fafou_time
Serqet
7,179
1,200
0
2,624
15,189
7,871
0
5,091
10,098
0
37,776
L
He Bo
ocsec_
He Bo
8,848
844
0
1,060
10,384
3,830
0
2,800
7,584
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
30,421
141
Minions Killed
146
0
Camps Cleared
0
823,368
Distance Traveled
753,950
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,814
844
56
4
0
292,168
0
W
Loki
11,119
794
40
3
0
264,286
2
L
Gilgamesh
10,504
750
59
4
0
252,555
3
W
Scylla
12,195
871
45
3
0
266,914
0
L
Serqet
10,115
723
60
4
0
268,710
0
L
He Bo
9,802
700
27
2
0
232,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role