Player Matchup

Morgan Le Fay
Morgan Le Fay
Brockchen5034
Morgan Le Fay
Level 157
God Stats
17W - 26L
1,380 SR
Queue Stats
442W - 454L
1,445 Elo+
Solo
Artemis
Artemis
ConnorCannibal
Artemis
Level 143
God Stats
6W - 7L
1,665 SR
Queue Stats
1,067W - 1,092L
1,411 Elo+
Party 2
Surtr
Surtr
DR INGU
Surtr
Level 84
God Stats
4W - 6L
1,655 SR
Queue Stats
434W - 432L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
RecentWriter409
Kuzenbo
Level 123
God Stats
84W - 95L
1,407 SR
Queue Stats
309W - 340L
1,407 Elo+
Solo
Bakasura
Bakasura
selvgod-utsuger
Bakasura
Level 39
God Stats
15W - 18L
1,386 SR
Queue Stats
237W - 250L
1,359 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,412 Elo+

VS

Team Averages
Level 103
1,496 SR
1,415 Elo+
King Arthur
King Arthur
Evo234_
King Arthur
Level 120
God Stats
16W - 17L
1,628 SR
Queue Stats
438W - 418L
1,479 Elo+
Solo
Jing Wei
Jing Wei
HeldStarfish134
Jing Wei
Level 125
God Stats
133W - 158L
1,257 SR
Queue Stats
565W - 557L
1,423 Elo+
Solo
Awilix
Awilix
Saldio
Awilix
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 68L
1,442 Elo+
Party 1
Ares
Ares
ViiNtZz
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Arachne
Arachne
Warriors__Anubis
Arachne
Level 88
God Stats
3W - 4L
1,596 SR
Queue Stats
294W - 271L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brockchen5034
Morgan Le Fay
13
0 / 0 / 3
7,616
508
9,450
5,668
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 0
8,961
597
7,143
9,482
3,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
DR INGU
Surtr
13
4 / 3 / 1
7,771
518
9,479
14,544
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 0 / 3
7,641
509
3,357
6,445
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
1 / 0 / 1
8,003
534
6,975
10,239
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evo234_
King Arthur
12
2 / 2 / 1
7,238
483
7,721
11,875
10,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
12
0 / 2 / 0
7,116
474
3,588
11,832
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Saldio
Awilix
11
1 / 1 / 0
6,598
440
3,744
10,672
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
ViiNtZz
Ares
6
0 / 6 / 0
5,513
368
2,312
9,338
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
7,211
481
4,535
13,221
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
4
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Brockchen5034
Morgan Le Fay
0
0
3
1.5
W
5
1
0
5
W
Surtr
DR INGU
Surtr
4
3
1
1.5
L
King Arthur
Evo234_
King Arthur
2
2
1
1.25
L
Jing Wei
0
2
0
0
W
3
0
3
4.5
L
Awilix
Saldio
Awilix
1
1
0
1
L
Ares
ViiNtZz
Ares
0
6
0
0
L
1
2
1
0.75
W
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
21,900
46,378
Taken
56,938
26,036
Mitigated
29,095
14,930
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Brockchen5034
Morgan Le Fay
9,450
995
0
1,073
5,668
2,453
0
1,050
4,618
61,593
0
W
7,143
4,095
0
5,852
9,482
3,629
3,089
307
9,175
0
63,957
W
Surtr
DR INGU
Surtr
9,479
3,333
0
4,565
14,544
8,860
18
387
14,157
1,022
40,040
L
King Arthur
Evo234_
King Arthur
7,721
1,443
0
1,600
11,875
10,765
0
526
11,241
880
46,848
L
Jing Wei
3,588
2,132
0
4,246
11,832
3,819
768
1,571
10,261
0
52,528
W
3,357
1,631
0
916
6,445
6,626
345
579
5,866
17,616
0
L
Awilix
Saldio
Awilix
3,744
1,860
0
1,221
10,672
3,565
0
4,702
5,970
0
42,838
L
Ares
ViiNtZz
Ares
2,312
248
0
1,340
9,338
6,065
0
2,686
6,377
9,103
0
L
4,535
2,605
0
588
13,221
4,881
27
3,928
9,253
0
54,117
W
Bakasura
6,975
5,802
102
2,422
10,239
4,468
2,661
382
9,857
0
52,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
33,676
398
Minions Killed
324
0
Camps Cleared
0
1,472,620
Distance Traveled
1,340,633
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,616
508
105
7
0
295,537
1
W
Artemis
8,961
597
104
7
0
270,461
0
W
Surtr
7,771
518
60
4
0
292,295
0
L
King Arthur
7,238
483
67
4
0
281,236
6
L
Jing Wei
7,116
474
80
5
0
234,357
0
W
Kuzenbo
7,641
509
25
2
0
295,192
0
L
Awilix
6,598
440
80
5
0
290,336
0
L
Ares
5,513
368
10
1
0
209,870
2
L
Arachne
7,211
481
87
6
0
324,834
0
W
Bakasura
8,003
534
104
7
0
319,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role