Player Matchup

Bellona
Bellona
 
Bellona
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AstraIlI
Hera
Level 7
God Stats
1W - 2L
1,315 SR
Queue Stats
18W - 20L
1,402 Elo+
Party 1
Ullr
Ullr
LokiisEz
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,402 Elo+
Party 1
Team Averages
Level 15
1,438 SR
1,434 Elo+

VS

Team Averages
Level 89
1,616 SR
1,488 Elo+
Aphrodite
Aphrodite
Rhysey
Aphrodite
Level 157
God Stats
3W - 0L
1,719 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
S3DUN 33RF
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,564 Elo+
Solo
Horus
Horus
yamisan27
Horus
Level 65
God Stats
12W - 7L
1,629 SR
Queue Stats
503W - 526L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 2
7,433
676
5,643
10,139
6,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
10
1 / 2 / 2
7,632
694
10,742
8,870
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
11
2 / 6 / 0
7,975
725
3,874
11,176
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rhysey
Aphrodite
13
5 / 0 / 5
9,571
870
10,532
5,258
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
S3DUN 33RF
Fenrir
12
5 / 1 / 4
9,110
828
11,750
13,283
6,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
yamisan27
Horus
11
0 / 2 / 7
7,945
722
4,064
11,519
10,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
L
Hera
1
2
2
1
L
Ullr
2
6
0
0.33
W
Aphrodite
Rhysey
Aphrodite
5
0
5
7.5
W
Fenrir
S3DUN 33RF
Fenrir
5
1
4
7
W
Horus
yamisan27
Horus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
26,346
30,185
Taken
30,060
15,298
Mitigated
20,858
3,132
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,643
1,760
0
92
10,139
6,598
0
3,069
7,026
0
17,870
L
Hera
10,742
2,616
0
2,470
8,870
4,517
0
3,666
5,128
37,412
0
L
Ullr
3,874
888
0
570
11,176
4,183
0
4,120
7,056
0
22,615
W
Aphrodite
Rhysey
Aphrodite
10,532
925
5,731
4,090
5,258
3,310
0
2,400
2,858
56,080
0
W
Fenrir
S3DUN 33RF
Fenrir
11,750
923
0
3,054
13,283
6,803
0
4,768
8,515
0
32,364
W
Horus
yamisan27
Horus
4,064
1,464
480
1,290
11,519
10,745
60
4,219
7,300
0
14,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
26,626
94
Minions Killed
126
0
Camps Cleared
0
587,593
Distance Traveled
676,800
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,433
676
30
3
0
213,596
0
L
Hera
7,632
694
41
4
0
193,533
0
L
Ullr
7,975
725
23
2
0
180,464
0
W
Aphrodite
9,571
870
81
7
0
226,735
0
W
Fenrir
9,110
828
34
3
0
240,254
3
W
Horus
7,945
722
11
1
0
209,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role