Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mmonster1
Loki
Level 156
God Stats
11W - 6L
1,747 SR
Queue Stats
203W - 160L
1,562 Elo+
Solo
Janus
Janus
TanomiS
Janus
Level 81
God Stats
0W - 3L
1,427 SR
Queue Stats
1W - 6L
1,066 Elo+
Solo
Cthulhu
Cthulhu
resit2727
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,407 Elo+
Solo
Team Averages
Level 121
1,535 SR
1,407 Elo+

VS

Team Averages
Level 96
1,559 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChaudronBaveur
Chaac
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,320 Elo+
Solo
Mercury
Mercury
Flagellumdei07
Mercury
Level 121
God Stats
16W - 8L
1,590 SR
Queue Stats
56W - 46L
1,465 Elo+
Solo
Artemis
Artemis
Lori29
Artemis
Level 90
God Stats
48W - 42L
1,598 SR
Queue Stats
186W - 181L
1,469 Elo+
Party 1
Maui
Maui
Арбузяндр
Maui
Level 88
God Stats
35W - 32L
1,609 SR
Queue Stats
159W - 158L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 0
3,032
606
3,918
4,257
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
1
0 / 1 / 0
2,558
512
0
900
174
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
7
1 / 1 / 0
3,809
762
746
2,645
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
TanomiS
Janus
6
0 / 0 / 0
3,467
693
314
1,966
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
resit2727
Cthulhu
5
0 / 1 / 1
3,533
707
1,182
3,732
1,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
3,834
767
890
1,290
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,072
814
167
2,292
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,609
722
1,147
3,309
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Lori29
Artemis
5
2 / 1 / 0
3,419
684
2,456
3,142
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 2
3,550
710
1,634
3,953
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Chang'e
 
Chang'e
0
0
0
0
W
1
0
0
1
W
1
0
0
1
W
Artemis
Lori29
Artemis
2
1
0
2
L
Loki
1
1
0
1
L
Janus
TanomiS
Janus
0
0
0
0
L
Cthulhu
resit2727
Cthulhu
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,160
Damage
6,294
13,500
Taken
13,986
4,449
Mitigated
4,419
3,421
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,918
2,175
0
1,537
4,257
1,152
0
1,023
3,234
0
15,306
L
Zhong Kui
 
Zhong Kui
0
0
0
133
900
174
0
0
900
2,259
0
W
Chang'e
 
Chang'e
890
57
80
798
1,290
356
0
314
976
23,815
0
W
167
52
0
971
2,292
806
0
63
2,229
0
15,635
W
1,147
824
0
400
3,309
821
0
75
3,234
0
17,509
W
Artemis
Lori29
Artemis
2,456
836
0
1,234
3,142
671
0
472
2,670
0
13,180
L
Loki
746
133
0
155
2,645
686
0
28
2,617
0
19,887
L
Janus
TanomiS
Janus
314
37
10
420
1,966
533
0
890
1,076
18,562
0
L
Cthulhu
resit2727
Cthulhu
1,182
87
473
693
3,732
1,904
0
637
3,095
9,968
0
W
1,634
362
0
1,730
3,953
1,765
0
663
3,290
9,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,399
Gold Earned
18,484
134
Minions Killed
140
0
Camps Cleared
0
450,601
Distance Traveled
570,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,032
606
24
5
0
97,543
0
L
Zhong Kui
2,558
512
3
1
0
24,595
0
W
Chang'e
3,834
767
44
9
0
98,651
0
W
Chaac
4,072
814
34
7
0
104,824
0
W
Mercury
3,609
722
31
6
0
139,660
0
W
Artemis
3,419
684
15
3
0
103,824
0
L
Loki
3,809
762
39
8
0
121,951
0
L
Janus
3,467
693
46
9
0
91,371
0
L
Cthulhu
3,533
707
22
4
0
115,141
0
W
Maui
3,550
710
16
3
0
123,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role