Player Matchup

Heimdallr
Heimdallr
Ghoullin
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 1
Atlas
Atlas
IDONTGOPOSITIVE
Atlas
Level 128
God Stats
5W - 3L
1,574 SR
Queue Stats
190W - 172L
1,508 Elo+
Party 1
Awilix
Awilix
Scebo
Awilix
Level 126
God Stats
6W - 2L
1,731 SR
Queue Stats
550W - 520L
1,455 Elo+
Party 3
Ravana
Ravana
puppydog
Ravana
Level 67
God Stats
3W - 2L
1,749 SR
Queue Stats
72W - 69L
1,488 Elo+
Party 1
Chernobog
Chernobog
zalcanan
Chernobog
Level 155
God Stats
3W - 7L
1,304 SR
Queue Stats
502W - 471L
1,495 Elo+
Party 3
Team Averages
Level 99
1,572 SR
1,487 Elo+

VS

Team Averages
Level 103
1,433 SR
1,474 Elo+
Ymir
Ymir
DraugrWeebLord
Ymir
Level 159
God Stats
3W - 1L
1,621 SR
Queue Stats
47W - 32L
1,617 Elo+
Solo
Agni
Agni
HaloG101
Agni
Level 89
God Stats
2W - 0L
1,517 SR
Queue Stats
87W - 61L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
MeLikeMen240
Kukulkan
Level 126
God Stats
4W - 1L
1,364 SR
Queue Stats
43W - 29L
1,283 Elo+
Party 2
Rama
Rama
killnme
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,425 Elo+
Party 2
Loki
Loki
randomized91
Loki
Level 79
God Stats
7W - 5L
1,160 SR
Queue Stats
132W - 105L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghoullin
Heimdallr
13
4 / 1 / 2
7,894
526
11,359
11,914
5,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 3 / 1
6,720
448
4,546
11,001
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Scebo
Awilix
12
0 / 4 / 2
6,952
463
1,832
11,455
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
puppydog
Ravana
13
2 / 4 / 0
7,673
512
7,111
11,156
10,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
zalcanan
Chernobog
13
0 / 2 / 1
7,563
504
6,109
10,286
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,207
547
3,725
11,494
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
13
2 / 2 / 4
8,210
547
8,867
11,580
8,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
MeLikeMen240
Kukulkan
13
1 / 1 / 3
7,719
515
5,399
4,965
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
killnme
Rama
11
0 / 4 / 2
6,523
435
4,956
10,672
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 3
8,814
588
10,086
9,704
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
14
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Heimdallr
Ghoullin
Heimdallr
4
1
2
5
W
Agni
2
2
4
2
L
2
3
1
0.83
W
Kukulkan
MeLikeMen240
Kukulkan
1
1
3
2.5
L
Awilix
Scebo
Awilix
0
4
2
0.25
W
Rama
killnme
Rama
0
4
2
0.25
L
Ravana
puppydog
Ravana
2
4
0
0.5
W
7
0
3
8.5
L
Chernobog
zalcanan
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
33,033
55,812
Taken
48,415
35,789
Mitigated
28,694
15,157
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,725
958
0
2,182
11,494
10,254
128
2,491
9,003
23,642
0
L
Heimdallr
Ghoullin
Heimdallr
11,359
6,995
0
4,349
11,914
5,511
928
1,607
10,307
0
67,390
W
Agni
8,867
1,435
0
2,826
11,580
8,460
0
95
11,467
54,883
549
L
4,546
2,207
0
2,596
11,001
10,160
0
3,662
7,339
22,586
0
W
Kukulkan
MeLikeMen240
Kukulkan
5,399
1,165
0
270
4,965
2,060
492
625
4,340
69,268
0
L
Awilix
Scebo
Awilix
1,832
590
0
736
11,455
4,983
0
2,658
8,787
0
56,764
W
Rama
killnme
Rama
4,956
3,411
0
3,963
10,672
4,429
0
1,125
9,547
0
41,135
L
Ravana
puppydog
Ravana
7,111
2,491
0
2,585
11,156
10,941
0
6,429
4,727
0
48,588
W
10,086
3,355
0
750
9,704
3,491
0
435
9,240
28
64,443
L
Chernobog
zalcanan
Chernobog
6,109
4,208
0
4,891
10,286
4,194
0
3,111
7,175
0
69,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
39,473
416
Minions Killed
386
0
Camps Cleared
0
1,425,326
Distance Traveled
1,545,209
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,207
547
28
2
0
299,351
3
L
Heimdallr
7,894
526
97
6
0
276,085
0
W
Agni
8,210
547
89
6
0
265,176
0
L
Atlas
6,720
448
31
2
0
274,705
4
W
Kukulkan
7,719
515
130
9
0
301,368
4
L
Awilix
6,952
463
87
6
0
310,232
0
W
Rama
6,523
435
56
4
0
307,023
0
L
Ravana
7,673
512
86
6
0
271,782
0
W
Loki
8,814
588
83
6
0
372,291
0
L
Chernobog
7,563
504
115
8
0
292,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role