Player Matchup

Chaac
Chaac
Obito_NxL
Chaac
Level 54
God Stats
1W - 0L
1,235 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 1
Scylla
Scylla
crisdragonrider
Scylla
Level 149
God Stats
1W - 4L
1,386 SR
Queue Stats
175W - 175L
1,452 Elo+
Solo
Hachiman
Hachiman
zlDerFeuchte
Hachiman
Level 115
God Stats
18W - 16L
1,472 SR
Queue Stats
292W - 256L
1,514 Elo+
Party 1
Fenrir
Fenrir
zlDerGrieche
Fenrir
Level 156
God Stats
12W - 15L
1,385 SR
Queue Stats
495W - 443L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
zlDerPositive
Jormungandr
Level 58
God Stats
6W - 5L
1,575 SR
Queue Stats
63W - 54L
1,543 Elo+
Party 1
Team Averages
Level 106
1,411 SR
1,498 Elo+

VS

Team Averages
Level 131
1,508 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Panick94Panda
Nu Wa
Level 129
God Stats
13W - 17L
1,559 SR
Queue Stats
279W - 256L
1,509 Elo+
Party 2
Surtr
Surtr
PrinceTacoyum
Surtr
Level 144
God Stats
23W - 12L
1,740 SR
Queue Stats
261W - 239L
1,534 Elo+
Party 2
Thanatos
Thanatos
Sonia Tanaka
Thanatos
Level 87
God Stats
82W - 58L
1,524 SR
Queue Stats
117W - 96L
1,461 Elo+
Solo
Sylvanus
Sylvanus
ooxAntiheroxoo
Sylvanus
Level 126
God Stats
7W - 13L
1,215 SR
Queue Stats
237W - 221L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Obito_NxL
Chaac
12
0 / 2 / 1
7,104
507
3,583
10,236
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 3
8,037
574
8,724
7,225
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
zlDerFeuchte
Hachiman
13
3 / 1 / 4
7,946
568
8,228
9,332
3,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
3 / 2 / 4
8,084
577
6,860
14,595
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
zlDerPositive
Jormungandr
13
3 / 2 / 8
8,026
573
6,847
10,939
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 1
7,873
562
5,027
11,737
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
7,400
529
8,277
7,218
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 1
9,433
674
6,522
8,841
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Sonia Tanaka
Thanatos
10
2 / 6 / 1
6,701
479
6,606
14,068
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
1 / 1 / 1
6,662
476
3,873
8,783
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
7
7
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
W
Chaac
Obito_NxL
Chaac
0
2
1
0.25
L
1
3
0
0.33
L
2
0
1
2.5
L
Thanatos
Sonia Tanaka
Thanatos
2
6
1
0.42
W
4
0
3
5.5
L
Sylvanus
1
1
1
1.5
W
Hachiman
zlDerFeuchte
Hachiman
3
1
4
5
W
Fenrir
3
2
4
2.5
W
Jormungandr
zlDerPositive
Jormungandr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
30,305
52,327
Taken
50,647
27,226
Mitigated
25,738
19,416
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,027
1,308
0
1,750
11,737
5,193
357
1,959
9,758
0
58,298
W
Chaac
Obito_NxL
Chaac
3,583
593
0
2,359
10,236
6,218
0
1,316
8,745
0
44,970
L
8,277
1,078
0
750
7,218
2,851
754
4,464
2,754
59,503
0
L
6,522
2,985
0
2,174
8,841
6,178
167
280
8,561
1,188
79,707
L
Thanatos
Sonia Tanaka
Thanatos
6,606
2,021
0
5,327
14,068
5,026
430
4,939
9,129
0
31,201
W
8,724
992
0
1,250
7,225
2,287
433
2,904
4,321
64,396
0
L
Sylvanus
3,873
1,192
1,443
3,266
8,783
6,490
231
4,203
4,580
25,773
9,615
W
Hachiman
zlDerFeuchte
Hachiman
8,228
5,428
0
5,096
9,332
3,935
0
1,505
7,737
0
59,016
W
Fenrir
6,860
1,407
0
6,907
14,595
6,133
27
2,656
11,939
0
71,805
W
Jormungandr
zlDerPositive
Jormungandr
6,847
1,701
0
3,804
10,939
8,653
130
4,723
6,216
37,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
38,069
465
Minions Killed
428
0
Camps Cleared
0
1,436,801
Distance Traveled
1,496,020
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,873
562
88
6
0
298,633
4
W
Chaac
7,104
507
94
7
0
288,380
1
L
Nu Wa
7,400
529
100
7
0
273,566
4
L
Surtr
9,433
674
134
10
0
341,353
0
L
Thanatos
6,701
479
45
3
0
295,846
0
W
Scylla
8,037
574
108
8
0
282,729
2
L
Sylvanus
6,662
476
61
4
0
286,622
4
W
Hachiman
7,946
568
98
7
0
273,237
9
W
Fenrir
8,084
577
109
8
0
316,428
1
W
Jormungandr
8,026
573
56
4
0
276,027
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role