Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
illucidGamingHD
Tsukuyomi
Bronze III
Level 48
God Stats
2W - 1L
1,603 SR
Queue Stats
2W - 9L
1,356 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,603 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,342 SR
962 MMR
Aphrodite
Aphrodite
Gold V
Padre_du_47
Aphrodite
Gold V
Level 107
God Stats
18W - 17L
1,342 SR
Queue Stats
145W - 176L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
illucidGamingHD
Tsukuyomi
20
3 / 5 / 0
16,738
881
20,457
26,883
19,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraAo KuangLokiHadesAnubis

VS

Bans
FenrirSkadiPeleHerculesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Padre_du_47
Aphrodite
20
4 / 3 / 0
19,664
1,035
19,929
27,587
13,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Padre_du_47
Aphrodite
4
3
0
1.33
L
Tsukuyomi
illucidGamingHD
Tsukuyomi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
19,929
26,883
Taken
27,587
19,941
Mitigated
13,101
1,660
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Padre_du_47
Aphrodite
19,929
480
0
17,474
27,587
13,101
1,917
560
27,027
140,664
0
L
Tsukuyomi
illucidGamingHD
Tsukuyomi
20,457
4,781
0
1,660
26,883
19,941
1,256
20,055
6,828
0
86,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,738
Gold Earned
19,664
152
Minions Killed
240
2
Camps Cleared
13
351,359
Distance Traveled
340,203
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
19,664
1,035
240
13
13
340,203
4
L
Tsukuyomi
16,738
881
152
8
2
351,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role