Player Matchup

Ishtar
Ishtar
Platinum IV
 
Ishtar
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
oIIDaFaqIIo
Bacchus
Gold I
Level 183
God Stats
7W - 4L
1,792 SR
Queue Stats
41W - 39L
1,822 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,597 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,555 SR
1,589 MMR
Sobek
Sobek
Platinum III
HoneyMew
Sobek
Platinum III
Level 159
God Stats
7W - 5L
1,666 SR
Queue Stats
95W - 115L
1,681 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Nafc
Zhong Kui
Gold II
Level 149
God Stats
2W - 3L
1,447 SR
Queue Stats
128W - 128L
1,609 MMR
Party 1
Skadi
Skadi
Gold IV
NafcSnipez
Skadi
Gold IV
Level 83
God Stats
6W - 4L
1,553 SR
Queue Stats
59W - 64L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
6 / 0 / 3
8,889
889
10,075
5,077
2,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
 
Cabrakan
10
2 / 1 / 7
7,636
764
3,797
10,603
11,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
oIIDaFaqIIo
Bacchus
10
1 / 0 / 8
7,586
759
4,620
9,055
8,175
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaAphroditeThothAchillesAtlas

VS

Bans
Ao KuangHou YiAgniHachimanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HoneyMew
Sobek
9
0 / 2 / 0
6,360
636
3,594
8,653
7,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Nafc
Zhong Kui
9
0 / 3 / 0
6,500
650
7,101
7,664
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
0 / 4 / 0
6,375
638
4,539
7,148
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
0
3
7.5
W
Cabrakan
 
Cabrakan
2
1
7
5.5
L
Sobek
HoneyMew
Sobek
0
2
0
0
L
Zhong Kui
Nafc
Zhong Kui
0
3
0
0
L
Skadi
0
4
0
0
W
Bacchus
oIIDaFaqIIo
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
15,234
24,735
Taken
23,465
21,735
Mitigated
15,622
5,519
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,075
6,715
0
1,351
5,077
2,229
1,377
2,754
2,323
0
55,933
W
Cabrakan
 
Cabrakan
3,797
489
0
1,630
10,603
11,331
125
5,627
4,976
14,483
125
L
Sobek
HoneyMew
Sobek
3,594
157
0
1,601
8,653
7,029
0
1,995
6,658
11,392
0
L
Zhong Kui
Nafc
Zhong Kui
7,101
640
0
777
7,664
6,073
0
3,210
4,438
23,429
0
L
Skadi
4,539
2,091
0
903
7,148
2,520
0
3,517
3,607
0
22,246
W
Bacchus
oIIDaFaqIIo
Bacchus
4,620
148
383
2,155
9,055
8,175
188
3,275
5,780
18,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
19,235
114
Minions Killed
75
0
Camps Cleared
0
541,558
Distance Traveled
501,654
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,889
889
82
8
0
180,356
0
W
Cabrakan
7,636
764
16
2
0
171,416
0
L
Sobek
6,360
636
13
1
0
167,706
1
L
Zhong Kui
6,500
650
29
3
0
167,356
0
L
Skadi
6,375
638
33
3
0
166,592
0
W
Bacchus
7,586
759
16
2
0
189,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role