Player Matchup

Izanami
Izanami
ShavingPvtRy4n
Izanami
Level 7
God Stats
0W - 5L
1,055 SR
Queue Stats
20W - 22L
1,158 Elo+
Party 1
Achilles
Achilles
THE ACHlLLES
Achilles
Level 156
God Stats
24W - 26L
1,483 SR
Queue Stats
150W - 153L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
TragicxxJoy
Ao Kuang
Level 106
God Stats
32W - 22L
1,500 SR
Queue Stats
373W - 367L
1,422 Elo+
Party 1
Team Averages
Level 90
1,346 SR
1,333 Elo+

VS

Team Averages
Level 63
1,549 SR
1,570 Elo+
Ra
Ra
Damarcuzzo
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 2
Sol
Sol
El-Steeevo
Sol
Level 23
God Stats
3W - 2L
1,615 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 2
Izanami
Izanami
KingPaoie
Izanami
Level 42
God Stats
3W - 2L
1,531 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,590
716
5,628
9,744
3,965
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
THE ACHlLLES
Achilles
13
5 / 4 / 3
10,068
839
8,637
15,058
13,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TragicxxJoy
Ao Kuang
13
3 / 3 / 5
9,307
776
6,007
13,122
11,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
10,606
884
13,013
9,125
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 4 / 9
10,009
834
11,128
9,692
3,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
KingPaoie
Izanami
13
3 / 3 / 9
9,953
829
5,484
7,839
2,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
13
13
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
4
4
9
2.13
W
Izanami
KingPaoie
Izanami
3
3
9
2.5
L
1
6
5
0.58
L
Achilles
THE ACHlLLES
Achilles
5
4
3
1.63
L
Ao Kuang
TragicxxJoy
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
29,625
37,924
Taken
26,656
29,723
Mitigated
9,992
4,036
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,013
1,215
890
3,579
9,125
3,929
101
2,981
6,116
53,255
0
W
11,128
2,925
0
3,083
9,692
3,180
1,670
2,183
7,409
37,720
0
W
Izanami
KingPaoie
Izanami
5,484
2,234
0
331
7,839
2,883
874
1,498
6,341
0
20,649
L
5,628
4,479
0
0
9,744
3,965
0
7,651
2,037
0
31,913
L
Achilles
THE ACHlLLES
Achilles
8,637
2,700
0
2,100
15,058
13,983
0
7,453
7,489
0
24,191
L
Ao Kuang
TragicxxJoy
Ao Kuang
6,007
1,369
0
1,936
13,122
11,775
0
8,560
4,027
17,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
30,568
84
Minions Killed
143
0
Camps Cleared
0
652,228
Distance Traveled
624,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,606
884
64
5
0
223,122
0
W
Sol
10,009
834
44
4
0
196,961
1
W
Izanami
9,953
829
35
3
0
204,447
0
L
Izanami
8,590
716
50
4
0
187,750
0
L
Achilles
10,068
839
13
1
0
225,005
1
L
Ao Kuang
9,307
776
21
2
0
239,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role