Player Matchup

Janus
Janus
Damarcuzzo
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 1
Sol
Sol
El-Steeevo
Sol
Level 23
God Stats
3W - 2L
1,562 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 1
Izanami
Izanami
KingPaoie
Izanami
Level 42
God Stats
3W - 2L
1,442 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,478 Elo+

VS

Team Averages
Level 78
1,299 SR
1,404 Elo+
Neith
Neith
Amarex-VP
Neith
Level 59
God Stats
7W - 8L
965 SR
Queue Stats
117W - 146L
1,317 Elo+
Solo
Nox
Nox
Mr Wolfy 59
Nox
Level 106
God Stats
10W - 4L
1,645 SR
Queue Stats
25W - 17L
1,512 Elo+
Solo
Cthulhu
Cthulhu
m00nan8le
Cthulhu
Level 70
God Stats
7W - 14L
1,286 SR
Queue Stats
470W - 511L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 0 / 1
10,662
762
11,823
7,697
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 3
9,757
697
6,395
8,092
3,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KingPaoie
Izanami
12
0 / 3 / 4
9,413
672
1,955
6,718
2,559
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amarex-VP
Neith
12
2 / 3 / 2
9,533
681
5,298
10,683
4,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
9,250
661
4,586
6,779
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
m00nan8le
Cthulhu
13
2 / 0 / 2
9,491
678
5,698
7,296
6,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
5
5
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Amarex-VP
Neith
2
3
2
1
W
Janus
4
0
1
4.5
W
1
2
3
1.25
W
Izanami
KingPaoie
Izanami
0
3
4
0.67
L
1
2
3
1.25
L
Cthulhu
m00nan8le
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
15,582
22,507
Taken
24,758
9,072
Mitigated
13,344
2,724
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amarex-VP
Neith
5,298
1,036
0
3,143
10,683
4,023
0
8,937
1,746
0
29,509
W
Janus
11,823
270
0
250
7,697
3,200
690
3,535
4,146
59,432
0
W
6,395
1,591
0
2,296
8,092
3,313
210
3,506
4,586
42,427
0
W
Izanami
KingPaoie
Izanami
1,955
934
0
178
6,718
2,559
518
3,780
2,938
0
16,921
L
4,586
59
75
784
6,779
2,666
0
5,570
1,209
26,162
0
L
Cthulhu
m00nan8le
Cthulhu
5,698
34
0
1,580
7,296
6,655
0
4,001
3,295
34,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
28,274
178
Minions Killed
110
0
Camps Cleared
0
736,419
Distance Traveled
776,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,533
681
39
3
0
232,291
1
W
Janus
10,662
762
96
7
0
276,652
0
W
Sol
9,757
697
60
4
0
226,746
1
W
Izanami
9,413
672
22
2
0
233,021
0
L
Nox
9,250
661
38
3
0
263,379
3
L
Cthulhu
9,491
678
33
2
0
280,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role