Player Matchup

Chiron
Chiron
AlexAres9
Chiron
Level 69
God Stats
2W - 3L
1,600 SR
Queue Stats
52W - 43L
1,468 Elo+
Solo
Set
Set
FantailedOlive
Set
Level 145
God Stats
2W - 7L
1,419 SR
Queue Stats
255W - 261L
1,510 Elo+
Party 2
Da Ji
Da Ji
Harley Quin 161
Da Ji
Level 81
God Stats
4W - 4L
1,531 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 2
Scylla
Scylla
Snobird31991
Scylla
Level 80
God Stats
0W - 3L
1,719 SR
Queue Stats
15W - 21L
1,468 Elo+
Party 2
Hel
Hel
corvex2
Hel
Level 69
God Stats
7W - 6L
1,501 SR
Queue Stats
41W - 37L
1,511 Elo+
Party 2
Team Averages
Level 89
1,554 SR
1,484 Elo+

VS

Team Averages
Level 127
1,565 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MadGhost74
Medusa
Level 116
God Stats
4W - 2L
1,769 SR
Queue Stats
191W - 181L
1,498 Elo+
Party 1
Yemoja
Yemoja
kaizergsxR
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 223L
1,488 Elo+
Solo
Awilix
Awilix
nathanaelkiller
Awilix
Level 82
God Stats
16W - 17L
1,429 SR
Queue Stats
74W - 81L
1,419 Elo+
Solo
Cabrakan
Cabrakan
ÕKaugia
Cabrakan
Level 125
God Stats
7W - 1L
1,628 SR
Queue Stats
180W - 176L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlexAres9
Chiron
9
0 / 6 / 0
5,443
454
3,750
9,559
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 0
7,298
608
5,255
10,566
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 4 / 2
6,297
525
3,342
10,403
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 1 / 1
5,398
450
1,181
4,377
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
8
0 / 2 / 1
5,323
444
1,727
6,136
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 3
7,242
604
2,627
2,341
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
MadGhost74
Medusa
12
5 / 0 / 0
7,291
608
6,151
6,919
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
kaizergsxR
Yemoja
11
1 / 0 / 8
6,461
538
5,073
4,552
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 5
7,685
640
5,668
9,063
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ÕKaugia
Cabrakan
10
2 / 3 / 3
6,547
546
6,561
9,196
6,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
14
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
L
Chiron
AlexAres9
Chiron
0
6
0
0
L
4
1
0
4
L
0
4
2
0.25
W
Medusa
MadGhost74
Medusa
5
0
0
5
L
Scylla
0
1
1
0.5
L
Hel
0
2
1
0.25
W
Yemoja
kaizergsxR
Yemoja
1
0
8
5
W
4
1
5
6.5
W
Cabrakan
ÕKaugia
Cabrakan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
26,080
41,041
Taken
32,071
21,271
Mitigated
15,155
13,409
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,627
0
0
1,119
2,341
1,050
216
621
1,720
47,440
0
L
Chiron
AlexAres9
Chiron
3,750
1,041
51
1,112
9,559
3,166
0
1,229
8,330
0
31,408
L
5,255
2,190
0
3,489
10,566
9,002
0
6,059
4,507
0
45,090
L
3,342
837
0
3,208
10,403
4,106
0
2,228
8,175
0
46,131
W
Medusa
MadGhost74
Medusa
6,151
2,897
0
2,671
6,919
2,686
847
662
6,257
0
57,517
L
Scylla
1,181
95
0
500
4,377
1,159
0
1,683
2,694
32,843
0
L
Hel
1,727
103
2,132
2,917
6,136
3,838
0
3,000
3,054
21,096
0
W
Yemoja
kaizergsxR
Yemoja
5,073
648
1,664
1,520
4,552
2,036
275
483
4,024
26,723
0
W
5,668
1,699
0
4,245
9,063
3,343
0
556
8,420
0
60,525
W
Cabrakan
ÕKaugia
Cabrakan
6,561
1,104
0
2,080
9,196
6,040
0
658
7,922
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
35,226
296
Minions Killed
375
0
Camps Cleared
0
1,190,766
Distance Traveled
1,200,863
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,242
604
80
7
0
240,616
6
L
Chiron
5,443
454
46
4
0
193,588
0
L
Set
7,298
608
75
6
0
231,611
0
L
Da Ji
6,297
525
77
6
0
258,750
0
W
Medusa
7,291
608
88
7
0
232,110
0
L
Scylla
5,398
450
72
6
0
255,501
0
L
Hel
5,323
444
26
2
0
251,316
0
W
Yemoja
6,461
538
47
4
0
216,052
0
W
Awilix
7,685
640
104
9
0
296,829
6
W
Cabrakan
6,547
546
56
5
0
215,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role