Player Matchup

Fenrir
Fenrir
CrazyWakeUp
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gruffyard7
Tsukuyomi
Level 158
God Stats
2W - 5L
1,484 SR
Queue Stats
293W - 265L
1,603 Elo+
Solo
Cthulhu
Cthulhu
Spark42
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
TDS288
Arachne
Level 89
God Stats
5W - 2L
1,886 SR
Queue Stats
422W - 377L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Vovan690
Kukulkan
Level 15
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,516 SR
1,535 Elo+

VS

Team Averages
Level 117
1,455 SR
1,578 Elo+
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Faages
Hou Yi
Level 88
God Stats
2W - 1L
1,527 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Achilles
Achilles
GudMike
Achilles
Level 126
God Stats
1W - 1L
1,250 SR
Queue Stats
76W - 65L
1,538 Elo+
Solo
Cerberus
Cerberus
Tonz1986
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,574 Elo+
Solo
Chronos
Chronos
iCeDorian59
Chronos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 137L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 3
5,472
547
1,589
8,809
3,464
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Gruffyard7
Tsukuyomi
2
0 / 0 / 0
3,898
390
0
837
166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Spark42
Cthulhu
8
1 / 0 / 1
5,328
533
2,428
7,238
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
TDS288
Arachne
10
2 / 3 / 0
5,939
594
7,919
11,341
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Vovan690
Kukulkan
9
0 / 6 / 1
5,468
547
2,420
7,983
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
8 / 2 / 3
7,618
762
5,813
7,893
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Faages
Hou Yi
9
2 / 1 / 0
5,697
570
5,049
5,069
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
GudMike
Achilles
11
1 / 0 / 0
6,569
657
2,651
7,089
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
Tonz1986
Cerberus
9
1 / 2 / 6
6,065
607
3,909
8,851
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
iCeDorian59
Chronos
11
1 / 0 / 6
6,680
668
3,496
4,306
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
2
3
4.75
L
Fenrir
1
4
3
0.63
W
Hou Yi
Faages
Hou Yi
2
1
0
2
L
Tsukuyomi
Gruffyard7
Tsukuyomi
0
0
0
0
W
Achilles
GudMike
Achilles
1
0
0
1
L
Cthulhu
Spark42
Cthulhu
1
0
1
1.5
L
Arachne
TDS288
Arachne
2
3
0
0.67
W
Cerberus
Tonz1986
Cerberus
1
2
6
2
L
Kukulkan
Vovan690
Kukulkan
0
6
1
0.08
W
Chronos
iCeDorian59
Chronos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,356
Damage
20,918
36,208
Taken
33,208
14,992
Mitigated
18,983
7,616
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,813
1,814
0
925
7,893
3,426
0
821
7,072
0
47,849
L
Fenrir
1,589
412
0
1,535
8,809
3,464
0
1,444
7,365
0
22,971
W
Hou Yi
Faages
Hou Yi
5,049
2,135
0
1,331
5,069
1,685
573
1,186
3,799
0
34,186
L
Tsukuyomi
Gruffyard7
Tsukuyomi
0
0
0
273
837
166
0
0
837
0
2,071
W
Achilles
GudMike
Achilles
2,651
912
0
1,360
7,089
6,355
59
0
7,089
0
40,263
L
Cthulhu
Spark42
Cthulhu
2,428
223
1,088
1,286
7,238
4,108
0
1,366
5,872
19,113
0
L
Arachne
TDS288
Arachne
7,919
5,188
0
3,054
11,341
4,319
0
1,625
9,716
0
42,071
W
Cerberus
Tonz1986
Cerberus
3,909
272
0
2,656
8,851
5,994
0
2,251
6,600
14,205
0
L
Kukulkan
Vovan690
Kukulkan
2,420
785
0
380
7,983
2,935
0
3,000
4,983
34,654
0
W
Chronos
iCeDorian59
Chronos
3,496
587
0
1,148
4,306
1,523
1,129
548
3,758
44,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
32,629
193
Minions Killed
311
0
Camps Cleared
0
886,239
Distance Traveled
1,087,922
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,618
762
78
8
0
249,461
0
L
Fenrir
5,472
547
40
4
0
224,962
0
W
Hou Yi
5,697
570
44
4
0
196,624
1
L
Tsukuyomi
3,898
390
6
1
0
19,413
0
W
Achilles
6,569
657
77
8
0
207,610
1
L
Cthulhu
5,328
533
24
2
0
210,599
2
L
Arachne
5,939
594
57
6
0
256,718
0
W
Cerberus
6,065
607
31
3
0
218,997
2
L
Kukulkan
5,468
547
66
7
0
174,547
0
W
Chronos
6,680
668
81
8
0
215,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role