Player Matchup

Hades
Hades
AIeXandeR96
Hades
Level 45
God Stats
4W - 5L
1,576 SR
Queue Stats
106W - 102L
1,479 Elo+
Solo
Surtr
Surtr
DiegoBrando212
Surtr
Level 54
God Stats
23W - 20L
1,564 SR
Queue Stats
241W - 272L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
Musteqja
Heimdallr
Level 73
God Stats
9W - 9L
1,620 SR
Queue Stats
235W - 220L
1,455 Elo+
Solo
Bacchus
Bacchus
Toufroune
Bacchus
Level 67
God Stats
21W - 15L
1,569 SR
Queue Stats
205W - 227L
1,437 Elo+
Party 1
Cupid
Cupid
s1tex
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 174L
1,445 Elo+
Party 1
Team Averages
Level 61
1,566 SR
1,437 Elo+

VS

Team Averages
Level 106
1,393 SR
1,469 Elo+
Lancelot
Lancelot
Bennet2402
Lancelot
Level 57
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 29L
1,360 Elo+
Solo
Cerberus
Cerberus
Flava11
Cerberus
Level 49
God Stats
2W - 1L
1,486 SR
Queue Stats
7W - 5L
1,577 Elo+
Solo
Bellona
Bellona
NESJoe
Bellona
Level 141
God Stats
13W - 11L
1,552 SR
Queue Stats
38W - 48L
1,462 Elo+
Party 2
Rama
Rama
Paxmitcher
Rama
Level 132
God Stats
3W - 2L
1,328 SR
Queue Stats
71W - 71L
1,468 Elo+
Party 2
Baba Yaga
Baba Yaga
SpringSakura
Baba Yaga
Level 153
God Stats
3W - 2L
1,315 SR
Queue Stats
175W - 193L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,671
426
4,473
6,256
2,705
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 3
8,068
448
12,815
23,203
23,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Musteqja
Heimdallr
15
5 / 5 / 2
8,984
499
15,850
16,727
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Toufroune
Bacchus
13
2 / 2 / 3
8,231
457
7,825
17,765
18,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
s1tex
Cupid
13
2 / 1 / 2
8,191
455
10,573
14,672
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bennet2402
Lancelot
15
3 / 5 / 2
9,253
514
6,042
15,646
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Flava11
Cerberus
12
0 / 3 / 5
8,231
457
7,213
17,388
15,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
NESJoe
Bellona
16
3 / 2 / 1
10,305
573
15,876
22,211
26,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 5
8,428
468
11,428
13,784
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
SpringSakura
Baba Yaga
16
3 / 0 / 2
9,602
533
9,539
9,444
4,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
11
11
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Lancelot
Bennet2402
Lancelot
3
5
2
0.8
L
0
3
3
0.5
W
Cerberus
Flava11
Cerberus
0
3
5
0.83
L
Heimdallr
Musteqja
Heimdallr
5
5
2
1.2
W
Bellona
NESJoe
Bellona
3
2
1
1.75
W
2
1
5
4.5
W
Baba Yaga
SpringSakura
Baba Yaga
3
0
2
4
L
Bacchus
Toufroune
Bacchus
2
2
3
1.75
L
Cupid
s1tex
Cupid
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,536
Damage
50,098
78,623
Taken
78,473
59,300
Mitigated
59,016
28,099
Healing
31,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
804
0
3,898
6,256
2,705
0
2,244
4,012
39,524
0
W
Lancelot
Bennet2402
Lancelot
6,042
1,393
0
402
15,646
7,451
1,431
2,750
12,896
0
79,784
L
12,815
4,941
0
4,925
23,203
23,612
0
572
22,579
1,054
57,837
W
Cerberus
Flava11
Cerberus
7,213
333
2,106
5,745
17,388
15,207
0
3,401
13,987
25,801
0
L
Heimdallr
Musteqja
Heimdallr
15,850
8,274
0
3,729
16,727
8,239
266
4,937
11,790
0
69,943
W
Bellona
NESJoe
Bellona
15,876
7,123
0
9,856
22,211
26,098
445
476
21,451
0
87,911
W
11,428
9,257
0
6,222
13,784
5,955
4,769
3,282
10,502
0
64,554
W
Baba Yaga
SpringSakura
Baba Yaga
9,539
628
0
6,826
9,444
4,305
33
3,046
6,398
72,296
0
L
Bacchus
Toufroune
Bacchus
7,825
896
2,277
4,580
17,765
18,823
116
5,655
12,110
31,487
0
L
Cupid
s1tex
Cupid
10,573
5,348
2,064
6,626
14,672
5,921
81
3,559
11,113
0
62,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
45,819
362
Minions Killed
547
0
Camps Cleared
0
1,643,192
Distance Traveled
1,897,146
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,671
426
68
4
0
243,618
0
W
Lancelot
9,253
514
113
6
0
354,799
0
L
Surtr
8,068
448
78
4
0
343,143
2
W
Cerberus
8,231
457
41
2
0
418,024
2
L
Heimdallr
8,984
499
99
6
0
339,132
0
W
Bellona
10,305
573
169
9
0
364,035
0
W
Rama
8,428
468
98
5
0
367,040
0
W
Baba Yaga
9,602
533
126
7
0
393,248
0
L
Bacchus
8,231
457
39
2
0
361,744
2
L
Cupid
8,191
455
78
4
0
355,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role