Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Birrus
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,388 Elo+
Party 2
Artemis
Artemis
Its4yH9I
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,500 Elo+
Solo
Thor
Thor
NinjaGaming
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,396 Elo+
Party 2
Khepri
Khepri
Papeyon
Khepri
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 44L
1,523 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,461 Elo+

VS

Team Averages
Level 127
1,580 SR
1,513 Elo+
Ares
Ares
 
Ares
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JMoseley
Fenrir
Level 115
God Stats
2W - 1L
1,525 SR
Queue Stats
112W - 104L
1,493 Elo+
Solo
Surtr
Surtr
Salapedrik
Surtr
Level 159
God Stats
12W - 15L
1,580 SR
Queue Stats
142W - 139L
1,450 Elo+
Party 1
Anubis
Anubis
hitryiMongol
Anubis
Level 147
God Stats
16W - 12L
1,570 SR
Queue Stats
109W - 105L
1,455 Elo+
Party 1
Hachiman
Hachiman
pmg14
Hachiman
Level 124
God Stats
10W - 4L
1,726 SR
Queue Stats
27W - 22L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 6 / 0
5,159
516
6,244
11,962
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Birrus
Hel
8
0 / 3 / 0
4,582
458
2,369
5,612
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Its4yH9I
Artemis
8
1 / 3 / 1
4,513
451
2,962
4,970
1,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,175
418
1,885
8,339
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Papeyon
Khepri
8
1 / 0 / 0
4,943
494
890
5,292
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 3
5,518
552
2,347
5,336
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
JMoseley
Fenrir
10
3 / 1 / 4
6,269
627
2,882
7,468
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Surtr
11
5 / 1 / 0
6,508
651
7,442
8,575
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
12
4 / 0 / 2
6,861
686
5,801
5,431
2,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
pmg14
Hachiman
10
3 / 0 / 1
5,724
572
4,127
4,315
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
0
0.17
W
Ares
 
Ares
0
1
3
1.5
L
Hel
Birrus
Hel
0
3
0
0
L
Artemis
Its4yH9I
Artemis
1
3
1
0.5
W
Fenrir
JMoseley
Fenrir
3
1
4
5
L
0
3
0
0
L
Khepri
Papeyon
Khepri
1
0
0
1
W
Surtr
5
1
0
5
W
Anubis
4
0
2
5
W
Hachiman
pmg14
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,350
Damage
22,599
36,175
Taken
31,125
18,339
Mitigated
16,985
8,653
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,244
956
0
2,430
11,962
9,245
0
1,438
10,524
2,163
39,366
W
Ares
 
Ares
2,347
84
0
2,360
5,336
3,488
252
230
5,106
13,801
0
L
Hel
Birrus
Hel
2,369
206
595
1,842
5,612
1,278
0
2,055
3,557
30,358
0
L
Artemis
Its4yH9I
Artemis
2,962
1,053
0
683
4,970
1,805
0
1,748
3,222
0
19,092
W
Fenrir
JMoseley
Fenrir
2,882
568
0
1,002
7,468
2,940
0
999
6,469
0
33,694
L
1,885
334
0
1,290
8,339
2,323
0
2,695
5,568
0
17,625
L
Khepri
Papeyon
Khepri
890
29
0
1,813
5,292
3,688
0
2,199
3,093
14,962
0
W
Surtr
7,442
1,731
0
1,651
8,575
6,324
0
773
7,710
7,673
39,387
W
Anubis
5,801
610
0
4,001
5,431
2,637
0
2,032
3,399
62,727
0
W
Hachiman
pmg14
Hachiman
4,127
2,369
0
2,913
4,315
1,596
441
295
4,020
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
30,880
204
Minions Killed
330
0
Camps Cleared
0
869,331
Distance Traveled
962,962
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,159
516
65
7
0
186,329
2
W
Ares
5,518
552
11
1
0
168,186
0
L
Hel
4,582
458
54
5
0
189,641
0
L
Artemis
4,513
451
31
3
0
171,057
0
W
Fenrir
6,269
627
64
6
0
218,960
0
L
Thor
4,175
418
30
3
0
183,317
0
L
Khepri
4,943
494
24
2
0
138,987
0
W
Surtr
6,508
651
80
8
0
219,726
0
W
Anubis
6,861
686
98
10
0
185,285
0
W
Hachiman
5,724
572
77
8
0
170,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role