Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
La Clean
Cthulhu
Level 29
God Stats
16W - 14L
1,500 SR
Queue Stats
68W - 64L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
NineTaiIsCat
Gilgamesh
Level 46
God Stats
4W - 1L
1,446 SR
Queue Stats
51W - 43L
1,370 Elo+
Party 2
Kali
Kali
No1234567891011
Kali
Level 109
God Stats
7W - 7L
1,578 SR
Queue Stats
160W - 154L
1,477 Elo+
Solo
Thoth
Thoth
W00ly
Thoth
Level 30
God Stats
14W - 18L
1,500 SR
Queue Stats
103W - 99L
1,500 Elo+
Solo
Team Averages
Level 72
1,505 SR
1,453 Elo+

VS

Team Averages
Level 50
1,570 SR
1,347 Elo+
Danzaburou
Danzaburou
Tony Guapo 00
Danzaburou
Level 53
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 3L
1,189 Elo+
Solo
Tiamat
Tiamat
demonteizer
Tiamat
Level 110
God Stats
22W - 31L
1,438 SR
Queue Stats
508W - 518L
1,411 Elo+
Solo
Bacchus
Bacchus
y741
Bacchus
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 28L
1,453 Elo+
Party 1
Chaac
Chaac
手写月c
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Awilix
Awilix
虚无的心
Awilix
Level 66
God Stats
1W - 2L
1,680 SR
Queue Stats
46W - 57L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
1 / 0 / 0
3,510
702
1,576
2,975
858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
La Clean
Cthulhu
5
0 / 0 / 1
3,648
730
1,953
3,556
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
NineTaiIsCat
Gilgamesh
6
2 / 0 / 0
3,801
760
2,427
3,577
1,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 0 / 0
3,567
713
1,031
3,595
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
W00ly
Thoth
6
0 / 1 / 0
3,576
715
243
1,490
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tony Guapo 00
Danzaburou
5
0 / 0 / 0
2,983
597
1,761
2,705
806
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
1
0 / 0 / 0
2,514
503
0
0
0
Bacchus
y741
Bacchus
5
0 / 1 / 0
3,185
637
1,492
3,760
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
6
0 / 1 / 0
3,487
697
1,357
2,908
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
7
1 / 1 / 0
3,623
725
1,438
4,389
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
Cthulhu
La Clean
Cthulhu
0
0
1
0.5
W
Gilgamesh
NineTaiIsCat
Gilgamesh
2
0
0
2
W
0
0
0
0
L
Danzaburou
Tony Guapo 00
Danzaburou
0
0
0
0
W
Thoth
W00ly
Thoth
0
1
0
0
L
Tiamat
0
0
0
0
L
Bacchus
y741
Bacchus
0
1
0
0
L
Chaac
0
1
0
0
L
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,230
Damage
6,048
15,193
Taken
13,762
5,905
Mitigated
6,285
4,287
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,576
805
0
1,262
2,975
858
0
1,222
1,753
0
18,328
W
Cthulhu
La Clean
Cthulhu
1,953
296
576
568
3,556
1,840
0
270
3,286
11,198
0
W
Gilgamesh
NineTaiIsCat
Gilgamesh
2,427
737
0
482
3,577
1,676
0
0
3,577
0
17,698
W
1,031
489
0
907
3,595
1,246
0
0
3,595
0
18,827
L
Danzaburou
Tony Guapo 00
Danzaburou
1,761
397
219
661
2,705
806
0
897
1,808
0
14,526
W
Thoth
W00ly
Thoth
243
0
0
492
1,490
285
0
0
1,490
18,621
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
y741
Bacchus
1,492
281
0
792
3,760
2,914
0
1,292
2,468
5,086
0
L
Chaac
1,357
205
0
634
2,908
1,216
0
105
2,662
0
13,250
L
Awilix
1,438
532
0
0
4,389
1,349
0
0
4,311
0
18,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,102
Gold Earned
15,792
135
Minions Killed
88
0
Camps Cleared
0
522,415
Distance Traveled
462,408
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,510
702
33
7
0
89,653
0
W
Cthulhu
3,648
730
10
2
0
104,827
0
W
Gilgamesh
3,801
760
28
6
0
106,842
0
W
Kali
3,567
713
33
7
0
119,764
1
L
Danzaburou
2,983
597
15
3
0
110,425
0
W
Thoth
3,576
715
31
6
0
101,329
0
L
Tiamat
2,514
503
0
0
0
0
0
L
Bacchus
3,185
637
6
1
0
109,629
0
L
Chaac
3,487
697
29
6
0
103,800
0
L
Awilix
3,623
725
38
8
0
138,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role