Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MarcoGomez
Cthulhu
Level 145
God Stats
4W - 3L
1,541 SR
Queue Stats
73W - 71L
1,529 Elo+
Party 3
Surtr
Surtr
Murlarg
Surtr
Level 17
God Stats
3W - 2L
1,441 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Ix Chel
Ix Chel
Tutlez
Ix Chel
Level 60
God Stats
2W - 2L
1,556 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,470 Elo+

VS

Team Averages
Level 30
1,376 SR
1,392 Elo+
Serqet
Serqet
ButtFaceMacGee
Serqet
Level 18
God Stats
1W - 3L
1,300 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
DirtyZzz
Danzaburou
Level 34
God Stats
2W - 4L
1,392 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
PatDabs
Kukulkan
Level 47
God Stats
0W - 2L
1,177 SR
Queue Stats
9W - 12L
1,316 Elo+
Party 2
Ganesha
Ganesha
Vicious Dwolf
Ganesha
Level 26
God Stats
1W - 3L
1,801 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 2
Surtr
Surtr
jonbnasteee
Surtr
Level 27
God Stats
0W - 2L
1,210 SR
Queue Stats
8W - 11L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
11 / 0 / 3
9,244
711
8,091
12,154
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
 
Danzaburou
13
3 / 1 / 2
7,930
610
5,808
7,547
2,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MarcoGomez
Cthulhu
10
1 / 3 / 8
7,286
560
6,044
13,120
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Murlarg
Surtr
12
2 / 0 / 3
8,007
616
5,772
5,007
3,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Tutlez
Ix Chel
13
2 / 2 / 5
7,927
610
5,937
7,642
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,641
511
5,773
10,937
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DirtyZzz
Danzaburou
9
1 / 2 / 0
5,653
435
3,155
7,770
2,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PatDabs
Kukulkan
11
1 / 6 / 0
6,234
480
4,112
8,058
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
9
1 / 3 / 4
6,371
490
1,818
10,916
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,622
432
1,598
8,406
3,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
5
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
3
12.5
W
Danzaburou
 
Danzaburou
3
1
2
4
L
2
5
2
0.6
L
Danzaburou
DirtyZzz
Danzaburou
1
2
0
0.5
W
Cthulhu
MarcoGomez
Cthulhu
1
3
8
1.67
W
Surtr
Murlarg
Surtr
2
0
3
3.5
L
Kukulkan
PatDabs
Kukulkan
1
6
0
0.17
W
Ix Chel
Tutlez
Ix Chel
2
2
5
2.25
L
Ganesha
1
3
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
16,456
45,470
Taken
46,087
25,167
Mitigated
20,640
17,310
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,091
2,790
0
4,520
12,154
4,866
0
1,600
10,032
70,871
0
W
Danzaburou
 
Danzaburou
5,808
2,761
0
3,630
7,547
2,924
1,054
920
6,543
0
63,272
L
5,773
2,355
0
0
10,937
4,105
0
5,554
5,295
0
35,946
L
Danzaburou
DirtyZzz
Danzaburou
3,155
1,182
0
1,856
7,770
2,847
0
3,784
3,986
0
33,265
W
Cthulhu
MarcoGomez
Cthulhu
6,044
462
1,356
2,237
13,120
10,942
0
2,287
10,833
23,166
186
W
Surtr
Murlarg
Surtr
5,772
2,148
0
2,944
5,007
3,330
496
84
4,923
248
46,763
L
Kukulkan
PatDabs
Kukulkan
4,112
208
0
10
8,058
2,784
288
5,755
2,119
38,277
0
W
Ix Chel
Tutlez
Ix Chel
5,937
517
623
2,000
7,642
3,105
459
2,084
5,398
51,430
0
L
Ganesha
1,818
368
0
829
10,916
7,623
0
4,050
6,866
11,780
0
L
1,598
671
0
1,026
8,406
3,281
79
1,343
7,063
108
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
30,521
408
Minions Killed
232
0
Camps Cleared
0
1,341,064
Distance Traveled
1,259,214
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,244
711
111
9
0
289,492
0
W
Danzaburou
7,930
610
90
7
0
237,428
0
L
Serqet
6,641
511
57
4
0
288,060
0
L
Danzaburou
5,653
435
66
5
0
264,919
0
W
Cthulhu
7,286
560
38
3
0
276,990
0
W
Surtr
8,007
616
78
6
0
280,801
0
L
Kukulkan
6,234
480
61
5
0
258,580
0
W
Ix Chel
7,927
610
91
7
0
256,353
0
L
Ganesha
6,371
490
5
0
0
228,421
2
L
Surtr
5,622
432
43
3
0
219,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role