Player Matchup

Nu Wa
Nu Wa
BookedBread2811
Nu Wa
Level 143
God Stats
20W - 13L
1,614 SR
Queue Stats
359W - 359L
1,512 Elo+
Solo
Odin
Odin
Zaythakid21
Odin
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
33W - 44L
1,448 Elo+
Party 1
Ishtar
Ishtar
night phantom16
Ishtar
Level 155
God Stats
3W - 2L
1,620 SR
Queue Stats
256W - 250L
1,597 Elo+
Party 1
Team Averages
Level 142
1,641 SR
1,519 Elo+

VS

Team Averages
Level 104
1,474 SR
1,520 Elo+
Artemis
Artemis
Avoid Kaos
Artemis
Level 46
God Stats
2W - 2L
1,274 SR
Queue Stats
22W - 23L
1,403 Elo+
Solo
Zeus
Zeus
InspiredMilk
Zeus
Level 119
God Stats
8W - 8L
1,472 SR
Queue Stats
282W - 286L
1,498 Elo+
Solo
Surtr
Surtr
bootybandit453
Surtr
Level 148
God Stats
18W - 14L
1,675 SR
Queue Stats
69W - 65L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,330
757
7,113
8,225
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 4
8,503
773
4,551
11,977
9,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 2
9,337
849
9,852
12,749
4,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avoid Kaos
Artemis
13
5 / 2 / 8
9,829
894
9,794
9,770
4,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 7
9,735
885
9,206
5,627
2,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 9
9,926
902
10,433
15,327
14,833
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Avoid Kaos
Artemis
5
2
8
4.5
L
1
5
2
0.4
W
5
2
7
4.25
L
1
5
4
0.6
W
5
1
9
9.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
29,433
32,951
Taken
30,724
16,584
Mitigated
21,033
1,910
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Avoid Kaos
Artemis
9,794
5,201
0
2,187
9,770
4,029
1,262
1,732
8,032
26
38,548
L
7,113
2,588
0
250
8,225
2,790
12
2,165
6,060
35,361
0
W
9,206
509
0
0
5,627
2,171
1,317
1,313
4,314
42,896
0
L
4,551
363
0
190
11,977
9,099
0
4,517
7,460
0
21,611
W
10,433
2,580
0
5,363
15,327
14,833
161
4,768
10,559
1,794
33,520
L
9,852
5,051
0
1,470
12,749
4,695
0
3,904
8,845
0
37,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
29,490
122
Minions Killed
142
0
Camps Cleared
0
594,544
Distance Traveled
589,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,829
894
44
4
0
181,669
0
L
Nu Wa
8,330
757
43
4
0
196,491
1
W
Zeus
9,735
885
57
5
0
188,249
0
L
Odin
8,503
773
29
3
0
209,229
0
W
Surtr
9,926
902
41
4
0
219,790
0
L
Ishtar
9,337
849
50
5
0
188,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role