Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Birrus
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,373 Elo+
Party 2
Bellona
Bellona
Its4yH9I
Bellona
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 55L
1,285 Elo+
Solo
Thanatos
Thanatos
NinjaGaming
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,381 Elo+
Party 2
Artio
Artio
Virdaen
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,463 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,400 Elo+

VS

Team Averages
Level 100
1,491 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BadenBaden
Morgan Le Fay
Level 106
God Stats
15W - 10L
1,689 SR
Queue Stats
294W - 278L
1,502 Elo+
Party 1
Hachiman
Hachiman
JMoseley
Hachiman
Level 115
God Stats
0W - 3L
1,285 SR
Queue Stats
112W - 104L
1,502 Elo+
Solo
Artio
Artio
KIionCalkuta
Artio
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 390L
1,503 Elo+
Party 1
Thanatos
Thanatos
флёр
Thanatos
Level 58
God Stats
3W - 6L
1,481 SR
Queue Stats
94W - 136L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 1
6,634
553
8,841
10,278
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Birrus
He Bo
12
2 / 1 / 3
6,494
541
5,998
5,409
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Its4yH9I
Bellona
10
1 / 3 / 1
6,018
502
7,919
12,549
13,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
NinjaGaming
Thanatos
11
4 / 2 / 3
6,503
542
5,613
10,229
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Virdaen
Artio
10
2 / 2 / 2
6,061
505
3,394
9,509
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 1 / 0
8,065
672
10,342
12,776
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
BadenBaden
Morgan Le Fay
11
0 / 4 / 1
6,383
532
6,181
10,128
3,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
JMoseley
Hachiman
11
2 / 3 / 0
6,048
504
6,807
8,730
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
6,218
518
3,320
9,249
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
флёр
Thanatos
9
0 / 4 / 2
5,880
490
2,498
9,503
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
8
8
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
L
Thor
 
Thor
6
1
0
6
L
Morgan Le Fay
BadenBaden
Morgan Le Fay
0
4
1
0.13
W
He Bo
Birrus
He Bo
2
1
3
3.5
W
Bellona
Its4yH9I
Bellona
1
3
1
0.5
L
Hachiman
JMoseley
Hachiman
2
3
0
0.67
L
0
0
3
1.5
W
Thanatos
NinjaGaming
Thanatos
4
2
3
2.75
W
Artio
Virdaen
Artio
2
2
2
1.5
L
Thanatos
флёр
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
29,148
47,974
Taken
50,386
30,001
Mitigated
23,518
24,968
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,841
7,546
0
7,234
10,278
3,668
0
1,358
8,920
0
58,978
L
Thor
 
Thor
10,342
3,446
0
3,300
12,776
6,861
26
203
12,545
0
60,155
L
Morgan Le Fay
BadenBaden
Morgan Le Fay
6,181
708
0
2,591
10,128
3,706
52
4,832
5,052
46,811
0
W
He Bo
Birrus
He Bo
5,998
464
0
387
5,409
2,128
16
3,626
1,783
42,916
0
W
Bellona
Its4yH9I
Bellona
7,919
2,929
0
4,189
12,549
13,070
0
77
12,472
0
38,649
L
Hachiman
JMoseley
Hachiman
6,807
4,035
0
3,717
8,730
2,984
0
766
7,964
0
41,750
L
3,320
765
140
3,353
9,249
6,587
0
2,419
6,780
20,882
0
W
Thanatos
NinjaGaming
Thanatos
5,613
1,664
0
8,882
10,229
4,234
0
3,179
6,829
0
36,958
W
Artio
Virdaen
Artio
3,394
333
640
3,636
9,509
6,901
0
1,338
8,171
11,530
0
L
Thanatos
флёр
Thanatos
2,498
1,145
0
3,805
9,503
3,380
0
1,081
8,422
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
32,594
293
Minions Killed
321
0
Camps Cleared
0
1,185,067
Distance Traveled
1,125,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,634
553
93
8
0
213,523
0
L
Thor
8,065
672
98
8
0
216,871
0
L
Morgan Le Fay
6,383
532
68
6
0
206,715
0
W
He Bo
6,494
541
76
6
0
236,022
0
W
Bellona
6,018
502
56
5
0
233,472
0
L
Hachiman
6,048
504
67
6
0
204,530
0
L
Artio
6,218
518
27
2
0
232,339
4
W
Thanatos
6,503
542
58
5
0
248,391
0
W
Artio
6,061
505
10
1
0
253,659
4
L
Thanatos
5,880
490
61
5
0
265,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role