Player Matchup

Kali
Kali
JosephMerrik
Kali
Level 147
God Stats
17W - 10L
1,681 SR
Queue Stats
324W - 293L
1,611 Elo+
Solo
Jormungandr
Jormungandr
LazyR3x
Jormungandr
Level 149
God Stats
4W - 3L
1,573 SR
Queue Stats
75W - 45L
1,591 Elo+
Solo
Xbalanque
Xbalanque
UNiQuE_AcE__
Xbalanque
Level 153
God Stats
8W - 6L
1,642 SR
Queue Stats
81W - 75L
1,470 Elo+
Solo
Merlin
Merlin
Whyyouhere
Merlin
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 114L
1,484 Elo+
Party 1
Sobek
Sobek
e14a
Sobek
Level 68
God Stats
3W - 7L
1,152 SR
Queue Stats
162W - 162L
1,504 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,532 Elo+

VS

Team Averages
Level 101
1,525 SR
1,582 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CapRoll
Janus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 15L
1,802 Elo+
Solo
Sylvanus
Sylvanus
Midㅤ
Sylvanus
Level 88
God Stats
10W - 6L
1,624 SR
Queue Stats
165W - 146L
1,528 Elo+
Solo
Hachiman
Hachiman
Reenez
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,425
584
3,356
8,718
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LazyR3x
Jormungandr
13
2 / 1 / 1
7,505
682
7,332
7,823
5,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
UNiQuE_AcE__
Xbalanque
10
5 / 4 / 3
6,463
588
7,507
7,278
2,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Whyyouhere
Merlin
10
1 / 1 / 3
5,611
510
6,367
7,518
2,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
e14a
Sobek
11
3 / 1 / 5
6,721
611
4,632
10,392
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 2
5,868
533
3,060
8,343
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
 
Odin
10
0 / 2 / 1
5,082
462
2,707
9,474
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
CapRoll
Janus
10
1 / 4 / 3
6,163
560
6,664
7,193
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Midㅤ
Sylvanus
10
3 / 3 / 2
6,093
554
4,918
12,929
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Reenez
Hachiman
9
3 / 4 / 1
5,614
510
7,942
10,234
3,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
2
2
L
Odin
 
Odin
0
2
1
0.25
L
Janus
CapRoll
Janus
1
4
3
0.63
W
2
1
2
3
W
Jormungandr
LazyR3x
Jormungandr
2
1
1
2.5
L
Sylvanus
Midㅤ
Sylvanus
3
3
2
1.33
L
Hachiman
Reenez
Hachiman
3
4
1
0.88
W
Xbalanque
UNiQuE_AcE__
Xbalanque
5
4
3
1.63
W
Merlin
Whyyouhere
Merlin
1
1
3
2.5
W
Sobek
e14a
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
25,291
41,729
Taken
48,173
23,138
Mitigated
23,973
14,341
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,060
529
0
482
8,343
2,872
0
2,550
5,793
0
45,349
L
Odin
 
Odin
2,707
76
0
1,837
9,474
5,270
0
6,436
3,038
1,066
25,351
L
Janus
CapRoll
Janus
6,664
927
0
745
7,193
2,975
32
2,706
4,487
47,243
0
W
3,356
1,107
0
2,583
8,718
3,255
0
1,085
7,633
0
46,072
W
Jormungandr
LazyR3x
Jormungandr
7,332
1,815
0
2,227
7,823
5,845
79
760
6,959
65,219
0
L
Sylvanus
Midㅤ
Sylvanus
4,918
1,288
1,724
3,993
12,929
9,413
0
3,952
8,953
19,629
0
L
Hachiman
Reenez
Hachiman
7,942
4,636
0
3,172
10,234
3,443
322
2,766
7,392
0
30,921
W
Xbalanque
UNiQuE_AcE__
Xbalanque
7,507
3,354
0
2,229
7,278
2,689
0
2,695
4,583
0
38,124
W
Merlin
Whyyouhere
Merlin
6,367
509
55
3,260
7,518
2,537
0
5,092
2,426
32,784
0
W
Sobek
e14a
Sobek
4,632
847
0
3,987
10,392
8,812
0
2,332
8,060
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
28,820
325
Minions Killed
270
0
Camps Cleared
0
1,123,348
Distance Traveled
1,132,414
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,868
533
73
7
0
257,623
0
L
Odin
5,082
462
40
4
0
220,606
0
L
Janus
6,163
560
78
7
0
222,932
2
W
Kali
6,425
584
66
6
0
266,546
0
W
Jormungandr
7,505
682
113
10
0
202,921
2
L
Sylvanus
6,093
554
35
3
0
226,400
3
L
Hachiman
5,614
510
44
4
0
204,853
0
W
Xbalanque
6,463
588
67
6
0
198,479
0
W
Merlin
5,611
510
57
5
0
224,994
0
W
Sobek
6,721
611
22
2
0
230,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role