Player Matchup

Zhong Kui
Zhong Kui
Albiert
Zhong Kui
Level 118
God Stats
4W - 3L
1,449 SR
Queue Stats
179W - 202L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
Frôppy
Kumbhakarna
Level 67
God Stats
3W - 1L
1,474 SR
Queue Stats
89W - 94L
1,425 Elo+
Solo
Chiron
Chiron
NugranPrunce
Chiron
Level 105
God Stats
2W - 0L
1,711 SR
Queue Stats
49W - 42L
1,546 Elo+
Solo
Ix Chel
Ix Chel
ThatBolDeezy
Ix Chel
Level 124
God Stats
1W - 1L
1,277 SR
Queue Stats
120W - 106L
1,465 Elo+
Solo
Zeus
Zeus
niknrac
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,559 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,495 Elo+

VS

Team Averages
Level 57
1,396 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Clockwizz
Gilgamesh
Level 142
God Stats
0W - 2L
1,511 SR
Queue Stats
37W - 63L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
MajinKami
Danzaburou
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
SanderUchiha
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
imkaycee
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 157L
1,447 Elo+
Party 1
Ix Chel
Ix Chel
sheluvsluck
Ix Chel
Level 68
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Albiert
Zhong Kui
19
10 / 2 / 14
11,310
943
14,610
15,060
16,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Frôppy
Kumbhakarna
17
5 / 2 / 18
9,991
833
6,001
16,736
15,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
6 / 2 / 24
10,543
879
24,196
12,642
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ThatBolDeezy
Ix Chel
15
6 / 4 / 11
9,560
797
11,175
10,252
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
niknrac
Zeus
17
6 / 6 / 17
10,334
861
12,588
11,843
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clockwizz
Gilgamesh
18
8 / 5 / 4
10,362
864
13,909
17,965
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MajinKami
Danzaburou
17
1 / 5 / 5
9,038
753
10,422
13,563
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 2
8,742
729
12,354
12,725
4,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
imkaycee
Xing Tian
13
1 / 8 / 7
8,447
704
8,268
19,684
20,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
sheluvsluck
Ix Chel
15
4 / 7 / 3
8,879
740
7,618
13,906
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
36
33
Kills
15
16
Deaths
33
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Albiert
Zhong Kui
10
2
14
8.5
L
Gilgamesh
Clockwizz
Gilgamesh
8
5
4
2
W
Kumbhakarna
Frôppy
Kumbhakarna
5
2
18
7
L
Danzaburou
MajinKami
Danzaburou
1
5
5
0.7
W
Chiron
6
2
24
9
L
1
8
2
0.25
W
Ix Chel
ThatBolDeezy
Ix Chel
6
4
11
2.88
L
Xing Tian
imkaycee
Xing Tian
1
8
7
0.56
W
Zeus
niknrac
Zeus
6
6
17
2.42
L
Ix Chel
sheluvsluck
Ix Chel
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,570
Damage
52,571
66,533
Taken
77,843
48,476
Mitigated
53,837
27,062
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Albiert
Zhong Kui
14,610
1,738
2,645
5,819
15,060
16,024
579
5,215
8,967
30,561
0
L
Gilgamesh
Clockwizz
Gilgamesh
13,909
2,121
2,198
3,595
17,965
17,703
0
7,963
8,683
78
19,577
W
Kumbhakarna
Frôppy
Kumbhakarna
6,001
485
1,216
3,210
16,736
15,359
89
5,118
11,444
9,444
0
L
Danzaburou
MajinKami
Danzaburou
10,422
1,198
0
3,380
13,563
5,010
0
8,917
4,428
0
27,313
W
Chiron
24,196
9,009
2,398
4,025
12,642
6,474
1,276
8,104
4,081
0
42,869
L
12,354
3,134
142
250
12,725
4,907
0
7,529
4,878
28,161
0
W
Ix Chel
ThatBolDeezy
Ix Chel
11,175
919
3,758
2,191
10,252
5,011
175
5,120
4,654
21,998
0
L
Xing Tian
imkaycee
Xing Tian
8,268
415
1,496
1,177
19,684
20,922
0
9,960
9,263
11,023
0
W
Zeus
niknrac
Zeus
12,588
808
235
1,565
11,843
5,608
388
4,171
7,376
27,265
0
L
Ix Chel
sheluvsluck
Ix Chel
7,618
859
125
341
13,906
5,295
0
8,560
4,922
18,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,738
Gold Earned
45,468
159
Minions Killed
111
0
Camps Cleared
0
1,198,626
Distance Traveled
1,104,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,310
943
51
4
0
248,664
0
L
Gilgamesh
10,362
864
13
1
0
252,866
0
W
Kumbhakarna
9,991
833
7
1
0
260,374
0
L
Danzaburou
9,038
753
39
3
0
232,972
0
W
Chiron
10,543
879
45
4
0
243,420
0
L
Hera
8,742
729
36
3
0
207,448
0
W
Ix Chel
9,560
797
21
2
0
225,753
0
L
Xing Tian
8,447
704
4
0
0
215,855
0
W
Zeus
10,334
861
35
3
0
220,415
0
L
Ix Chel
8,879
740
19
2
0
195,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role