Player Matchup

Izanami
Izanami
StrauZinho
Izanami
Level 104
God Stats
8W - 4L
1,559 SR
Queue Stats
61W - 67L
1,371 Elo+
Solo
Ah Puch
Ah Puch
XIDROM
Ah Puch
Level 166
God Stats
1W - 0L
1,713 SR
Queue Stats
462W - 444L
1,504 Elo+
Solo
Chaac
Chaac
blikkiesuiker
Chaac
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 35L
1,460 Elo+
Solo
Team Averages
Level 110
1,591 SR
1,445 Elo+

VS

Team Averages
Level 112
1,351 SR
1,461 Elo+
Ne Zha
Ne Zha
Atrelion
Ne Zha
Level 127
God Stats
6W - 7L
1,400 SR
Queue Stats
147W - 133L
1,515 Elo+
Solo
Yu Huang
Yu Huang
UrimasEbonheart
Yu Huang
Level 123
God Stats
2W - 4L
1,154 SR
Queue Stats
110W - 99L
1,436 Elo+
Solo
Hercules
Hercules
coma97
Hercules
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
StrauZinho
Izanami
14
5 / 1 / 8
11,422
816
9,291
8,602
3,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
XIDROM
Ah Puch
13
4 / 1 / 7
10,893
778
15,402
7,350
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 2 / 6
11,239
803
7,567
14,586
12,746
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atrelion
Ne Zha
12
1 / 6 / 2
9,353
668
4,882
9,891
3,553
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
13
0 / 3 / 2
9,292
664
10,342
9,583
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
coma97
Hercules
12
3 / 5 / 1
9,766
698
6,055
19,059
18,490
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atrelion
Ne Zha
1
6
2
0.33
W
Izanami
StrauZinho
Izanami
5
1
8
9
L
Yu Huang
0
3
2
0.33
W
Ah Puch
XIDROM
Ah Puch
4
1
7
7.5
W
5
2
6
4
L
Hercules
coma97
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
21,279
30,538
Taken
38,533
19,181
Mitigated
28,136
10,870
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atrelion
Ne Zha
4,882
743
0
696
9,891
3,553
0
4,337
5,554
0
18,151
W
Izanami
StrauZinho
Izanami
9,291
6,460
0
1,543
8,602
3,427
2,244
3,944
4,658
0
60,586
L
Yu Huang
10,342
538
0
250
9,583
6,093
0
4,015
5,568
58,673
0
W
Ah Puch
XIDROM
Ah Puch
15,402
754
0
1,443
7,350
3,008
690
2,345
5,005
49,029
0
W
7,567
1,884
0
7,884
14,586
12,746
0
4,724
9,862
0
22,899
L
Hercules
coma97
Hercules
6,055
1,452
0
2,078
19,059
18,490
0
7,730
11,329
0
11,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
28,411
167
Minions Killed
128
0
Camps Cleared
0
785,505
Distance Traveled
752,374
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,353
668
22
2
0
262,125
0
W
Izanami
11,422
816
85
6
0
264,028
0
L
Yu Huang
9,292
664
98
7
0
231,420
0
W
Ah Puch
10,893
778
54
4
0
247,370
0
W
Chaac
11,239
803
28
2
0
274,107
0
L
Hercules
9,766
698
8
1
0
258,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role