Player Matchup

Fenrir
Fenrir
ACTii0Nz
Fenrir
Level 158
God Stats
1W - 3L
1,742 SR
Queue Stats
113W - 113L
1,401 Elo+
Party 1
Anubis
Anubis
DXRRICKM
Anubis
Level 66
God Stats
5W - 11L
1,387 SR
Queue Stats
14W - 42L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
Namaka Lono
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
RanaMosh
Skadi
Level 155
God Stats
9W - 8L
1,500 SR
Queue Stats
480W - 450L
1,329 Elo+
Solo
Rama
Rama
vReesesPuff
Rama
Level 8
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,412 Elo+

VS

Team Averages
Level 81
1,567 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Et3rnalSp4rk
Bakasura
Level 46
God Stats
15W - 13L
1,659 SR
Queue Stats
154W - 147L
1,382 Elo+
Party 2
Bacchus
Bacchus
KoneInYoGirl
Bacchus
Level 108
God Stats
2W - 2L
1,225 SR
Queue Stats
29W - 22L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Nv Snoozy
Ah Puch
Level 105
God Stats
8W - 4L
1,913 SR
Queue Stats
221W - 217L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
kxgyu
Amaterasu
Level 99
God Stats
6W - 9L
1,540 SR
Queue Stats
210W - 217L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACTii0Nz
Fenrir
13
4 / 4 / 2
8,007
534
5,968
15,838
9,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
DXRRICKM
Anubis
14
4 / 5 / 5
8,070
538
9,961
13,143
5,745
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Namaka Lono
Gilgamesh
8
0 / 5 / 0
5,797
386
2,716
10,933
5,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
RanaMosh
Skadi
12
2 / 6 / 0
7,644
510
9,236
13,022
4,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 1
6,184
412
2,406
8,739
3,050
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 2 / 3
8,352
557
10,028
12,582
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Et3rnalSp4rk
Bakasura
14
5 / 3 / 1
8,467
564
5,088
13,233
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
KoneInYoGirl
Bacchus
11
4 / 1 / 5
7,692
513
4,759
8,970
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Nv Snoozy
Ah Puch
14
4 / 5 / 1
8,566
571
12,043
11,556
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
kxgyu
Amaterasu
15
7 / 0 / 1
9,384
626
9,435
14,171
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
26
26
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
3
3.75
L
Fenrir
ACTii0Nz
Fenrir
4
4
2
1.25
L
Anubis
DXRRICKM
Anubis
4
5
5
1.3
W
Bakasura
Et3rnalSp4rk
Bakasura
5
3
1
1.83
W
Bacchus
KoneInYoGirl
Bacchus
4
1
5
6.5
L
Gilgamesh
Namaka Lono
Gilgamesh
0
5
0
0
W
Ah Puch
Nv Snoozy
Ah Puch
4
5
1
0.9
L
Skadi
RanaMosh
Skadi
2
6
0
0.33
W
Amaterasu
kxgyu
Amaterasu
7
0
1
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
41,353
61,675
Taken
60,512
28,060
Mitigated
39,191
9,494
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,028
3,629
0
2,169
12,582
5,726
639
56
12,526
0
57,487
L
Fenrir
ACTii0Nz
Fenrir
5,968
1,505
0
2,271
15,838
9,864
0
3,042
12,340
636
44,723
L
Anubis
DXRRICKM
Anubis
9,961
266
0
3,562
13,143
5,745
0
9,290
3,570
48,403
0
W
Bakasura
Et3rnalSp4rk
Bakasura
5,088
3,548
0
5,171
13,233
6,313
64
3,107
10,058
0
59,815
W
Bacchus
KoneInYoGirl
Bacchus
4,759
628
0
1,246
8,970
10,324
34
1,086
7,884
22,677
267
L
Gilgamesh
Namaka Lono
Gilgamesh
2,716
651
0
30
10,933
5,082
0
0
10,819
0
20,361
W
Ah Puch
Nv Snoozy
Ah Puch
12,043
364
0
2,328
11,556
3,478
621
5,807
5,749
61,437
0
L
Skadi
RanaMosh
Skadi
9,236
4,224
39
2,968
13,022
4,319
647
2,351
10,444
0
52,471
W
Amaterasu
kxgyu
Amaterasu
9,435
5,217
0
5,711
14,171
13,350
2,099
123
14,048
0
60,202
L
2,406
2,240
0
624
8,739
3,050
382
1,879
6,647
0
16,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
42,461
288
Minions Killed
385
0
Camps Cleared
0
1,382,577
Distance Traveled
1,430,932
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,352
557
80
5
0
279,738
0
L
Fenrir
8,007
534
71
5
0
313,557
0
L
Anubis
8,070
538
74
5
0
275,760
0
W
Bakasura
8,467
564
100
7
0
346,253
0
W
Bacchus
7,692
513
32
2
0
281,091
6
L
Gilgamesh
5,797
386
19
1
0
284,427
0
W
Ah Puch
8,566
571
82
5
0
243,618
0
L
Skadi
7,644
510
91
6
0
259,238
0
W
Amaterasu
9,384
626
91
6
0
280,232
0
L
Rama
6,184
412
33
2
0
249,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role