Player Matchup

Artemis
Artemis
Dobby022415
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,095 Elo+
Party 2
Kali
Kali
LEBRON609
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,224 Elo+
Party 2
Surtr
Surtr
MasterOogway67
Surtr
Level 47
God Stats
0W - 4L
1,243 SR
Queue Stats
6W - 26L
1,224 Elo+
Party 2
Anubis
Anubis
imkindacringevro
Anubis
Level 35
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 23L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
namechanged9078
Aphrodite
Level 30
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 25L
1,233 Elo+
Party 2
Team Averages
Level 27
1,459 SR
1,200 Elo+

VS

Team Averages
Level 127
1,690 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Crackbabypower
Kuzenbo
Level 159
God Stats
3W - 3L
1,811 SR
Queue Stats
142W - 105L
1,577 Elo+
Party 3
Sun Wukong
Sun Wukong
Damianiac
Sun Wukong
Level 125
God Stats
2W - 1L
1,728 SR
Queue Stats
219W - 174L
1,449 Elo+
Party 1
Apollo
Apollo
Level99pikajew
Apollo
Level 151
God Stats
7W - 8L
1,821 SR
Queue Stats
124W - 89L
1,702 Elo+
Party 3
Fenrir
Fenrir
bemble
Fenrir
Level 113
God Stats
49W - 31L
1,589 SR
Queue Stats
288W - 237L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dobby022415
Artemis
6
0 / 8 / 0
4,127
413
3,475
8,548
2,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
8
1 / 3 / 0
4,936
494
3,119
10,072
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,709
471
4,514
9,545
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 7 / 0
3,993
399
2,567
6,989
2,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
namechanged9078
Aphrodite
8
0 / 4 / 1
4,366
437
3,341
7,033
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 3
6,275
628
4,897
3,310
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 0 / 7
7,240
724
4,704
7,035
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Damianiac
Sun Wukong
11
3 / 0 / 2
6,569
657
6,125
8,097
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
9 / 0 / 7
7,040
704
8,562
6,081
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
bemble
Fenrir
10
5 / 1 / 4
6,201
620
5,550
8,401
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
25
26
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
6
0
7
9.5
W
Sun Wukong
Damianiac
Sun Wukong
3
0
2
4
L
Artemis
Dobby022415
Artemis
0
8
0
0
L
Kali
1
3
0
0.33
W
9
0
7
12.5
L
0
4
1
0.13
W
Fenrir
bemble
Fenrir
5
1
4
7
L
0
7
0
0
L
Aphrodite
namechanged9078
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
29,838
42,187
Taken
32,924
18,171
Mitigated
17,831
7,267
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,897
667
14
412
3,310
1,211
826
1,686
1,624
40,762
0
W
4,704
2,127
223
3,251
7,035
6,373
156
1,643
5,347
15,788
84
W
Sun Wukong
Damianiac
Sun Wukong
6,125
1,739
0
2,294
8,097
4,893
40
228
7,869
0
50,469
L
Artemis
Dobby022415
Artemis
3,475
2,029
0
332
8,548
2,302
0
2,026
6,462
0
12,139
L
Kali
3,119
1,611
0
1,581
10,072
3,355
0
1,676
8,396
0
25,087
W
8,562
6,782
0
3,194
6,081
2,179
1,994
1,746
4,335
0
52,896
L
4,514
1,677
0
1,592
9,545
7,477
0
0
9,545
713
27,956
W
Fenrir
bemble
Fenrir
5,550
2,640
0
1,391
8,401
3,175
0
1,058
7,343
0
39,759
L
2,567
178
0
406
6,989
2,650
0
2,678
4,311
14,597
0
L
Aphrodite
namechanged9078
Aphrodite
3,341
566
808
2,548
7,033
2,387
0
3,231
3,802
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
33,325
145
Minions Killed
313
0
Camps Cleared
0
967,861
Distance Traveled
1,012,599
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,275
628
62
6
0
191,896
0
W
Kuzenbo
7,240
724
20
2
0
210,073
0
W
Sun Wukong
6,569
657
98
10
0
208,883
1
L
Artemis
4,127
413
19
2
0
182,185
0
L
Kali
4,936
494
46
5
0
213,607
0
W
Apollo
7,040
704
69
7
0
183,826
1
L
Surtr
4,709
471
37
4
0
196,989
0
W
Fenrir
6,201
620
64
6
0
217,921
1
L
Anubis
3,993
399
17
2
0
174,984
1
L
Aphrodite
4,366
437
26
3
0
200,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role