Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DeadlyOpiodz
Thor
Level 147
God Stats
3W - 4L
1,694 SR
Queue Stats
234W - 243L
1,526 Elo+
Solo
Nu Wa
Nu Wa
DoritoPitbull
Nu Wa
Level 65
God Stats
1W - 2L
1,686 SR
Queue Stats
117W - 110L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Ninth Hassan
Cthulhu
Level 111
God Stats
3W - 2L
1,627 SR
Queue Stats
179W - 232L
1,408 Elo+
Solo
Ullr
Ullr
Tannnyy
Ullr
Level 129
God Stats
3W - 4L
1,492 SR
Queue Stats
403W - 365L
1,535 Elo+
Solo
Team Averages
Level 116
1,600 SR
1,490 Elo+

VS

Team Averages
Level 95
1,488 SR
1,399 Elo+
Thanatos
Thanatos
Acooseo
Thanatos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 1
Artemis
Artemis
Hotstufff86
Artemis
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 10L
1,295 Elo+
Party 1
Hercules
Hercules
Wingingmelon5
Hercules
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 98L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
asickpuppy
Kuzenbo
Level 124
God Stats
3W - 1L
1,644 SR
Queue Stats
19W - 13L
1,515 Elo+
Solo
Vulcan
Vulcan
mccamishhh
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 80L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 1
6,942
496
4,438
11,514
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 4 / 3
8,115
580
7,789
13,732
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 0
7,382
527
5,300
7,154
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ninth Hassan
Cthulhu
13
0 / 5 / 1
7,562
540
7,177
10,535
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Tannnyy
Ullr
12
0 / 2 / 2
6,773
484
4,851
8,349
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acooseo
Thanatos
12
3 / 2 / 3
7,329
524
5,239
13,385
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Hotstufff86
Artemis
10
0 / 2 / 1
5,903
422
3,229
6,288
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
Wingingmelon5
Hercules
14
4 / 1 / 3
8,578
613
3,116
12,188
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
asickpuppy
Kuzenbo
12
2 / 0 / 1
7,512
537
5,229
8,968
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
mccamishhh
Vulcan
12
3 / 2 / 1
7,627
545
10,558
6,830
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
1
1.5
W
Thanatos
Acooseo
Thanatos
3
2
3
2.25
L
3
4
3
1.13
L
3
2
0
1.5
W
Artemis
Hotstufff86
Artemis
0
2
1
0.25
L
Cthulhu
Ninth Hassan
Cthulhu
0
5
1
0.1
L
Ullr
Tannnyy
Ullr
0
2
2
0.5
W
Hercules
Wingingmelon5
Hercules
4
1
3
5.5
W
Kuzenbo
asickpuppy
Kuzenbo
2
0
1
2.5
W
Vulcan
mccamishhh
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
27,371
51,284
Taken
47,659
28,920
Mitigated
26,819
11,935
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,438
992
0
3,126
11,514
11,024
172
4,205
7,134
21,802
0
W
Thanatos
Acooseo
Thanatos
5,239
2,084
0
8,024
13,385
4,864
0
2,245
10,983
0
51,927
L
7,789
2,045
0
5,038
13,732
5,043
39
4,544
9,172
0
67,476
L
5,300
1,315
0
1,837
7,154
2,345
647
5,632
1,522
49,177
0
W
Artemis
Hotstufff86
Artemis
3,229
1,599
0
1,174
6,288
2,307
8
1,347
4,941
0
24,069
L
Cthulhu
Ninth Hassan
Cthulhu
7,177
387
201
1,403
10,535
7,539
0
0
10,535
56,395
0
L
Ullr
Tannnyy
Ullr
4,851
1,662
0
330
8,349
2,969
556
1,341
6,940
0
53,161
W
Hercules
Wingingmelon5
Hercules
3,116
1,043
0
3,006
12,188
9,127
0
6,302
4,988
0
57,021
W
Kuzenbo
asickpuppy
Kuzenbo
5,229
2,070
0
2,767
8,968
8,256
258
2,054
6,811
23,638
0
W
Vulcan
mccamishhh
Vulcan
10,558
4,856
0
1,620
6,830
2,265
628
4,084
2,746
67,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
36,949
398
Minions Killed
349
0
Camps Cleared
0
1,327,216
Distance Traveled
1,344,576
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,942
496
36
3
0
259,913
4
W
Thanatos
7,329
524
76
5
0
280,544
1
L
Thor
8,115
580
102
7
0
280,773
0
L
Nu Wa
7,382
527
81
6
0
256,792
0
W
Artemis
5,903
422
40
3
0
221,811
0
L
Cthulhu
7,562
540
104
7
0
283,415
6
L
Ullr
6,773
484
75
5
0
246,323
0
W
Hercules
8,578
613
104
7
0
286,462
0
W
Kuzenbo
7,512
537
24
2
0
287,743
1
W
Vulcan
7,627
545
105
8
0
268,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role