Player Matchup

Anhur
Anhur
Gold III
quayIV
Anhur
Gold III
Level 117
God Stats
17W - 10L
1,691 SR
Queue Stats
116W - 109L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,691 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,500 SR
1,256 MMR
Janus
Janus
Bronze III
illucidGamingHD
Janus
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
quayIV
Anhur
14
4 / 0 / 0
9,125
1,141
6,243
8,120
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ChronosAnubisAh Muzen CabAphroditeHercules

VS

Bans
BakasuraHeraLokiHadesJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,803
850
4,314
7,325
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anhur
quayIV
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,243
Damage
4,314
8,120
Taken
7,325
3,474
Mitigated
1,516
2,791
Healing
740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,314
578
0
740
7,325
1,516
0
370
6,955
28,504
0
W
Anhur
quayIV
Anhur
6,243
3,661
0
2,791
8,120
3,474
721
4,726
3,394
0
50,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,125
Gold Earned
6,803
104
Minions Killed
66
6
Camps Cleared
2
152,895
Distance Traveled
146,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,803
850
66
8
2
146,694
0
W
Anhur
9,125
1,141
104
13
6
152,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role