Player Matchup

Ratatoskr
Ratatoskr
Chatterous
Ratatoskr
Level 158
God Stats
12W - 6L
1,808 SR
Queue Stats
472W - 399L
1,562 Elo+
Solo
Fafnir
Fafnir
KazumaKiryuDoD
Fafnir
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,434 Elo+
Solo
Zeus
Zeus
MegaMY13
Zeus
Level 142
God Stats
4W - 6L
1,455 SR
Queue Stats
307W - 284L
1,645 Elo+
Solo
Hachiman
Hachiman
SirShovel
Hachiman
Level 159
God Stats
4W - 6L
1,146 SR
Queue Stats
424W - 474L
1,572 Elo+
Solo
Nemesis
Nemesis
sorinzeul
Nemesis
Level 86
God Stats
6W - 2L
1,661 SR
Queue Stats
144W - 124L
1,464 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,535 Elo+

VS

Team Averages
Level 106
1,566 SR
1,579 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bortelbaum
Sun Wukong
Level 83
God Stats
20W - 13L
1,604 SR
Queue Stats
350W - 334L
1,537 Elo+
Solo
Sylvanus
Sylvanus
MertinGözlükleri
Sylvanus
Level 115
God Stats
10W - 11L
1,467 SR
Queue Stats
44W - 45L
1,502 Elo+
Solo
Hachiman
Hachiman
TheMasterArrow
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,717 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kill98
Tsukuyomi
Level 191
God Stats
1W - 1L
1,758 SR
Queue Stats
66W - 37L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chatterous
Ratatoskr
15
5 / 0 / 2
8,626
664
9,953
11,384
8,486
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 4
6,716
517
4,522
11,018
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
2 / 2 / 2
7,561
582
9,268
10,548
3,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SirShovel
Hachiman
10
1 / 2 / 1
5,980
460
7,304
6,221
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
sorinzeul
Nemesis
12
3 / 3 / 3
7,050
542
5,747
12,203
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 1
6,996
538
7,332
9,013
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Bortelbaum
Sun Wukong
12
0 / 5 / 0
6,673
513
6,395
14,640
8,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
6,400
492
5,149
10,342
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 2 / 2
6,103
469
5,102
8,761
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
kill98
Tsukuyomi
13
4 / 2 / 1
7,485
576
7,947
10,682
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Sun Wukong
Bortelbaum
Sun Wukong
0
5
0
0
W
Ratatoskr
Chatterous
Ratatoskr
5
0
2
6
W
0
0
4
2
W
Zeus
2
2
2
1.5
L
0
0
2
1
W
Hachiman
SirShovel
Hachiman
1
2
1
0.75
L
Hachiman
1
2
2
1
L
Tsukuyomi
kill98
Tsukuyomi
4
2
1
2.25
W
Nemesis
sorinzeul
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
31,925
51,374
Taken
53,438
30,959
Mitigated
26,092
14,455
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,332
740
0
2,274
9,013
3,032
0
5,931
3,082
56,770
0
L
Sun Wukong
Bortelbaum
Sun Wukong
6,395
1,262
0
4,203
14,640
8,173
0
992
13,648
0
57,220
W
Ratatoskr
Chatterous
Ratatoskr
9,953
1,892
0
3,457
11,384
8,486
0
0
11,384
89
78,639
W
4,522
1,101
0
4,234
11,018
11,857
0
3,143
7,869
16,847
0
W
Zeus
9,268
1,281
0
3,736
10,548
3,745
248
5,845
4,387
60,184
0
L
5,149
1,817
1,004
4,052
10,342
7,489
252
1,808
8,072
24,451
0
W
Hachiman
SirShovel
Hachiman
7,304
4,301
0
1,160
6,221
2,310
0
1,348
4,873
0
47,768
L
Hachiman
5,102
2,495
0
3,874
8,761
3,487
472
1,799
6,762
0
44,851
L
Tsukuyomi
kill98
Tsukuyomi
7,947
2,678
0
5,114
10,682
3,911
0
2,874
7,772
0
67,479
W
Nemesis
sorinzeul
Nemesis
5,747
2,660
0
1,868
12,203
4,561
0
1,716
10,351
0
47,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
33,657
413
Minions Killed
430
0
Camps Cleared
0
1,342,626
Distance Traveled
1,235,788
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,996
538
114
9
0
247,654
0
L
Sun Wukong
6,673
513
104
8
0
258,222
1
W
Ratatoskr
8,626
664
131
10
0
286,261
0
W
Fafnir
6,716
517
31
2
0
268,628
0
W
Zeus
7,561
582
104
8
0
247,418
5
L
Sylvanus
6,400
492
29
2
0
205,621
0
W
Hachiman
5,980
460
78
6
0
233,357
0
L
Hachiman
6,103
469
80
6
0
225,490
4
L
Tsukuyomi
7,485
576
103
8
0
298,801
0
W
Nemesis
7,050
542
69
5
0
306,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role