Player Matchup

Ymir
Ymir
Aroum5935
Ymir
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 324L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Churchbells9912
Sylvanus
Level 86
God Stats
12W - 9L
1,549 SR
Queue Stats
239W - 269L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
Corgan7241
Zhong Kui
Level 66
God Stats
4W - 4L
1,489 SR
Queue Stats
149W - 176L
1,436 Elo+
Party 1
Charybdis
Charybdis
MissTiamat
Charybdis
Level 149
God Stats
17W - 15L
1,541 SR
Queue Stats
80W - 79L
1,483 Elo+
Party 1
Martichoras
Martichoras
VividerTiara616
Martichoras
Level 105
God Stats
23W - 13L
1,597 SR
Queue Stats
181W - 217L
1,437 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,460 Elo+

VS

Team Averages
Level 88
1,552 SR
1,454 Elo+
Izanami
Izanami
CopSchwifty
Izanami
Level 64
God Stats
20W - 14L
1,607 SR
Queue Stats
127W - 123L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
GeN x CRoNiN
Gilgamesh
Level 119
God Stats
0W - 3L
1,280 SR
Queue Stats
462W - 440L
1,508 Elo+
Solo
Cthulhu
Cthulhu
I-Onii-chan69-I
Cthulhu
Level 97
God Stats
5W - 3L
1,581 SR
Queue Stats
167W - 162L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
ShinobuSenpaii
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,390 Elo+
Party 2
Mercury
Mercury
XxPuff_Daddy69xX
Mercury
Level 93
God Stats
1W - 1L
1,794 SR
Queue Stats
224W - 222L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 4
6,835
526
3,389
9,893
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
12
6 / 1 / 0
8,097
623
6,220
7,333
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Corgan7241
Zhong Kui
11
1 / 1 / 2
7,152
550
5,292
7,371
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MissTiamat
Charybdis
14
1 / 1 / 5
8,152
627
2,785
9,222
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
VividerTiara616
Martichoras
12
1 / 0 / 2
7,432
572
3,778
4,719
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CopSchwifty
Izanami
12
2 / 2 / 1
6,703
516
4,441
6,545
2,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GeN x CRoNiN
Gilgamesh
5
0 / 1 / 0
4,679
360
327
3,022
1,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
5,242
403
2,268
4,945
2,626
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ShinobuSenpaii
Zhong Kui
12
2 / 4 / 0
6,444
496
9,478
9,014
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,495
423
3,766
9,832
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
4
2
W
Sylvanus
6
1
0
6
L
Izanami
CopSchwifty
Izanami
2
2
1
1.25
W
Zhong Kui
Corgan7241
Zhong Kui
1
1
2
2
L
Gilgamesh
GeN x CRoNiN
Gilgamesh
0
1
0
0
L
0
2
1
0.25
W
Charybdis
MissTiamat
Charybdis
1
1
5
3.5
L
Zhong Kui
ShinobuSenpaii
Zhong Kui
2
4
0
0.5
W
Martichoras
VividerTiara616
Martichoras
1
0
2
2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
20,280
38,538
Taken
33,358
24,015
Mitigated
16,614
11,541
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,389
1,293
0
930
9,893
7,527
0
3,452
6,441
15,544
2,517
W
Sylvanus
6,220
1,856
576
2,459
7,333
4,187
270
2,242
4,988
34,722
7,966
L
Izanami
CopSchwifty
Izanami
4,441
2,680
0
1,403
6,545
2,225
0
3,017
3,468
0
43,049
W
Zhong Kui
Corgan7241
Zhong Kui
5,292
1,098
0
944
7,371
6,151
324
3,212
4,159
41,897
0
L
Gilgamesh
GeN x CRoNiN
Gilgamesh
327
46
0
1,373
3,022
1,315
0
1,294
1,728
0
9,704
L
2,268
418
621
1,157
4,945
2,626
0
976
3,969
13,562
0
W
Charybdis
MissTiamat
Charybdis
2,785
1,479
0
4,495
9,222
4,238
2,331
1,563
7,659
0
73,407
L
Zhong Kui
ShinobuSenpaii
Zhong Kui
9,478
779
0
2,104
9,014
7,311
0
5,044
3,970
44,694
0
W
Martichoras
VividerTiara616
Martichoras
3,778
1,835
0
2,137
4,719
1,912
2,657
1,445
3,274
0
56,197
L
3,766
1,737
0
767
9,832
3,137
0
3,935
5,897
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
28,563
380
Minions Killed
243
0
Camps Cleared
0
1,185,966
Distance Traveled
929,887
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,835
526
37
3
0
245,288
0
W
Sylvanus
8,097
623
68
5
0
230,904
2
L
Izanami
6,703
516
92
7
0
213,734
0
W
Zhong Kui
7,152
550
65
5
0
243,357
2
L
Gilgamesh
4,679
360
18
1
0
84,322
0
L
Cthulhu
5,242
403
19
1
0
149,621
0
W
Charybdis
8,152
627
107
8
0
222,261
3
L
Zhong Kui
6,444
496
83
6
0
228,916
4
W
Martichoras
7,432
572
103
8
0
244,156
3
L
Mercury
5,495
423
31
2
0
253,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role