Player Matchup

Amaterasu
Amaterasu
EquinsuOchá
Amaterasu
Level 25
God Stats
1W - 1L
1,781 SR
Queue Stats
16W - 12L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
Szutyika
Kuzenbo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,411 Elo+
Party 2
Freya
Freya
bubabicepsglobal
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,464 Elo+
Solo
Loki
Loki
hero0_020
Loki
Level 49
God Stats
2W - 4L
1,451 SR
Queue Stats
119W - 120L
1,473 Elo+
Solo
Martichoras
Martichoras
mojong
Martichoras
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,399 Elo+
Party 2
Team Averages
Level 52
1,546 SR
1,438 Elo+

VS

Team Averages
Level 102
1,405 SR
1,439 Elo+
Danzaburou
Danzaburou
Bishunmo
Danzaburou
Level 118
God Stats
4W - 1L
1,455 SR
Queue Stats
196W - 203L
1,452 Elo+
Party 1
Odin
Odin
KagerouDayss
Odin
Level 129
God Stats
10W - 2L
1,293 SR
Queue Stats
283W - 303L
1,470 Elo+
Solo
Da Ji
Da Ji
LanaShak
Da Ji
Level 104
God Stats
1W - 5L
1,124 SR
Queue Stats
150W - 136L
1,448 Elo+
Party 1
Ymir
Ymir
ThieeeX
Ymir
Level 85
God Stats
3W - 2L
1,655 SR
Queue Stats
120W - 122L
1,451 Elo+
Solo
Hades
Hades
Tochiro
Hades
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EquinsuOchá
Amaterasu
15
3 / 6 / 9
8,977
816
7,451
14,433
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Szutyika
Kuzenbo
16
3 / 5 / 9
9,577
871
7,487
20,539
18,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 5 / 5
9,744
886
13,650
13,132
6,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
14
2 / 8 / 7
8,475
770
8,000
12,365
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
mojong
Martichoras
17
5 / 4 / 8
9,691
881
11,338
10,494
4,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bishunmo
Danzaburou
16
6 / 4 / 15
9,462
860
13,926
12,804
6,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 17
8,917
811
7,912
9,066
7,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
LanaShak
Da Ji
17
8 / 5 / 9
9,521
866
11,889
10,922
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ThieeeX
Ymir
17
7 / 2 / 18
10,436
949
9,539
11,620
16,323
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Tochiro
Hades
16
4 / 5 / 18
8,904
809
16,238
10,635
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
19
Kills
28
28
Deaths
19
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bishunmo
Danzaburou
6
4
15
3.38
L
Amaterasu
EquinsuOchá
Amaterasu
3
6
9
1.25
W
3
3
17
3.83
W
Da Ji
LanaShak
Da Ji
8
5
9
2.5
L
Kuzenbo
Szutyika
Kuzenbo
3
5
9
1.5
W
Ymir
ThieeeX
Ymir
7
2
18
8
W
Hades
Tochiro
Hades
4
5
18
2.6
L
6
5
5
1.7
L
Loki
2
8
7
0.69
L
Martichoras
mojong
Martichoras
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
59,504
70,963
Taken
55,047
49,838
Mitigated
42,979
14,257
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bishunmo
Danzaburou
13,926
5,130
941
4,308
12,804
6,577
101
4,225
8,402
0
27,302
L
Amaterasu
EquinsuOchá
Amaterasu
7,451
1,745
147
1,515
14,433
14,778
282
5,044
9,389
0
13,458
W
7,912
1,426
910
1,785
9,066
7,363
289
3,454
5,295
0
14,130
W
Da Ji
LanaShak
Da Ji
11,889
3,395
497
1,094
10,922
6,112
510
4,573
6,252
0
19,440
L
Kuzenbo
Szutyika
Kuzenbo
7,487
2,570
566
5,621
20,539
18,331
378
7,268
12,861
13,403
0
W
Ymir
ThieeeX
Ymir
9,539
1,593
378
1,907
11,620
16,323
0
4,461
6,895
23,577
0
W
Hades
Tochiro
Hades
16,238
1,830
1,438
1,766
10,635
6,604
165
4,633
5,761
22,457
0
L
13,650
4,674
0
4,022
13,132
6,431
162
4,608
8,524
21,378
0
L
Loki
8,000
1,799
372
327
12,365
5,337
665
3,789
8,576
0
16,582
L
Martichoras
mojong
Martichoras
11,338
2,947
182
1,505
10,494
4,961
74
5,126
5,318
0
28,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
47,240
103
Minions Killed
110
0
Camps Cleared
0
987,514
Distance Traveled
944,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,462
860
33
3
0
182,626
0
L
Amaterasu
8,977
816
25
2
0
208,970
0
W
Odin
8,917
811
9
1
0
222,717
0
W
Da Ji
9,521
866
19
2
0
190,543
0
L
Kuzenbo
9,577
871
12
1
0
203,079
0
W
Ymir
10,436
949
32
3
0
191,428
0
W
Hades
8,904
809
17
2
0
157,488
0
L
Freya
9,744
886
14
1
0
184,011
0
L
Loki
8,475
770
24
2
0
184,825
0
L
Martichoras
9,691
881
28
3
0
206,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role