Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold II
George_x96
Charybdis
Gold II
Level 149
God Stats
2W - 2L
1,378 SR
Queue Stats
287W - 290L
1,530 MMR
Solo
Shiva
Shiva
Platinum I
VeliKanHD
Shiva
Platinum I
Level 158
God Stats
13W - 11L
1,777 SR
Queue Stats
262W - 255L
1,752 MMR
Solo
Janus
Janus
Gold III
oSShayMin-
Janus
Gold III
Level 148
God Stats
13W - 8L
1,604 SR
Queue Stats
110W - 114L
1,626 MMR
Party 1
Awilix
Awilix
Gold IV
prime459
Awilix
Gold IV
Level 146
God Stats
2W - 0L
1,742 SR
Queue Stats
315W - 325L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,600 SR
1,582 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,526 SR
1,563 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Bronze III
ChaosPlant
Nike
Bronze III
Level 137
God Stats
0W - 1L
1,848 SR
Queue Stats
4W - 2L
1,650 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
NasthtyCanasthta
Kuzenbo
Gold II
Level 159
God Stats
36W - 49L
1,504 SR
Queue Stats
745W - 766L
1,496 MMR
Solo
Kali
Kali
Platinum V
The-RealMyers
Kali
Platinum V
Level 141
God Stats
0W - 4L
1,180 SR
Queue Stats
127W - 132L
1,708 MMR
Solo
Kukulkan
Kukulkan
Gold III
醉卧沙场你别笑
Kukulkan
Gold III
Level 149
God Stats
55W - 57L
1,596 SR
Queue Stats
627W - 634L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 0
4,652
582
1,526
5,814
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
George_x96
Charybdis
8
0 / 2 / 1
4,952
619
5,315
7,004
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
VeliKanHD
Shiva
11
2 / 0 / 2
6,035
754
3,762
8,173
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
8
0 / 0 / 0
4,755
594
3,161
3,557
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
prime459
Awilix
9
3 / 0 / 1
5,280
660
3,062
6,602
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HachimanThanatosHe BoAo Kuang

VS

Bans
HerculesLokiRavanaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 1 / 0
5,106
638
3,969
5,579
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
4,921
615
3,639
8,627
7,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
4,456
557
3,162
7,414
5,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 1 / 0
3,521
440
812
2,901
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
5,061
633
3,148
3,496
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Medusa
 
Medusa
2
1
0
2
L
0
4
0
0
W
Charybdis
George_x96
Charybdis
0
2
1
0.25
L
0
0
1
0.5
L
0
1
0
0
W
Shiva
VeliKanHD
Shiva
2
0
2
3
W
Janus
0
0
0
0
W
Awilix
prime459
Awilix
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
14,730
31,150
Taken
28,017
14,196
Mitigated
17,466
10,530
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,526
347
0
2,030
5,814
3,850
0
2,437
3,377
7,358
0
L
Medusa
 
Medusa
3,969
2,289
0
1,660
5,579
1,740
0
237
5,342
0
30,819
L
3,639
262
0
2,496
8,627
7,746
0
117
8,510
1,603
37,026
W
Charybdis
George_x96
Charybdis
5,315
3,251
0
4,192
7,004
2,249
0
674
6,330
0
40,247
L
3,162
1,397
878
2,005
7,414
5,832
0
2,235
5,025
9,761
0
L
812
428
0
673
2,901
901
0
362
2,503
0
11,182
W
Shiva
VeliKanHD
Shiva
3,762
734
134
2,652
8,173
4,465
0
270
7,903
87
42,754
W
Janus
3,161
283
0
1,000
3,557
1,333
0
2,277
1,280
35,418
0
W
Awilix
prime459
Awilix
3,062
1,090
0
522
6,602
2,299
0
1,353
5,249
0
28,589
L
3,148
233
0
1,250
3,496
1,247
0
1,606
1,768
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
23,065
280
Minions Killed
233
0
Camps Cleared
0
838,900
Distance Traveled
694,029
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,652
582
13
2
0
163,720
1
L
Medusa
5,106
638
50
6
0
167,034
2
L
Nike
4,921
615
68
9
0
160,871
0
W
Charybdis
4,952
619
68
9
0
135,832
0
L
Kuzenbo
4,456
557
10
1
0
145,490
0
L
Kali
3,521
440
21
3
0
72,021
0
W
Shiva
6,035
754
68
9
0
180,115
0
W
Janus
4,755
594
79
10
0
160,285
1
W
Awilix
5,280
660
52
7
0
198,948
2
L
Kukulkan
5,061
633
84
11
0
148,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role