Player Matchup

King Arthur
King Arthur
ApëxPlayer
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AzuraBlack9999
Zhong Kui
Level 127
God Stats
2W - 2L
1,715 SR
Queue Stats
97W - 77L
1,556 Elo+
Party 3
Kali
Kali
Kiunsu
Kali
Level 108
God Stats
12W - 3L
1,796 SR
Queue Stats
88W - 75L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sacred9000
Kumbhakarna
Level 216
God Stats
2W - 2L
1,473 SR
Queue Stats
210W - 196L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
sharkbait21
Danzaburou
Level 104
God Stats
9W - 5L
1,488 SR
Queue Stats
203W - 177L
1,491 Elo+
Solo
Team Averages
Level 137
1,595 SR
1,522 Elo+

VS

Team Averages
Level 84
1,645 SR
1,537 Elo+
Anubis
Anubis
Ace2828
Anubis
Level 84
God Stats
49W - 38L
1,591 SR
Queue Stats
232W - 219L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
AnneFlankk
Ratatoskr
Level 107
God Stats
49W - 32L
1,804 SR
Queue Stats
270W - 253L
1,595 Elo+
Party 1
Vulcan
Vulcan
Jackzfreddy
Vulcan
Level 146
God Stats
0W - 3L
1,372 SR
Queue Stats
93W - 91L
1,502 Elo+
Party 2
Horus
Horus
Mnsr_Lantz
Horus
Level 64
God Stats
15W - 10L
1,687 SR
Queue Stats
192W - 181L
1,550 Elo+
Party 1
Hachiman
Hachiman
Saber600
Hachiman
Level 21
God Stats
1W - 1L
1,773 SR
Queue Stats
36W - 39L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApëxPlayer
King Arthur
14
1 / 4 / 1
8,397
525
7,549
17,862
11,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
AzuraBlack9999
Zhong Kui
14
3 / 4 / 1
8,397
525
6,972
13,073
11,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Kiunsu
Kali
15
3 / 2 / 3
8,681
543
5,240
15,483
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Sacred9000
Kumbhakarna
13
1 / 2 / 8
9,001
563
6,377
18,546
16,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
sharkbait21
Danzaburou
15
7 / 2 / 4
10,137
634
12,320
13,264
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ace2828
Anubis
14
3 / 3 / 1
8,813
551
8,143
10,967
5,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
AnneFlankk
Ratatoskr
15
7 / 4 / 4
9,592
600
15,570
14,796
6,839
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
13
2 / 3 / 3
8,015
501
18,508
8,779
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
1 / 2 / 2
6,839
427
4,367
9,746
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Saber600
Hachiman
12
1 / 3 / 2
7,422
464
5,468
12,972
4,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
14
14
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ace2828
Anubis
3
3
1
1.17
L
Ratatoskr
AnneFlankk
Ratatoskr
7
4
4
2.25
W
King Arthur
ApëxPlayer
King Arthur
1
4
1
0.38
W
Zhong Kui
AzuraBlack9999
Zhong Kui
3
4
1
0.88
L
Vulcan
2
3
3
1.17
W
Kali
Kiunsu
Kali
3
2
3
2.25
L
Horus
1
2
2
1
L
Hachiman
Saber600
Hachiman
1
3
2
0.67
W
Kumbhakarna
Sacred9000
Kumbhakarna
1
2
8
2.5
W
Danzaburou
sharkbait21
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
52,056
78,228
Taken
57,260
50,228
Mitigated
28,780
23,549
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ace2828
Anubis
8,143
961
0
4,638
10,967
5,938
0
628
10,339
62,792
0
L
Ratatoskr
AnneFlankk
Ratatoskr
15,570
4,443
0
750
14,796
6,839
581
4,000
10,796
0
84,830
W
King Arthur
ApëxPlayer
King Arthur
7,549
1,153
0
3,988
17,862
11,546
0
6,405
11,457
97
62,800
W
Zhong Kui
AzuraBlack9999
Zhong Kui
6,972
126
0
4,810
13,073
11,126
310
7,614
5,459
54,326
0
L
Vulcan
18,508
5,562
0
1,540
8,779
3,818
172
3,929
4,850
65,110
0
W
Kali
Kiunsu
Kali
5,240
2,352
0
3,875
15,483
6,384
0
2,893
12,502
0
78,990
L
Horus
4,367
2,538
826
2,577
9,746
7,389
0
1,443
8,303
0
17,067
L
Hachiman
Saber600
Hachiman
5,468
4,170
0
3,761
12,972
4,796
459
3,568
9,404
0
53,546
W
Kumbhakarna
Sacred9000
Kumbhakarna
6,377
542
2,218
3,025
18,546
16,121
31
4,851
13,695
24,219
0
W
Danzaburou
sharkbait21
Danzaburou
12,320
4,534
0
5,633
13,264
5,051
487
5,020
8,244
0
78,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
40,681
453
Minions Killed
420
0
Camps Cleared
0
1,558,708
Distance Traveled
1,465,110
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,813
551
116
7
0
272,251
0
L
Ratatoskr
9,592
600
111
7
0
347,191
0
W
King Arthur
8,397
525
101
6
0
317,181
1
W
Zhong Kui
8,397
525
84
5
0
252,500
1
L
Vulcan
8,015
501
83
5
0
331,994
0
W
Kali
8,681
543
108
7
0
333,779
4
L
Horus
6,839
427
14
1
0
238,910
0
L
Hachiman
7,422
464
96
6
0
274,764
0
W
Kumbhakarna
9,001
563
30
2
0
368,200
0
W
Danzaburou
10,137
634
130
8
0
287,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role