Player Matchup

Atlas
Atlas
 
Atlas
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cherry_l3omb
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 2
Bakasura
Bakasura
Dreamghoul-
Bakasura
Level 85
God Stats
8W - 5L
1,607 SR
Queue Stats
47W - 38L
1,496 Elo+
Party 2
Poseidon
Poseidon
Mr_EugeneKrabs18
Poseidon
Level 109
God Stats
4W - 3L
1,479 SR
Queue Stats
64W - 51L
1,430 Elo+
Party 2
Neith
Neith
Myixkz_
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,517 SR
1,407 Elo+

VS

Team Averages
Level 104
1,671 SR
1,436 Elo+
Thanatos
Thanatos
AsereKbola
Thanatos
Level 106
God Stats
4W - 6L
1,739 SR
Queue Stats
478W - 458L
1,440 Elo+
Party 1
Olorun
Olorun
HaveFunInTeLobby
Olorun
Level 143
God Stats
3W - 1L
1,742 SR
Queue Stats
79W - 93L
1,430 Elo+
Solo
King Arthur
King Arthur
Jp6680
King Arthur
Level 121
God Stats
3W - 1L
1,635 SR
Queue Stats
109W - 107L
1,483 Elo+
Solo
Anubis
Anubis
RoninLu
Anubis
Level 65
God Stats
5W - 4L
1,739 SR
Queue Stats
119W - 114L
1,411 Elo+
Party 1
Athena
Athena
crazysauce_YT
Athena
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 2
6,599
550
4,783
11,229
7,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 1 / 0
4,470
373
60
1,437
247
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
Dreamghoul-
Bakasura
10
4 / 2 / 0
6,300
525
5,472
11,075
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 3
7,142
595
4,690
7,905
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Myixkz_
Neith
8
0 / 5 / 2
5,325
444
4,509
8,480
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsereKbola
Thanatos
11
3 / 0 / 8
6,861
572
3,933
8,956
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 4
7,135
595
8,533
9,375
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Jp6680
King Arthur
13
2 / 1 / 0
7,762
647
3,439
7,090
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Anubis
RoninLu
Anubis
11
5 / 3 / 4
6,765
564
7,231
7,420
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 5
6,400
533
4,581
10,243
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
15
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
W
Thanatos
AsereKbola
Thanatos
3
0
8
7
L
0
1
0
0
L
Bakasura
Dreamghoul-
Bakasura
4
2
0
2
W
4
3
4
2
W
King Arthur
Jp6680
King Arthur
2
1
0
2
L
1
6
3
0.42
L
Neith
Myixkz_
Neith
0
5
2
0.2
W
Anubis
RoninLu
Anubis
5
3
4
2.33
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
27,717
40,126
Taken
43,084
16,574
Mitigated
24,662
5,792
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,783
2,040
0
2,412
11,229
7,591
0
6,875
4,354
20,820
0
W
Thanatos
AsereKbola
Thanatos
3,933
1,096
0
6,317
8,956
3,481
0
1,587
7,294
0
44,921
L
60
0
0
0
1,437
247
0
0
1,437
7,344
0
L
Bakasura
Dreamghoul-
Bakasura
5,472
4,171
0
2,395
11,075
4,104
0
4,344
6,731
0
21,392
W
8,533
5,005
580
3,365
9,375
3,808
575
3,113
6,052
54,891
0
W
King Arthur
Jp6680
King Arthur
3,439
175
0
320
7,090
5,719
1,074
1,050
5,896
0
57,857
L
4,690
445
0
281
7,905
2,061
832
4,031
3,874
50,969
0
L
Neith
Myixkz_
Neith
4,509
2,305
0
704
8,480
2,571
15
5,377
3,103
0
27,409
W
Anubis
RoninLu
Anubis
7,231
423
66
3,036
7,420
3,325
0
2,343
4,967
32,902
0
W
4,581
1,639
386
1,330
10,243
8,329
24
1,506
8,717
36,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
34,923
215
Minions Killed
355
0
Camps Cleared
0
1,074,129
Distance Traveled
1,226,956
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,599
550
17
1
0
252,831
1
W
Thanatos
6,861
572
63
5
0
287,564
0
L
Zeus
4,470
373
11
1
0
71,720
0
L
Bakasura
6,300
525
43
4
0
293,122
0
W
Olorun
7,135
595
72
6
0
218,053
0
W
King Arthur
7,762
647
113
9
0
221,303
0
L
Poseidon
7,142
595
98
8
0
242,782
0
L
Neith
5,325
444
46
4
0
213,674
0
W
Anubis
6,765
564
49
4
0
243,054
0
W
Athena
6,400
533
58
5
0
256,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role