Player Matchup

Kuzenbo
Kuzenbo
Perk 408246
Kuzenbo
Level 60
God Stats
6W - 5L
1,423 SR
Queue Stats
53W - 68L
1,439 Elo+
Party 2
Osiris
Osiris
Smrtiac
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,587 Elo+
Party 1
Vulcan
Vulcan
Tale of Mar
Vulcan
Level 60
God Stats
2W - 3L
1,619 SR
Queue Stats
107W - 130L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
Treeeen
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,684 Elo+
Party 1
Anubis
Anubis
True-_-Legends_
Anubis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 120L
1,500 Elo+
Solo
Team Averages
Level 47
1,508 SR
1,534 Elo+

VS

Team Averages
Level 59
1,629 SR
1,521 Elo+
Fenrir
Fenrir
DeSpecial
Fenrir
Level 149
God Stats
3W - 0L
1,732 SR
Queue Stats
63W - 9L
1,728 Elo+
Party 3
Poseidon
Poseidon
IfUr12Im12
Poseidon
Level 25
God Stats
3W - 0L
1,729 SR
Queue Stats
48W - 5L
1,775 Elo+
Party 3
Danzaburou
Danzaburou
ItsStrawberii
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,303 Elo+
Party 4
Kuzenbo
Kuzenbo
OGLoc22
Kuzenbo
Level 35
God Stats
99W - 123L
1,525 SR
Queue Stats
116W - 144L
1,490 Elo+
Solo
Anubis
Anubis
mevnnz
Anubis
Level 21
God Stats
2W - 1L
1,661 SR
Queue Stats
9W - 18L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Perk 408246
Kuzenbo
16
0 / 9 / 3
10,082
630
6,562
24,783
28,452
Osiris
Smrtiac
Osiris
16
2 / 5 / 3
10,094
631
13,631
22,812
22,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
17
0 / 7 / 3
10,502
656
12,805
14,972
6,800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Treeeen
Jing Wei
18
4 / 2 / 1
10,834
677
10,229
13,435
4,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 0
9,761
610
7,056
15,046
6,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeSpecial
Fenrir
20
12 / 0 / 9
13,660
854
16,783
20,198
23,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
IfUr12Im12
Poseidon
20
10 / 1 / 8
14,103
881
30,507
9,085
3,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ItsStrawberii
Danzaburou
17
1 / 3 / 15
11,542
721
11,377
14,164
6,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OGLoc22
Kuzenbo
18
2 / 0 / 14
12,341
771
8,303
19,817
27,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
mevnnz
Anubis
17
4 / 2 / 6
11,250
703
11,264
12,093
6,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
6
Kills
29
29
Deaths
6
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeSpecial
Fenrir
12
0
9
16.5
W
Poseidon
IfUr12Im12
Poseidon
10
1
8
14
W
Danzaburou
ItsStrawberii
Danzaburou
1
3
15
2.83
W
Kuzenbo
OGLoc22
Kuzenbo
2
0
14
9
L
Kuzenbo
Perk 408246
Kuzenbo
0
9
3
0.17
L
Osiris
Smrtiac
Osiris
2
5
3
0.7
L
Vulcan
0
7
3
0.21
L
Jing Wei
Treeeen
Jing Wei
4
2
1
2.25
L
0
6
0
0
W
Anubis
mevnnz
Anubis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
78,234
91,048
Taken
75,357
69,301
Mitigated
67,829
8,581
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeSpecial
Fenrir
16,783
5,960
0
4,337
20,198
23,979
1,244
6,249
13,949
1,054
47,963
W
Poseidon
IfUr12Im12
Poseidon
30,507
4,793
0
813
9,085
3,923
3,466
3,627
5,314
90,590
0
W
Danzaburou
ItsStrawberii
Danzaburou
11,377
5,947
154
4,542
14,164
6,503
5,640
5,314
8,850
0
44,677
W
Kuzenbo
OGLoc22
Kuzenbo
8,303
2,722
0
6,476
19,817
27,280
576
6,799
12,374
31,317
681
L
Kuzenbo
Perk 408246
Kuzenbo
6,562
1,732
309
1,113
24,783
28,452
0
14,455
9,993
16,325
151
L
Osiris
Smrtiac
Osiris
13,631
3,465
0
2,643
22,812
22,864
54
12,722
9,411
0
33,698
L
Vulcan
12,805
5,925
0
1,636
14,972
6,800
0
4,620
10,217
52,678
0
L
Jing Wei
Treeeen
Jing Wei
10,229
7,976
0
2,226
13,435
4,861
1,008
6,916
6,409
0
41,636
L
7,056
142
0
654
15,046
6,324
0
10,300
4,434
33,839
0
W
Anubis
mevnnz
Anubis
11,264
1,168
0
2,913
12,093
6,144
1,904
4,543
7,550
38,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
62,896
268
Minions Killed
347
0
Camps Cleared
0
1,482,929
Distance Traveled
1,672,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,660
854
67
4
0
377,565
0
W
Poseidon
14,103
881
140
9
0
345,784
0
W
Danzaburou
11,542
721
55
3
0
304,822
0
W
Kuzenbo
12,341
771
35
2
0
356,467
0
L
Kuzenbo
10,082
630
16
1
0
297,084
0
L
Osiris
10,094
631
44
3
0
310,700
0
L
Vulcan
10,502
656
64
4
0
310,853
0
L
Jing Wei
10,834
677
82
5
0
293,845
0
L
Anubis
9,761
610
62
4
0
270,447
0
W
Anubis
11,250
703
50
3
0
288,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role