Player Matchup

Artemis
Artemis
DarkDragoonForte
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,526 Elo+
Party 1
Ravana
Ravana
Wright_Chicken
Ravana
Level 67
God Stats
0W - 3L
1,094 SR
Queue Stats
2W - 10L
1,208 Elo+
Solo
Sobek
Sobek
ZmeyJey
Sobek
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 32L
1,526 Elo+
Party 1
Susano
Susano
cobgoblin2
Susano
Level 126
God Stats
3W - 4L
1,568 SR
Queue Stats
72W - 57L
1,564 Elo+
Solo
Sol
Sol
legendaryberryom
Sol
Level 159
God Stats
5W - 8L
1,717 SR
Queue Stats
742W - 753L
1,448 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,454 Elo+

VS

Team Averages
Level 139
1,471 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CaPNCLuTcHxx
Hades
Level 116
God Stats
4W - 6L
1,326 SR
Queue Stats
437W - 443L
1,473 Elo+
Solo
Arachne
Arachne
Darkgoddess
Arachne
Level 158
God Stats
35W - 23L
1,662 SR
Queue Stats
364W - 351L
1,529 Elo+
Solo
Heimdallr
Heimdallr
ViciousTragic
Heimdallr
Level 157
God Stats
15W - 11L
1,543 SR
Queue Stats
138W - 145L
1,491 Elo+
Solo
Ganesha
Ganesha
mex1can0587
Ganesha
Level 105
God Stats
1W - 1L
1,322 SR
Queue Stats
30W - 20L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
5,857
488
9,764
9,706
4,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,203
434
430
6,178
4,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
ZmeyJey
Sobek
9
3 / 2 / 2
6,070
506
5,439
11,058
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
cobgoblin2
Susano
11
0 / 0 / 0
5,956
496
5,068
7,588
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 1 / 0
4,171
348
431
1,306
375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 0 / 1
7,286
607
4,917
4,868
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,288
524
3,044
6,890
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Darkgoddess
Arachne
12
2 / 1 / 1
7,015
585
3,778
10,459
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ViciousTragic
Heimdallr
10
1 / 4 / 3
6,190
516
7,198
10,192
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
mex1can0587
Ganesha
11
3 / 1 / 3
7,011
584
3,279
10,538
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
7
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
1
0.5
W
1
0
1
1.5
L
3
4
2
1
W
Arachne
Darkgoddess
Arachne
2
1
1
2.5
W
Heimdallr
ViciousTragic
Heimdallr
1
4
3
0.63
L
0
1
0
0
L
Sobek
ZmeyJey
Sobek
3
2
2
2
L
Susano
cobgoblin2
Susano
0
0
0
0
L
0
1
0
0
W
Ganesha
mex1can0587
Ganesha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
22,216
35,836
Taken
42,947
23,373
Mitigated
22,537
11,340
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,917
230
230
1,473
4,868
2,361
96
38
4,830
56,901
0
W
3,044
173
95
3,344
6,890
2,857
168
370
6,520
33,755
0
L
9,764
4,023
0
2,780
9,706
4,034
0
2,137
7,569
0
36,262
W
Arachne
Darkgoddess
Arachne
3,778
2,040
0
6,338
10,459
5,233
0
837
9,622
0
64,547
W
Heimdallr
ViciousTragic
Heimdallr
7,198
3,301
0
668
10,192
4,000
0
2,295
7,897
0
41,950
L
430
55
0
1,283
6,178
4,246
0
2,914
3,264
0
28,667
L
Sobek
ZmeyJey
Sobek
5,439
923
129
3,948
11,058
11,869
0
2,525
8,533
20,880
0
L
Susano
cobgoblin2
Susano
5,068
947
0
2,931
7,588
2,849
0
3,524
4,064
0
39,142
L
431
371
0
269
1,306
375
0
360
946
6,554
1,434
W
Ganesha
mex1can0587
Ganesha
3,279
398
0
2,875
10,538
8,086
0
2,441
8,097
20,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
33,790
225
Minions Killed
371
0
Camps Cleared
0
977,868
Distance Traveled
1,147,146
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,286
607
87
7
0
237,370
0
W
Hades
6,288
524
79
7
0
231,501
0
L
Artemis
5,857
488
59
5
0
225,361
0
W
Arachne
7,015
585
100
8
0
228,909
0
W
Heimdallr
6,190
516
85
7
0
216,873
3
L
Ravana
5,203
434
52
4
0
207,162
3
L
Sobek
6,070
506
23
2
0
224,092
0
L
Susano
5,956
496
71
6
0
258,502
0
L
Sol
4,171
348
20
2
0
62,751
1
W
Ganesha
7,011
584
20
2
0
232,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role