Player Matchup

Jormungandr
Jormungandr
Akuma Rias
Jormungandr
Level 29
God Stats
27W - 27L
1,475 SR
Queue Stats
78W - 81L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
CringeKing7310
Heimdallr
Level 17
God Stats
4W - 8L
1,413 SR
Queue Stats
11W - 22L
1,320 Elo+
Party 2
Achilles
Achilles
MR Sung Drip
Achilles
Level 43
God Stats
11W - 8L
1,496 SR
Queue Stats
93W - 103L
1,440 Elo+
Party 2
Vulcan
Vulcan
Rum-Prince
Vulcan
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 54L
1,474 Elo+
Solo
Amaterasu
Amaterasu
kovcu
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,034 Elo+
Party 2
Team Averages
Level 29
1,477 SR
1,341 Elo+

VS

Team Averages
Level 64
1,533 SR
1,569 Elo+
Mulan
Mulan
BreezeDrunk_FYB
Mulan
Level 159
God Stats
10W - 6L
1,575 SR
Queue Stats
199W - 205L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
DarkBANANA49
Baron Samedi
Level 28
God Stats
11W - 4L
1,385 SR
Queue Stats
40W - 37L
1,456 Elo+
Party 1
Fenrir
Fenrir
chitchat66
Fenrir
Level 98
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 7L
1,578 Elo+
Party 1
Cernunnos
Cernunnos
xBAMx 2x
Cernunnos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 3
Nu Wa
Nu Wa
xMITCHx 2x
Nu Wa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akuma Rias
Jormungandr
10
0 / 2 / 0
5,658
1,132
3,221
9,365
6,722
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
CringeKing7310
Heimdallr
10
0 / 2 / 0
5,287
1,057
3,313
5,311
2,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MR Sung Drip
Achilles
10
0 / 0 / 0
5,735
1,147
2,235
4,339
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Rum-Prince
Vulcan
10
0 / 2 / 0
5,337
1,067
3,628
4,049
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
kovcu
Amaterasu
10
0 / 5 / 0
5,277
1,055
627
7,185
2,995
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
6,489
1,298
4,614
4,902
4,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DarkBANANA49
Baron Samedi
11
4 / 0 / 5
6,699
1,340
7,137
1,415
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
chitchat66
Fenrir
11
3 / 0 / 5
6,457
1,291
4,642
5,194
3,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xBAMx 2x
Cernunnos
11
1 / 0 / 8
5,887
1,177
5,297
1,999
866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
1 / 0 / 10
6,207
1,241
6,405
2,942
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
11
11
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akuma Rias
Jormungandr
0
2
0
0
W
2
0
9
6.5
L
Heimdallr
CringeKing7310
Heimdallr
0
2
0
0
W
Baron Samedi
DarkBANANA49
Baron Samedi
4
0
5
6.5
L
Achilles
MR Sung Drip
Achilles
0
0
0
0
L
Vulcan
Rum-Prince
Vulcan
0
2
0
0
W
Fenrir
chitchat66
Fenrir
3
0
5
5.5
L
Amaterasu
kovcu
Amaterasu
0
5
0
0
W
Cernunnos
xBAMx 2x
Cernunnos
1
0
8
5
W
Nu Wa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
28,095
30,249
Taken
16,452
16,902
Mitigated
10,212
1,054
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akuma Rias
Jormungandr
3,221
766
0
360
9,365
6,722
0
3,233
5,996
18,545
0
W
4,614
852
0
1,539
4,902
4,481
0
2,172
2,730
0
12,831
L
Heimdallr
CringeKing7310
Heimdallr
3,313
1,658
0
0
5,311
2,178
0
2,684
2,531
0
10,498
W
Baron Samedi
DarkBANANA49
Baron Samedi
7,137
750
1,914
960
1,415
711
0
629
786
16,287
0
L
Achilles
MR Sung Drip
Achilles
2,235
316
0
502
4,339
3,533
0
1,616
2,655
0
3,455
L
Vulcan
Rum-Prince
Vulcan
3,628
2,197
0
0
4,049
1,474
0
1,871
2,128
10,686
0
W
Fenrir
chitchat66
Fenrir
4,642
1,150
0
1,652
5,194
3,024
0
1,930
3,264
0
11,341
L
Amaterasu
kovcu
Amaterasu
627
348
0
192
7,185
2,995
0
3,676
3,397
0
4,085
W
Cernunnos
xBAMx 2x
Cernunnos
5,297
2,918
0
269
1,999
866
0
1,202
797
0
10,441
W
Nu Wa
6,405
2,485
0
0
2,942
1,130
0
1,249
1,693
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
31,739
74
Minions Killed
100
3
Camps Cleared
6
411,111
Distance Traveled
508,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,658
1,132
28
6
1
75,934
0
W
Mulan
6,489
1,298
16
3
0
100,304
0
L
Heimdallr
5,287
1,057
12
2
1
74,931
0
W
Baron Samedi
6,699
1,340
44
9
0
88,896
0
L
Achilles
5,735
1,147
3
1
0
92,873
0
L
Vulcan
5,337
1,067
16
3
1
90,280
0
W
Fenrir
6,457
1,291
10
2
5
104,253
0
L
Amaterasu
5,277
1,055
15
3
0
77,093
0
W
Cernunnos
5,887
1,177
16
3
1
116,286
0
W
Nu Wa
6,207
1,241
14
3
0
98,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role