Player Matchup

Hel
Hel
Bronze II
 
Hel
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Bronze I
 
Freya
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver V
Beyond_redemptio
Ah Puch
Silver V
Level 89
God Stats
20W - 16L
1,495 SR
Queue Stats
126W - 163L
608 MMR
Solo
Awilix
Awilix
Bronze III
LS Stormy
Awilix
Bronze III
Level 59
God Stats
1W - 2L
1,179 SR
Queue Stats
30W - 58L
504 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Marchey_
Sun Wukong
Silver IV
Level 127
God Stats
22W - 11L
1,585 SR
Queue Stats
389W - 436L
625 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,452 SR
947 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,412 SR
883 MMR
Yemoja
Yemoja
Bronze I
 
Yemoja
Bronze I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver IV
 
Nox
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
LechiderKing
Neith
Silver IV
Level 126
God Stats
0W - 3L
1,190 SR
Queue Stats
30W - 59L
788 MMR
Solo
Thor
Thor
Bronze IV
Trevbo28
Thor
Bronze IV
Level 84
God Stats
10W - 16L
1,370 SR
Queue Stats
264W - 337L
20 MMR
Solo
King Arthur
King Arthur
Bronze I
V_i_p_r_a
King Arthur
Bronze I
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
289W - 311L
606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 4
7,478
534
5,812
11,190
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
 
Freya
12
3 / 2 / 1
7,370
526
8,457
10,765
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 0 / 0
8,481
606
7,678
6,864
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
LS Stormy
Awilix
13
1 / 0 / 4
7,729
552
3,066
7,906
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Marchey_
Sun Wukong
14
4 / 0 / 1
9,189
656
6,479
9,927
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AnubisAphroditeMorgan Le FayBakasura

VS

Bans
TyrRavanaKuzenboRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 3
6,591
471
6,541
9,292
7,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
 
Nox
11
0 / 3 / 0
5,783
413
3,596
10,585
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 0
6,472
462
9,070
11,499
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
1
0 / 0 / 0
4,088
292
0
0
0
King Arthur
V_i_p_r_a
King Arthur
12
0 / 5 / 0
6,587
471
7,619
13,414
13,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
4
3
W
Freya
 
Freya
3
2
1
1.75
L
Yemoja
 
Yemoja
0
1
3
1.5
L
Nox
 
Nox
0
3
0
0
W
4
0
0
4
W
Awilix
LS Stormy
Awilix
1
0
4
3
L
3
4
0
0.75
W
Sun Wukong
Marchey_
Sun Wukong
4
0
1
4.5
L
Thor
0
0
0
0
L
King Arthur
V_i_p_r_a
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
26,826
46,652
Taken
44,790
26,171
Mitigated
29,400
17,570
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,812
653
2,569
5,488
11,190
7,093
685
2,494
8,696
29,508
0
W
Freya
 
Freya
8,457
3,276
0
3,539
10,765
4,818
0
3,864
6,901
56,742
0
L
Yemoja
 
Yemoja
6,541
1,200
734
1,218
9,292
7,433
0
5,663
3,629
27,856
0
L
Nox
 
Nox
3,596
456
0
2,681
10,585
4,328
0
5,982
4,114
35,450
0
W
7,678
606
0
2,560
6,864
2,818
1,311
2,977
3,657
66,109
0
W
Awilix
LS Stormy
Awilix
3,066
1,294
0
106
7,906
3,276
357
888
6,964
0
56,413
L
9,070
3,529
0
1,922
11,499
4,628
0
8,701
2,798
0
48,545
W
Sun Wukong
Marchey_
Sun Wukong
6,479
1,619
0
3,308
9,927
8,166
0
166
9,761
0
67,443
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
V_i_p_r_a
King Arthur
7,619
625
0
990
13,414
13,011
0
1,236
12,158
724
54,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
29,521
446
Minions Killed
256
0
Camps Cleared
0
1,370,579
Distance Traveled
1,001,298
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,478
534
42
3
0
262,333
2
W
Freya
7,370
526
95
7
0
243,333
0
L
Yemoja
6,591
471
30
2
0
247,697
0
L
Nox
5,783
413
61
4
0
250,364
2
W
Ah Puch
8,481
606
114
8
0
247,512
0
W
Awilix
7,729
552
77
6
0
380,235
0
L
Neith
6,472
462
75
5
0
222,418
1
W
Sun Wukong
9,189
656
118
8
0
237,166
2
L
Thor
4,088
292
0
0
0
0
0
L
King Arthur
6,587
471
90
6
0
280,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role