Player Matchup

Ymir
Ymir
 
Ymir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ArdentTorpeedo69
Baba Yaga
Level 80
God Stats
1W - 1L
1,268 SR
Queue Stats
64W - 79L
1,516 Elo+
Party 1
Pele
Pele
Projectwanted
Pele
Level 68
God Stats
5W - 1L
1,790 SR
Queue Stats
144W - 128L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Tamable0
Nu Wa
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 102L
1,570 Elo+
Party 1
Horus
Horus
WigW0i
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,544 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,532 Elo+

VS

Team Averages
Level 116
1,440 SR
1,606 Elo+
Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GrGrGrGR8rGrGrG
Ganesha
Level 125
God Stats
3W - 6L
1,824 SR
Queue Stats
395W - 402L
1,524 Elo+
Solo
Mercury
Mercury
Wintonamo Bay
Mercury
Level 142
God Stats
0W - 1L
1,134 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Sol
Sol
glowbularhook25
Sol
Level 141
God Stats
0W - 2L
1,242 SR
Queue Stats
41W - 37L
1,541 Elo+
Solo
Sylvanus
Sylvanus
subsailor
Sylvanus
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 183L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 4
5,537
1,107
2,223
3,821
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
10
2 / 1 / 2
5,577
1,115
3,651
2,265
797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 3
5,555
1,111
4,728
4,583
1,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Tamable0
Nu Wa
11
2 / 0 / 4
6,196
1,239
5,513
2,360
771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
WigW0i
Horus
10
0 / 0 / 6
5,885
1,177
1,955
4,401
4,040
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
1 / 1 / 2
4,901
980
3,235
2,676
1,147
Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 3
4,948
990
1,278
5,276
5,553
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
11
2 / 2 / 1
5,222
1,044
2,508
5,170
2,156
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
4,224
845
0
1,323
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
subsailor
Sylvanus
9
0 / 1 / 2
4,867
973
974
5,315
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
7
Kills
3
3
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
L
Martichoras
 
Martichoras
1
1
2
2
W
Baba Yaga
2
1
2
3
L
0
2
3
0.75
W
2
2
3
1.75
W
Nu Wa
Tamable0
Nu Wa
2
0
4
4
W
Horus
WigW0i
Horus
0
0
6
3
L
Mercury
2
2
1
1.25
L
0
1
0
0
L
Sylvanus
subsailor
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
7,995
17,430
Taken
19,760
10,070
Mitigated
12,697
8,497
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,223
368
639
749
3,821
2,607
235
727
2,758
5,928
0
L
Martichoras
 
Martichoras
3,235
650
172
257
2,676
1,147
0
1,398
1,278
0
9,922
W
Baba Yaga
3,651
144
0
484
2,265
797
420
338
1,927
5,289
0
L
1,278
100
449
727
5,276
5,553
0
2,925
2,227
3,561
0
W
4,728
396
374
1,066
4,583
1,855
0
513
4,014
0
12,313
W
Nu Wa
Tamable0
Nu Wa
5,513
1,105
165
353
2,360
771
854
142
2,146
12,035
0
W
Horus
WigW0i
Horus
1,955
729
2,116
2,551
4,401
4,040
0
546
3,595
1,091
2,789
L
Mercury
2,508
321
167
1,574
5,170
2,156
0
3,306
1,780
0
8,141
L
0
0
0
0
1,323
376
0
699
624
0
0
L
Sylvanus
subsailor
Sylvanus
974
407
1,305
1,542
5,315
3,465
0
3,614
1,622
2,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
24,162
60
Minions Killed
36
0
Camps Cleared
0
505,387
Distance Traveled
365,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,537
1,107
10
2
0
84,082
0
L
Martichoras
4,901
980
12
2
0
54,054
0
W
Baba Yaga
5,577
1,115
9
2
0
119,577
0
L
Ganesha
4,948
990
1
0
0
91,385
0
W
Pele
5,555
1,111
16
3
0
75,135
0
W
Nu Wa
6,196
1,239
21
4
0
118,329
0
W
Horus
5,885
1,177
4
1
0
108,264
0
L
Mercury
5,222
1,044
17
3
0
109,270
0
L
Sol
4,224
845
0
0
0
12,989
0
L
Sylvanus
4,867
973
6
1
0
97,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role